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UnityWebRequestTexture.GetTexture使ったときにテクスチャがリークするパターン
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Networking; | |
public class DownloadTextureTest : MonoBehaviour | |
{ | |
[SerializeField] | |
string url1 = null; | |
[SerializeField] | |
string url2 = null; | |
// テクスチャがリークする | |
IEnumerator DownloadTest1(string url) | |
{ | |
using (var uwr = UnityWebRequestTexture.GetTexture(url)) | |
{ | |
yield return uwr.SendWebRequest(); | |
if (!uwr.isNetworkError && !uwr.isHttpError) | |
{ | |
Debug.Log("test1 complete."); | |
} | |
else | |
{ | |
Debug.LogError(uwr.error); | |
} | |
} | |
System.GC.Collect(); | |
Resources.UnloadUnusedAssets(); | |
} | |
// リークしない | |
IEnumerator DownloadTest2(string url) | |
{ | |
using (var uwr = UnityWebRequestTexture.GetTexture(url)) | |
{ | |
yield return uwr.SendWebRequest(); | |
if (!uwr.isNetworkError && !uwr.isHttpError) | |
{ | |
var tex = DownloadHandlerTexture.GetContent(uwr); | |
Debug.Log("test2 complete."); | |
} | |
else | |
{ | |
Debug.LogError(uwr.error); | |
} | |
} | |
System.GC.Collect(); | |
Resources.UnloadUnusedAssets(); | |
} | |
void Start() | |
{ | |
StartCoroutine(DownloadTest1(url1)); | |
StartCoroutine(DownloadTest2(url2)); | |
} | |
private void OnGUI() | |
{ | |
if (GUILayout.Button("Download Test1", GUILayout.Width(200), GUILayout.Height(100))) | |
{ | |
StartCoroutine(DownloadTest1(url1)); | |
} | |
if (GUILayout.Button("Download Test2", GUILayout.Width(200), GUILayout.Height(100))) | |
{ | |
StartCoroutine(DownloadTest2(url2)); | |
} | |
} | |
} |
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