I hereby claim:
- I am schetle on github.
- I am schetle (https://keybase.io/schetle) on keybase.
- I have a public key ASDsZI7VGu2LEusyf3My-7km7TuiIV3y864CXNO5U98GWAo
To claim this, I am signing this object:
console.log("Hello, I'm a service worker"); | |
chrome.runtime.onInstalled.addListener((evt) => { | |
console.log("Hello, I was just installed."); | |
}); | |
chrome.runtime.onMessage.addListener((message, sender, reply) => { | |
console.log(`Hello, I'm a service worker and I just received a message.`); | |
reply("Hello sender, I received your message."); | |
}); |
diff --git ./Runtime/Addressables.cs ./Runtime/Addressables.cs | |
index 0ffdc89..18c49d1 100644 | |
--- ./Runtime/Addressables.cs | |
+++ ./Runtime/Addressables.cs | |
@@ -1203,14 +1203,16 @@ namespace UnityEngine.AddressableAssets | |
/// </summary> | |
/// <param name="key">The key of the location of the scene to load.</param> | |
/// <param name="loadMode">Scene load mode.</param> | |
+ /// <param name="localPhysicsMode">Local physics mode.</param> | |
/// <param name="activateOnLoad">If false, the scene will load but not activate (for background loading). The SceneInstance returned has an Activate() method that can be called to do this at a later point.</param> |
ACTION = build | |
AD_HOC_CODE_SIGNING_ALLOWED = NO | |
ALTERNATE_GROUP = staff | |
ALTERNATE_MODE = u+w,go-w,a+rX | |
ALTERNATE_OWNER = grantdavis | |
ALWAYS_SEARCH_USER_PATHS = NO | |
ALWAYS_USE_SEPARATE_HEADERMAPS = YES | |
APPLE_INTERNAL_DEVELOPER_DIR = /AppleInternal/Developer | |
APPLE_INTERNAL_DIR = /AppleInternal | |
APPLE_INTERNAL_DOCUMENTATION_DIR = /AppleInternal/Documentation |
I hereby claim:
To claim this, I am signing this object:
`2>F:\Projects\UnrealEngine\Engine\Plugins\UnrealJS\Source\V8\Private\Delegates.cpp(1): error : Expected Delegates.h to be first header included. | |
2>F:\Projects\UnrealEngine\Engine\Plugins\UnrealJS\Source\V8\Private\DirectoryWatcher.cpp(1): error : Expected DirectoryWatcher.h to be first header included. | |
2>F:\Projects\UnrealEngine\Engine\Plugins\UnrealJS\Source\V8\Private\JavascriptComponent.cpp(1): error : Expected JavascriptComponent.h to be first header included. | |
2>F:\Projects\UnrealEngine\Engine\Plugins\UnrealJS\Source\V8\Private\JavascriptContext_Private.cpp(1): error : Expected JavascriptContext_Private.h to be first header included. | |
2>F:\Projects\UnrealEngine\Engine\Plugins\UnrealJS\Source\V8\Private\JavascriptGlobalDelegates.cpp(1): error : Expected JavascriptGlobalDelegates.h to be first header included. | |
2>F:\Projects\UnrealEngine\Engine\Plugins\UnrealJS\Source\V8\Private\JavascriptIsolate_Private.cpp(1): error : Expected JavascriptIsolate_Private.h to be first header included. | |
2>F:\Projects\UnrealEng |
### Keybase proof | |
I hereby claim: | |
* I am schetle on github. | |
* I am schetle (https://keybase.io/schetle) on keybase. | |
* I have a public key whose fingerprint is RETU RN T HIS. PGP. GET_ FING ERPR INT( ); | |
} | |
To claim this, I am signing this object: |