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// XOR Dataset | |
vector<float> X { | |
0.0, 0.0, | |
0.0, 1.0, | |
1.0, 0.0, | |
1.0, 1.0}; | |
// Quasi random numbers | |
vector<float> W0 { | |
-0.07555777, -0.04661271, -0.0982434, 0.01800294, | |
-0.03213882, -0.09211904, -0.0674924, 0.04203922}; | |
vector<float> W1 { | |
0.03445321, | |
0.07976875, | |
-0.0502343, | |
-0.0995293}; | |
// All 0.1s | |
vector<float> W0_b { | |
0.1, 0.1, 0.1, 0.1, | |
0.1, 0.1, 0.1, 0.1}; | |
vector<float> W1_b { | |
0.1, | |
0.1, | |
0.1, | |
0.1}; | |
vector<float> y { | |
0.0, | |
1.0, | |
1.0, | |
0.0 }; |
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