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use pathfinding::prelude::{Matrix, MatrixFormatError}; | |
use std::collections::BTreeSet; | |
#[aoc_generator(day24)] | |
fn input_generator(input: &str) -> Result<Matrix<bool>, MatrixFormatError> { | |
let lines = input.lines().collect::<Vec<_>>(); | |
Matrix::from_rows(lines.iter().map(|l| l.bytes().map(|c| c == b'#'))) | |
} | |
#[aoc(day24, part1)] | |
fn part1(board: &Matrix<bool>) -> usize { | |
let mut cache = BTreeSet::new(); | |
let mut board = board.clone(); | |
loop { | |
let e = evaluate(&board); | |
if cache.contains(&e) { | |
return e; | |
} | |
cache.insert(e); | |
board = mutate(board); | |
} | |
} | |
#[aoc(day24, part2)] | |
fn part2(board: &Matrix<bool>) -> u32 { | |
let empty = Matrix::new(5, 5, false); | |
let mut b = board.clone(); | |
b[&(2, 2)] = false; | |
let mut boards = vec![ | |
empty.clone(), | |
empty.clone(), | |
b, | |
empty.clone(), | |
empty.clone(), | |
]; | |
for _ in 0..200 { | |
let mut new_boards = vec![empty.clone()]; | |
new_boards.push(Matrix::new(5, 5, false)); | |
new_boards.push(Matrix::new(5, 5, false)); | |
for i in 1..boards.len() - 1 { | |
new_boards.push(mutate_deep(&boards[i - 1], &boards[i], &boards[i + 1])); | |
} | |
new_boards.push(Matrix::new(5, 5, false)); | |
new_boards.push(empty.clone()); | |
boards = new_boards; | |
} | |
boards | |
.into_iter() | |
.flat_map(|b| b.indices().map(move |p| b[&p] as u32)) | |
.sum() | |
} | |
fn mutate_deep(outer: &Matrix<bool>, middle: &Matrix<bool>, inner: &Matrix<bool>) -> Matrix<bool> { | |
let mut result = Matrix::new(5, 5, false); | |
for x in 0..5 { | |
for y in 0..5 { | |
if x == 2 && y == 2 { | |
continue; | |
} | |
let mut neighbours = result | |
.neighbours(&(x, y), false) | |
.map(|p| middle[&p] as u32) | |
.sum::<u32>(); | |
if x == 0 { | |
neighbours += outer[&(1, 2)] as u32; | |
} | |
if x == 4 { | |
neighbours += outer[&(3, 2)] as u32; | |
} | |
if x == 1 && y == 2 { | |
for yy in 0..5 { | |
neighbours += inner[&(0, yy)] as u32; | |
} | |
} | |
if x == 3 && y == 2 { | |
for yy in 0..5 { | |
neighbours += inner[&(4, yy)] as u32; | |
} | |
} | |
if x == 2 && y == 1 { | |
for xx in 0..5 { | |
neighbours += inner[&(xx, 0)] as u32; | |
} | |
} | |
if x == 2 && y == 3 { | |
for xx in 0..5 { | |
neighbours += inner[&(xx, 4)] as u32; | |
} | |
} | |
if y == 0 { | |
neighbours += outer[&(2, 1)] as u32; | |
} | |
if y == 4 { | |
neighbours += outer[&(2, 3)] as u32; | |
} | |
if middle[&(x, y)] { | |
if neighbours == 1 { | |
result[&(x, y)] = true; | |
} | |
} else { | |
if neighbours == 1 || neighbours == 2 { | |
result[&(x, y)] = true; | |
} | |
} | |
} | |
} | |
result | |
} | |
fn evaluate(board: &Matrix<bool>) -> usize { | |
board | |
.indices() | |
.enumerate() | |
.map(|(i, p)| if board[&p] { 1 << i } else { 0 }) | |
.sum() | |
} | |
fn mutate(board: Matrix<bool>) -> Matrix<bool> { | |
let mut out = Matrix::new(5, 5, false); | |
for x in 0..5 { | |
for y in 0..5 { | |
let n = board | |
.neighbours(&(x, y), false) | |
.filter(|n| board[n]) | |
.count(); | |
if board[&(x, y)] { | |
if n == 1 { | |
out[&(x, y)] = true; | |
} | |
} else { | |
if n == 1 || n == 2 { | |
out[&(x, y)] = true; | |
} | |
} | |
} | |
} | |
out | |
} |
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