Created
August 22, 2019 08:09
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add variable
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using UnityEngine; | |
using System.Collections; | |
public class SpawnFood : MonoBehaviour { | |
// Food Prefab | |
public GameObject foodPrefab; | |
// Borders | |
public Transform borderTop; | |
public Transform borderBottom; | |
public Transform borderLeft; | |
public Transform borderRight; | |
// Use this for initialization | |
void Start () { | |
} | |
} |
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