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/** | |
* Java implementation of the Bisection method for solving equations. | |
* | |
* @author samuel | |
*/ | |
public class Bisection { | |
private static final float TOLORANCE = (float) 0.001; | |
/** | |
* Recursively determines the root for a given function | |
* between two intervals | |
* | |
* <p> | |
* NOTE: This treats the <code>left</code> parameter as a lower bound and <code>right</code> | |
* parameter as an upper bound; this means <code>left</code> should be smaller than | |
* <code>right</code>. | |
* @param left the first interval | |
* @param right the second interval | |
* @return the root for the function | |
*/ | |
public static double bisect(double left, double right) { | |
// Check if we have a valid intervals | |
if (function(right) * function(left) >= 0) { | |
// Interval not compliate to function | |
// fail | |
throw new IllegalArgumentException("Intervals don't fit in function"); | |
} | |
double mid = (left + right) / 2; | |
// Soft check if middle point is root | |
if (function(mid) == 0.0) { | |
return mid; | |
} | |
// Decide intervals for next iteration | |
if (function(right) * function(mid) < 0 && canMoveOn(mid, right)) { | |
return bisect(mid, right); | |
} else if (canMoveOn(left, mid)) { | |
return bisect(left, mid); | |
} else { | |
return mid; | |
} | |
} | |
/** | |
* The function that drives the bisection | |
* | |
* @param x | |
* @return | |
*/ | |
public static double function(double x) { | |
return x*x*x - x*x + 2; | |
} | |
/** | |
* Helper method for {@link #bisect} that determines whether the next iteration is | |
* appropriate depending on the current intervals | |
* | |
* @param left lower bound | |
* @param right upper bound | |
* @return <code>true</code> if can move on | |
*/ | |
private static boolean canMoveOn(double left, double right) { | |
return (right - left) >= TOLORANCE; | |
} | |
/** | |
* Run program | |
*/ | |
public static void main(String[] args) { | |
double root = bisect(-200, 300); | |
System.out.printf("Root is: %.4f", root); | |
} | |
} |
private static final float TOLORANCE = (float) 0.001;
private static final float TOLORANCE = (float) 0.001;
Nice catch Herman, I have updated the gist :)
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nice though i have tested it and works better with a tolerance of 0.001