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@sandstrand
Last active November 8, 2016 11:34
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// Check occurrences of these tiles
// If they is properly used as a water detail, leave it as wall_pipe.*
// If not, replace with placeholder.wall_statue.* and replace as below:
wall_pipe.1, wall_hole.n
wall_pipe.2, wall_hole.s
wall_pipe.3, wall_hole.w
wall_pipe.4, wall_hole.e
// Check occurrences of these tiles
// If they is properly used as a water detail, leave as wall_statue.6.*
// If not, replace with place_holder.wallstatue.* and replace as below
wall_statue.6.1, wall_statue.5.n
wall_statue.6.2, wall_statue.5.s
wall_statue.6.3, wall_statue.5.w
wall_statue.6.4, wall_statue.5.e
// This tile should only ever be used in boss entrance components.
// If found elsewhere, replace with carpet/none/other which fits the design guidelines, then replace as below
floor.20, floor.boss
// These tiles have new dimensions: 8x16 and 16x8 instead of 8x8.
// Replace as below and review dimensions of tile in all components where present.
water_shallow.1, shallow_water_border.n
water_shallow.2, shallow_water_border.s
water_shallow.3, shallow_water_border.w
water_shallow.4, shallow_water_border.e
// Manually replace entire entrance door with composite placeholder.entrance.
// When replaced, none of these tiles should exist in any components
door_main.2
door_main.2.floor.1
door_main.2.floor.2
door_main.2.floor.3
door_main.2.support.1
door_main.2.support.2
entrance_pillar.1.1.bottom,
entrance_pillar.1.1.top,
entrance_pillar.1.2.bottom,
entrance_pillar.1.2.top,
entrance_pillar.2.1.bottom,
entrance_pillar.2.1.top,
entrance_pillar.2.2.bottom,
entrance_pillar.2.2.top,
entrance_pillar.3.1.bottom,
entrance_pillar.3.1.top,
entrance_pillar.3.2.bottom,
entrance_pillar.3.2.top,
entrance_pillar.4.1.bottom,
entrance_pillar.4.1.top,
entrance_pillar.4.2.bottom,
entrance_pillar.4.2.top,
entrance_pillar.5.1.bottom,
entrance_pillar.5.1.top,
entrance_pillar.5.2.bottom,
entrance_pillar.5.2.top,
entrance_pillar.6.1.bottom,
entrance_pillar.6.1.top,
entrance_pillar.6.2.bottom,
entrance_pillar.6.2.top,
entrance_pillar.7.1.bottom,
entrance_pillar.7.1.top,
entrance_pillar.7.2.bottom,
entrance_pillar.7.2.top,
entrance_pillar.8.1.bottom,
entrance_pillar.8.1.top,
entrance_pillar.8.2.bottom,
entrance_pillar.8.2.top,
floor_border.1,
// This tile has new dimensions: 16x16 instead of 8x8.
// No ID change, just review dimensions of tile in all components where present.
hole
// Manually replace entire target statue with composite placeholder.target_statue
// When replaced, none of these tiles should exist in components
bow_target.bottom
bow_target.top
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