Created
December 2, 2012 16:35
-
-
Save saqirmdev/4189665 to your computer and use it in GitHub Desktop.
Early Frost
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
@@ 1,0 && spell_script_names | |
-- Early Frost Spell_Script_Name.sql | |
INSERT INTO `spell_script_names` VALUES (116, 'spell_mage_frost_bolt'); | |
@@ 49,1 && enum MageSpells spell_mage.cpp | |
SPELL_MAGE_CAUTERIZE_DOT = 87023, | |
SPELL_MAGE_GLYPH_OF_BLAST_WAVE = 62126, | |
+ | |
+ //early frost | |
+ SPELL_MAGE_EARLY_FROST_R1_T = 83049, | |
+ SPELL_MAGE_EARLY_FROST_R2_T = 83050, | |
+ SPELL_MAGE_EARLY_FROST_R1_CD = 83162, | |
+ SPELL_MAGE_EARLY_FROST_R2_CD = 83239, | |
+ | |
SPELL_MAGE_CONJURE_REFRESHMENT = 42955, | |
}; | |
@@ 622,1 && spell_mage.cpp | |
SpellScript* GetSpellScript() const | |
{ | |
return new spell_mage_conjure_refreshment_SpellScript(); | |
} | |
}; | |
+class spell_mage_frost_bolt : public SpellScriptLoader | |
+{ | |
+public: | |
+ spell_mage_frost_bolt() : SpellScriptLoader("spell_mage_frost_bolt") { } | |
+ | |
+ class spell_mage_frost_bolt_SpellScript : public SpellScript | |
+ { | |
+ PrepareSpellScript(spell_mage_frost_bolt_SpellScript); | |
+ | |
+ void HandleFrostBoltScript(SpellEffIndex /*effIndex*/) | |
+ { | |
+ | |
+ Unit* caster = GetCaster(); | |
+ | |
+ if (!caster->HasAura(SPELL_MAGE_EARLY_FROST_R1_CD)) // Check Trigger | |
+ { | |
+ if (caster->HasAura(SPELL_MAGE_EARLY_FROST_R1_T)) // Check Talent | |
+ caster->CastSpell(caster, SPELL_MAGE_EARLY_FROST_R1_CD, true); // Cast Trigger - 15 Sec Cooldown | |
+ } | |
+ else if (!caster->HasAura(SPELL_MAGE_EARLY_FROST_R2_CD)) // Check Trigger (R2) | |
+ { | |
+ if (caster->HasAura(SPELL_MAGE_EARLY_FROST_R2_T)) // Check Talent (R2) | |
+ caster->CastSpell(caster, SPELL_MAGE_EARLY_FROST_R2_CD, true); // Cast Trigger (R2) - 15Sec Cooldown | |
+ } | |
+ | |
+ } | |
+ void Register() | |
+ { | |
+ OnEffectHitTarget += SpellEffectFn(spell_mage_frost_bolt_SpellScript::HandleFrostBoltScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA); | |
+ } | |
+ }; | |
+ | |
+ SpellScript* GetSpellScript() const | |
+ { | |
+ return new spell_mage_frost_bolt_SpellScript(); | |
+ } | |
+}; | |
void AddSC_mage_spell_scripts() | |
{ | |
@@ 674,49 && void AddSC_mage_spell_scripts() spell_mage.cpp | |
new spell_mag_cauterize(); | |
new spell_mage_conjure_refreshment(); | |
+ new spell_mage_frost_bolt(); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment