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Drawing text into a bitmap w/ stb_truetype
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#include "SDL.h" | |
/* | |
Compilation: | |
============ | |
gcc -g --std=c99 -o sdl2_stbtt sdl2_stbtt.c `sdl2-config --cflags --libs` -lm | |
Usage: | |
====== | |
./sdl2_stbtt /usr/share/fonts/TTF/LiberationMono-Regular.ttf | |
By Samrat Man Singh (http://samrat.me) | |
*/ | |
typedef struct sdl_buffer { | |
SDL_Texture *texture; | |
SDL_Window *window; | |
SDL_Renderer *renderer; | |
void *pixels; | |
int texture_width; | |
int texture_height; | |
int bytes_per_pixel; | |
} sdl_buffer; | |
#define STB_TRUETYPE_IMPLEMENTATION | |
#include "stb_truetype.h" | |
static unsigned char ttf_buffer[1<<25]; | |
static sdl_buffer backbuffer; | |
static unsigned char * | |
get_pixel(int x, int y) { | |
int width = backbuffer.texture_width; | |
int height = backbuffer.texture_height; | |
int pitch = width * backbuffer.bytes_per_pixel; | |
uint8_t *row = (uint8_t *)(backbuffer.pixels + | |
(y * width * backbuffer.bytes_per_pixel) + | |
(x * backbuffer.bytes_per_pixel)); | |
unsigned char *pixel = (unsigned char *)row; | |
return pixel; | |
} | |
static FILE * | |
init_font(char *filename) { | |
FILE *f = fopen(filename, "rb"); | |
fread(ttf_buffer, 1, 1<<25, f); | |
return f; | |
} | |
static void | |
draw_text(int x, int y, unsigned char *text) | |
{ | |
stbtt_fontinfo font; | |
unsigned char *bitmap; | |
int s = 30; | |
stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0)); | |
float scale = stbtt_ScaleForPixelHeight(&font, s); | |
int ascent = 0; | |
stbtt_GetFontVMetrics(&font, &ascent, 0, 0); | |
int baseline = ascent*scale; | |
int x_cursor = x; | |
while (*text) { | |
int advance, lsb, x0, y0, x1, y1; | |
stbtt_GetCodepointHMetrics(&font, *text, &advance, &lsb); | |
stbtt_GetCodepointBitmapBox(&font, *text, scale, scale, &x0, &y0, &x1, &y1); | |
unsigned char *pixel = get_pixel(x_cursor+x0, y+baseline+y0); | |
stbtt_MakeCodepointBitmap(&font, | |
pixel, | |
backbuffer.bytes_per_pixel*(x1-x0), | |
backbuffer.bytes_per_pixel*(y1-y0), | |
backbuffer.texture_width*backbuffer.bytes_per_pixel, | |
2*scale, scale, | |
*text); | |
x_cursor += (advance*scale); | |
if (*(text+1)) | |
x_cursor += (scale*stbtt_GetCodepointKernAdvance(&font, *text, *(text+1))); | |
text++; | |
} | |
} | |
/* from Handmade Penguin | |
https://davidgow.net/handmadepenguin/ch3.html */ | |
static void | |
SDLUpdateWindow(SDL_Window *window, SDL_Renderer *renderer) { | |
SDL_UpdateTexture(backbuffer.texture, | |
0, | |
backbuffer.pixels, | |
backbuffer.texture_width * backbuffer.bytes_per_pixel); | |
SDL_RenderCopy(renderer, | |
backbuffer.texture, | |
0, | |
0); | |
SDL_RenderPresent(renderer); | |
} | |
int main(int argc, char **argv) { | |
FILE *font_file = init_font((argc > 1) ? argv[1] : "DejaVuSans.ttf"); | |
if (SDL_Init(SDL_INIT_VIDEO) != 0) { | |
fprintf(stderr, "\nUnable to initialize SDL: %s\n", SDL_GetError()); | |
} | |
SDL_Window *window; | |
window = SDL_CreateWindow("stb_truetype w/ SDL", | |
SDL_WINDOWPOS_UNDEFINED, | |
SDL_WINDOWPOS_UNDEFINED, | |
640, | |
480, | |
SDL_WINDOW_RESIZABLE); | |
if (window) | |
{ | |
SDL_Renderer *renderer = SDL_CreateRenderer(window, | |
-1, | |
0); | |
if (renderer) | |
{ | |
backbuffer.bytes_per_pixel = 4; | |
backbuffer.window = window; | |
backbuffer.renderer = renderer; | |
int width, height; | |
SDL_GetWindowSize(window, &width, &height); | |
backbuffer.texture_width = width; | |
backbuffer.texture_height = height; | |
backbuffer.texture = SDL_CreateTexture(renderer, | |
SDL_PIXELFORMAT_ARGB8888, | |
SDL_TEXTUREACCESS_STREAMING, | |
width, | |
height); | |
backbuffer.pixels = malloc(width * height * backbuffer.bytes_per_pixel); | |
draw_text(50, 50, "Just some plain old text"); | |
SDLUpdateWindow(window, renderer); | |
// wait for keypress | |
SDL_Event event; | |
while ((SDL_WaitEvent(&event)) && event.key.keysym.sym != SDLK_SPACE); | |
} | |
} | |
SDL_Quit(); | |
free(backbuffer.pixels); | |
fclose(font_file); | |
return 0; | |
} |
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