Objective |
---|
To reinforce skills familiar in javascript regarding DOM interaction, and successfully translate them into Coffee-Script. |
Outline
- Make this into three files. index.html, style.css, and your coffee script file
- Grab the haters.gif.
<img src="https://s3-us-west-2.amazonaws.com/haters.gif/haters.gif"></img>
-
Using the
window
width and the image width make him walk the screen from left to right.-
Clearly, this must be done using Coffee-Script, but feel free to write it out in Javascript and translate it over if that helps.
-
Try creating a
flip-img
class that you toggle on the img when it reaches the left or right of the screen.
-
-
Do this without
jQuery
and using awindow.onLoad
, then re-write it with jQuery. It's good to refamiliarize yourself every so often with how to do things without jQuery.
A stub for starting your coffee script file
###
Try to plan it out like this… maybe in your own words
1.) Wait for the DOM to load.
2.) Grab the *img* from the DOM.
3.) Begin defining a haters function to translate
the image to the left or right of the page
a.) Create a global variable to
keep track of which direction
it should be walking
b.) Setup conditionals to check that
the leftmost position of the *img*
isn't greater than the number of
pixels between the `window.innerWidth`
and `image.width`.
i.) Based on those conditionals you
should change the walking
direction
c.) Depending on the direction it's headed,
move it left or right some number of
pixels.
4.) Run this function every few hundred
mili-seconds to animate your haters.gif
###
Some Resources
Get some code in your app
###
How might we start implement this?
1.) We'll need some global variables
###
img = document.getElementsByTagName("img")[0]
walkRight = true
# Set some default style
img.style.position = "absolute"
img.style.left = "0px"
# Log that image to the console.
console.log img
Good start… but remember you have to wait for the window.onLoad
###
Off to a crawl..
1.) Wait for DOM to load
###
window.onLoad = () ->
###
2.) We'll need some global variables
###
img = document.getElementsByTagName("img")[0]
walkRight = true
# Set some default style
img.style.position = "absolute"
img.style.left = "0px"
# Log that you got the image
console.log img
###
3.) Write a haters function
###
haters = () ->
console.log "I work with the haters.gif ", img
###
RECORD THE IMAGE LEFT POSITION…
###
###
SOME CONDITIONALS FOR CHECKING LEFT POS
###
###
MOVE LEFT OR RIGHT APPROPRIATELY
###
# 4.) Call the hater's function every some many mili-seconds..
A start with jQuery
###
Up and walking..
1.) Wait for DOM to load
###
$ ->
###
Some changes...
###
Some ideas for flipping
.flip-img {
-moz-transform: scaleX(-1);
-o-transform: scaleX(-1);
-webkit-transform: scaleX(-1);
transform: scaleX(-1);
filter: FlipH;
-ms-filter: "FlipH";
}