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@sbugrov
Created July 5, 2017 04:53
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vector<float> X {
5.1, 3.5, 1.4, 0.2,
4.9, 3.0, 1.4, 0.2,
6.2, 3.4, 5.4, 2.3,
5.9, 3.0, 5.1, 1.8
};
vector<float> y {
0,
0,
1,
1 };
vector<float> W {
0.5,
0.5,
0.5,
0.5};
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