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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using System.Linq; | |
public class TextPredicator { | |
public static void Predicate(List<string> search, List<List<string>> choices) | |
{ | |
//全ての候補の転置インデックスを作成する | |
var indexs = choices.Select(choice => new InversedIndex(choice)); | |
// 初期のPathを作成する | |
var paths = new List<Path>(); | |
for (int i = 0; i < search.Count; i++) | |
{ | |
foreach (var index in indexs) | |
{ | |
var nodes = index.Positions(search[i]); | |
foreach (var node in nodes) | |
{ | |
paths.Add(new Path(index, node, i)); | |
} | |
} | |
} | |
// Searchの全文字列を各Pathに渡して更新する | |
for (int i = 0; i < search.Count; i++) | |
{ | |
foreach (var path in paths) | |
{ | |
path.Select(i, search[i]); | |
} | |
} | |
//一番スコアの高いパスを採択 | |
var selectedChoice = paths.OrderByDescending(Path => Path.Score()).First().Source(); | |
Debug.Log(selectedChoice); | |
} | |
class InversedIndex { | |
public string source; | |
public InversedIndex(List<string> source) { | |
for (var i = 0; i < source.Count(); i ++ ) { | |
var key = source[i]; | |
if (dict.ContainsKey(key) == false) | |
{ | |
dict[key] = new List<int>(); | |
} | |
dict[key].Add(i); | |
} | |
this.source = string.Join("", source.ToArray()); | |
} | |
public int[] Positions(string s) { | |
if (dict.ContainsKey(s) == false ) { | |
return new int[] {}; | |
} else { | |
return dict[s].ToArray(); | |
} | |
} | |
private Dictionary<string, List<int>> dict = new Dictionary<string, List<int>>(); | |
} | |
class Path { | |
public Path(InversedIndex index, int node, int pos){ | |
mPos = pos; | |
mNodes.Add(node); | |
mIndex = index; | |
} | |
public void Select(int pos, string s) { | |
if (pos < mPos) { return; } | |
var newPos = mIndex.Positions(s) | |
.Where(p => mPos < pos) | |
.OrderBy(p => pos - mPos) | |
.FirstOrDefault(); | |
if (newPos > 0) | |
{ | |
mNodes.Add(newPos); | |
} else { | |
mNodes.Add(-1); | |
} | |
} | |
public float Score() { | |
return mNodes.Where(node => node > -1).Count() / mIndex.source.Length; | |
} | |
public string Source() { | |
return mIndex.source; | |
} | |
private InversedIndex mIndex; | |
private List<int> mNodes = new List<int>(); | |
private int mPos = 0; | |
} | |
} |
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