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Created April 14, 2022 14:12
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xmas lights
// NeoPixel Ring simple sketch (c) 2013 Shae Erisson
// Released under the GPLv3 license to match the rest of the
// Adafruit NeoPixel library
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
#include <avr/power.h> // Required for 16 MHz Adafruit Trinket
#endif
// Which pin on the Arduino is connected to the NeoPixels?
#define PIN 6 // On Trinket or Gemma, suggest changing this to 1
// How many NeoPixels are attached to the Arduino?
#define NUMPIXELS 388 // Popular NeoPixel ring size
#define MIDPOINT 75
// When setting up the NeoPixel library, we tell it how many pixels,
// and which pin to use to send signals. Note that for older NeoPixel
// strips you might need to change the third parameter -- see the
// strandtest example for more information on possible values.
Adafruit_NeoPixel pixels(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
#define DELAYVAL 5 // Time (in milliseconds) to pause between pixels
void setup() {
// These lines are specifically to support the Adafruit Trinket 5V 16 MHz.
// Any other board, you can remove this part (but no harm leaving it):
#if defined(__AVR_ATtiny85__) && (F_CPU == 16000000)
clock_prescale_set(clock_div_1);
#endif
// END of Trinket-specific code.
pixels.begin(); // INITIALIZE NeoPixel strip object (REQUIRED)
}
//for some reason the xmas style lights have red and green channels flipped
//the next strip has very close LEDs, so only take every fourth instruction
void setColor(int pos, int r,int g, int b) {
if (pos < 100){
pixels.setPixelColor(pos, pixels.Color(g,r,b));
}
else if (pos >= 100 && pos < 388) {
if (pos >=103 && pos % 4 == 0){
pixels.setPixelColor(pos-3, pixels.Color(r,g,b));
pixels.setPixelColor(pos-2, pixels.Color(r,g,b));
pixels.setPixelColor(pos-1, pixels.Color(r,g,b));
pixels.setPixelColor(pos, pixels.Color(r,g,b));
}
}
}
void setXmas(int updateFreq, int colorOffset) {
for(int i=0; i<NUMPIXELS; i++) {
if (i%3 == colorOffset%3){
setColor(i, 0, 20, 0);
}
else if (i%3 == (colorOffset+1)%3) {
setColor(i, 20, 0, 0);
}
else if (i%3 == (colorOffset+2)%3) {
setColor(i, 30, 30, 30);
}
if (i%updateFreq == 0){
pixels.show();
delay(DELAYVAL);
}
}
}
void loop() {
setXmas(3, 0);
for (int i=0; i < 6; i++){
setXmas(NUMPIXELS, i);
delay(1000);
}
for(int i=0; i<(NUMPIXELS*3)-MIDPOINT; i++) {
int v = random(3);
if (v%3 == 0){
setColor(i%NUMPIXELS, 0, 20, 0);
}
else if (v%3 == 1) {
setColor(i%NUMPIXELS, 20, 0, 0);
}
else if (v%3 == 2) {
setColor(i%NUMPIXELS, 30, 30, 30);
}
if (i%1 == 0){
pixels.show();
delay(DELAYVAL);
}
}
chase(0, 0, 0,
0, 150, 0,
10);
pixels.clear();
chase(0, 150, 0,
150, 0, 0,
25);
pixels.clear();
}
void chase(int backgroundR, int backgroundG, int backgroundB,
int foregroundR, int foregroundG, int foregroundB,
int lengthOfChase) {
pixels.clear();
for(int i=0; i<NUMPIXELS*3; i++) { // For each pixel...
// pixels.Color() takes RGB values, from 0,0,0 up to 255,255,255
// Here we're using a moderately bright green color:
setColor(offsetMidpoint(i), backgroundR, backgroundG, backgroundB);
for(int j=1; j < lengthOfChase; j++){
setColor(offsetMidpoint(i+j), foregroundR, foregroundG, foregroundB);
}
if (i%1 == 0){
pixels.show(); // Send the updated pixel colors to the hardware.
delay(DELAYVAL); // Pause before next pass through loop
}
}
}
int offsetMidpoint(int i) {
return (i % (NUMPIXELS-MIDPOINT)) + MIDPOINT;
}
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