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December 17, 2015 06:18
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float SpellEffectInfo::CalcRadius(bool positive, Unit* caster, Spell* spell) const | |
{ | |
uint32 oldMSTime = getMSTime(); | |
float radius; | |
// 1 2 | |
QueryResult result = WorldDatabase.Query("SELECT id, radius FROM spell_radius"); | |
if (result) | |
do | |
{ | |
Field* fields = result->Fetch(); | |
uint32 spell_id = fields[0].GetUInt32(); | |
float custom_radius = fields[1].GetFloat(); | |
if (spell_id && _spellInfo->Id && _spellInfo->Id == spell_id && !HasRadius()) | |
radius = custom_radius; | |
else if (!HasRadius()) | |
radius = 0.0f; | |
} while (result->NextRow()); | |
if(positive) | |
radius = RadiusEntry->radiusFriend; | |
else | |
radius = RadiusEntry->radiusHostile; | |
if (!radius) | |
radius = 0.0f | |
if (caster) | |
if (Player* modOwner = caster->GetSpellModOwner()) | |
modOwner->ApplySpellMod(_spellInfo->Id, SPELLMOD_RADIUS, radius, spell); | |
return radius; | |
} | |
// SQL | |
CREATE TABLE `spell_radius` ( | |
`id` mediumint( 8) UNSIGNED NOT NULL , | |
`radius` float() UNSIGNED NOT NULL , | |
PRIMARY KEY (`id`) | |
); | |
INSERT INTO `spell_radius` (`Id`, `radius`) VALUES | |
(81261, 5.0), | |
(93974, 4.0), | |
(93987, 4.0), | |
(93986, 4.0), | |
(93975, 4.0), | |
(102173, 60.0), | |
(86041, 8.0), | |
(52212, 10.0), | |
(81280, 15.0), | |
(8349, 10.0), | |
(88466, 8.0), | |
(88453, 8.0), | |
(73921, 10.0), | |
(77478, 8.0), | |
(86261, 6.0), | |
(97463, 30.0), | |
(94472, 15.0), | |
(81297, 8.0); |
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