Skip to content

Instantly share code, notes, and snippets.

@sapid
Created August 22, 2017 10:26
Show Gist options
  • Save sapid/3e21fa5a2e31428974fecadba37bba24 to your computer and use it in GitHub Desktop.
Save sapid/3e21fa5a2e31428974fecadba37bba24 to your computer and use it in GitHub Desktop.
Crashlog for Factorio loading OARC scenario
0.002 2017-08-22 03:16:54; Factorio 0.15.33 (build 30852, win64, steam)
0.002 Operating system: Windows 10 (version 1703)
0.002 Program arguments: "D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "19796"
0.002 Read data path: D:/Games/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/xxxxx/AppData/Roaming/Factorio
0.002 Binaries path: D:/Games/Steam/steamapps/common/Factorio/bin
0.023 System info: [CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz, 4 cores, RAM: 8159MB]
0.026 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.027 Available display adapters: 1
0.027 [0]: \\.\DISPLAY1 - Radeon (TM) RX 480 Graphics {0x8000005, [0,0], 1920x1080, 32bit, 60Hz}
0.028 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.154 Initialised Direct3D:[0] Radeon (TM) RX 480 Graphics; driver: aticfx64.dll 22.19.662.4
0.158 Video memory size (dedicated video/dedicated system/shared system/available): 4043/0/4079/4088 MB
0.196 DSound: Starting _dsound_update thread
0.197 DSound: Enter _dsound_update; tid=12936
0.198 Device reset internal.
0.204 Desktop composition is active.
0.204 Graphics settings preset: very-high
0.205 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.610 Error ModManager.cpp:656: Mod package read error. File C:/Users/xxxxx/AppData/Roaming/Factorio/mods/factoriomods.zip/info.json not found
1.390 Loading mod core 0.0.0 (data.lua)
1.575 Loading mod base 0.15.33 (data.lua)
3.060 Loading mod base 0.15.33 (data-updates.lua)
3.172 Checksum for core: 1161214653
3.173 Checksum of base: 1503927233
3.678 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1503397012
3.678 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1503300103
4.216 Loaded shader file D:/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
4.226 Loaded shader file D:/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
4.241 Initial atlas bitmap size is 16384
4.243 Created atlas bitmap 16384x5049
4.244 Created atlas bitmap 8192x2034
4.244 Created atlas bitmap 8192x1443
4.245 Created atlas bitmap 4096x3648
4.245 Created atlas bitmap 4096x1568
4.245 Created atlas bitmap 4096x1868
59.093 Sprites loaded
59.093 Convert atlas 4096x3648 to: mipmap
59.172 Convert atlas 4096x1568 to: mipmap
59.236 Convert atlas 4096x1868 to: trilinear-filtering
59.581 Loading sounds...
71.506 Custom inputs active: 0
71.668 Factorio initialised
387.120 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34196)
387.122 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
388.930 Info UDPSocket.cpp:206: Closing socket
388.930 Info UDPSocket.cpp:236: Socket closed
388.930 Info UDPSocket.cpp:206: Closing socket
389.030 Info UDPSocket.cpp:206: Closing socket
389.030 Info UDPSocket.cpp:236: Socket closed
389.030 Info UDPSocket.cpp:206: Closing socket
406.431 Info ServerSynchronizer.cpp:28: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
406.431 Info ServerMultiplayerManager.cpp:671: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
406.432 Info ServerMultiplayerManager.cpp:671: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
406.433 Loading Level.dat: 948274 bytes.
406.433 Info Scenario.cpp:135: Map version 0.15.33-1
406.507 Info BlueprintLibrary.cpp:219: Loaded library shelves:
406.507 Info BlueprintLibrary.cpp:786: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1503397416; records:
406.606 Error ServerMultiplayerManager.cpp:94: MultiplayerManager failed: "...Data/Roaming/Factorio/temp/currently-playing/control.lua:36: module separate_spawns_guis not found; no such file C:/Users/xxxxx/AppData/Roaming/Factorio/temp/currently-playing/separate_spawns_guis.lua no such file C:/Users/xxxxx/AppData/Roaming/Factorio/temp/currently-playing/separate_spawns_guis.lua no such file D:/Games/Steam/steamapps/common/Factorio/data/core/lualib/separate_spawns_guis.lua"
406.607 Info ServerMultiplayerManager.cpp:671: mapTick(-1) changing state from(CreatingGame) to(InitializationFailed)
411.556 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
411.556 Info ServerMultiplayerManager.cpp:671: mapTick(-1) changing state from(InitializationFailed) to(Closed)
411.556 Info UDPSocket.cpp:206: Closing socket
413.304 DSound: Stopping voice
413.304 DSound: Joining thread
413.307 DSound: Exit _dsound_update; tid=12936
413.307 DSound: Waiting for voice to stop ... signaled
413.307 DSound: Joined thread
413.307 DSound: Destroying thread
413.307 DSound: Thread destroyed
413.307 DSound: Releasing buffer
413.307 DSound: Voice stopped
413.308 DSound: Deallocating voice
413.308 DSound: Deallocated voice
413.375 Steam API shutdown.
413.378 Goodbye
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment