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<h1>Cheat Sheet: Actions and Activities in Pathfinder Second Edition</h1>
<p dir="ltr">&nbsp;</p>
<table border="1">
<tbody>
<tr>
<td rowspan="2">Legend</td>
<td><img src="systems/pf2e/icons/actions/OneAction.webp" width="32" height="32" /></td>
<td>One Action</td>
<td><img src="systems/pf2e/icons/actions/TwoActions.webp" width="32" height="32" /></td>
<td>Two Actions</td>
<td><img src="systems/pf2e/icons/actions/ThreeActions.webp" width="32" height="32" /></td>
<td>Three Actions</td>
</tr>
<tr>
<td><img src="systems/pf2e/icons/actions/FreeAction.webp" width="32" height="32" /></td>
<td>Free Action</td>
<td><img src="systems/pf2e/icons/actions/Reaction.webp" width="32" height="32" /></td>
<td>Reaction</td>
<td>[p. XXX]</td>
<td>Core Rulebook Page</td>
</tr>
</tbody>
</table>
<h3>&nbsp;Basic Actions (Common)</h3>
<table border="1">
<tbody>
<tr>
<td>
<p>@Compendium[pf2e.actionspf2e.Bcxarzksqt9ezrs6]{Stride}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></p>
</td>
<td>Move up to your Speed.&nbsp;[p. 471]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.VjxZFuUXrCU94MWR]{Strike}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Attack with a weapon or unarmed attack. [p. 471]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.aBQ8ajvEBByv45yz]{Cast a Spell}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /><img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/TwoActions.webp" width="16" height="16" /><img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/ThreeActions.webp" width="16" height="16" /></td>
<td>Cast a spell you have prepared or in your repertoire. [p. 302]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.UHpkTuCtyaPqiCAB]{Step}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Move 5 feet without triggering reactions. [p. 471]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.xjGwis0uaC2305pm]{Raise a Shield}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Put up a shield to get its bonus to AC. [p. 472]</td>
</tr>
</tbody>
</table>
<h3>&nbsp;Basic Actions (Uncommon)</h3>
<table border="1">
<tbody>
<tr>
<td>Activate an Item&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /><img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/TwoActions.webp" width="16" height="16" /><img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/ThreeActions.webp" width="16" height="16" /></td>
<td>Call forth the effect of an item by properly activating it.&nbsp;[p. 532]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.HCl3pzVefiv9ZKQW]{Aid}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Give a +1 bonus to assisted check. [p. 470]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.A72nHGUtNXgY5Ey9]{Delay}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(255, 255, 255, 0.2);" src="systems/pf2e/icons/actions/FreeAction.webp" width="16" height="16" /></td>
<td>Select this when your turn begins; take your turn later.&nbsp;[p. 470]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.AjLSHZSWQ90exdLo]{Dismiss}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>End one spell effect or magic item effect.&nbsp;[p. 305]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.pvQ5rY2zrtPI614F]{Interact}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Grab an object, open a door, draw an item, or do a similar action.&nbsp;[p. 470]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.PM5jvValFkbFH3TV]{Mount}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Get on an allied animal bigger than you to ride it.&nbsp;[p. 472]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.dLgAMt3TbkmLkUqE]{Ready}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/TwoActions.webp" width="16" height="16" /></td>
<td>Prepare to take a single/free action as a reaction with a given trigger.&nbsp;[p. 470]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.wQYmDStjdjn0I26t]{Release}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/FreeAction.webp" width="16" height="16" /></td>
<td>Release something you&rsquo;re holding without triggering reactions.&nbsp;[p. 470]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.3f5DMFu8fPiqHpRg]{Sustain a Spell}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Extend a spell effect until the end of your next turn.&nbsp;[p. 304]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.XSGlLjI80LDCimAP]{Sustain an Activation}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Extend an item effect until the end of your next turn.&nbsp;[p. 534]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.ust1jJSCZQUhBZIz]{Take Cover}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Gain cover (or get greater cover if you have cover).&nbsp;[p. 471]</td>
</tr>
</tbody>
</table>
<h3>Basic Actions (Situational)</h3>
<table border="1">
<tbody>
<tr>
<td>@Compendium[pf2e.actionspf2e.UWdRX1VelipCzrCg]{Avert Gaze}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Get a +2 circumstance bonus against visual abilities. [p. 472]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.Tj055UcNm6UEgtCg]{Crawl}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Move 5 feet while prone. [p. 470]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.HYNhdaPtF1QmQbR3]{Drop Prone}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Fall prone. [p. 470]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escape}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Attempt to get free when grabbed, restrained, or immobilized. Use unarmed attack modifier, Acrobatics, or Athletics. [p. 470]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.3yoajuKjwHZ9ApUY]{Grab an Edge}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(255, 255, 255, 0.2);" src="systems/pf2e/icons/actions/Reaction.webp" width="16" height="16" /></td>
<td>Try to catch something to stop a fall. [p. 472]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.d5I6018Mci2SWokk]{Leap}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Jump horizontally 10 feet (15 feet if your Speed is 30 feet or more), or vertically 3 feet and horizontally 5 feet. [p. 470]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.sn2hIy1iIJX9Vpgj]{Point Out}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Reveal unobserved creature. [p. 472]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.BlAOM2X92SI6HMtJ]{Seek}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Scan an area for signs of creatures/objects using Perception. [p. 471]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.1xRFPTFtWtGJ9ELw]{Sense Motive}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>See if a creature is lying. [p. 471]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.OdIUybJ3ddfL7wzj]{Stand}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Stand up from prone. [p. 471]</td>
</tr>
</tbody>
</table>
<h3>Skill Actions</h3>
<table border="1">
<tbody>
<tr>
<td rowspan="3">Acrobatics</td>
<td>@Compendium[pf2e.actionspf2e.M76ycLAqHoAgbcej]{Balance}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Move across narrow surface or uneven ground.&nbsp;[p. 240]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.Qf1ylAbdVi1rkc8M]{Maneuver in Flight}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Perform a difficult maneuver while flying.&nbsp;[p. 240]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.21WIfSu7Xd7uKqV8]{Tumble Through}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Move through the space of one enemy.&nbsp;[p. 240]</td>
</tr>
<tr>
<td>Arcana</td>
<td>@Compendium[pf2e.actionspf2e.KygTSeDvsFoSO6HW]{Recall Knowledge (Arcana)}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Remember a bit of knowledge.&nbsp;[p. 239]</td>
</tr>
<tr>
<td rowspan="9">Athletics</td>
<td>@Compendium[pf2e.actionspf2e.pprgrYQ1QnIDGZiy]{Climb}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Move up, down, or across an incline.&nbsp;[p. 241]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.Dt6B1slsBy8ipJu9]{Disarm}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Knock something out of an opponent&rsquo;s grasp.&nbsp;[p. 243]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.SjmKHgI7a5Z9JzBx]{Force Open}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Forcefully open a door, window, or container.&nbsp;[p. 242]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.PMbdMWc2QroouFGD]{Grapple}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Grab an opponent with your free hand.&nbsp;[p. 242]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.2HJ4yuEFY1Cast4h]{High Jump}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/TwoActions.webp" width="16" height="16" /></td>
<td>Stride and then make a vertical Leap.&nbsp;[p. 242]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.JUvAvruz7yRQXfz2]{Long Jump}&nbsp;&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/TwoActions.webp" width="16" height="16" /></td>
<td>Stride and then make a horizontal Leap.&nbsp;[p. 242]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.7blmbDrQFNfdT731]{Shove}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Push an opponent away from you.&nbsp;[p. 243]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.c8TGiZ48ygoSPofx]{Swim}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Propel yourself through water.&nbsp;[p. 243]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.ge56Lu1xXVFYUnLP]{Trip}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Knock an opponent to the ground.&nbsp;[p. 243]</td>
</tr>
<tr>
<td>Crafting</td>
<td>@Compendium[pf2e.actionspf2e.B0Eu3EfwIa9kyDEA]{Recall Knowledge (Crafting)}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Remember a bit of knowledge. [p. 239]</td>
</tr>
<tr>
<td rowspan="2">Deception</td>
<td>@Compendium[pf2e.actionspf2e.GkmbTGfg8KcgynOA]{Create a Diversion}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Draw creatures&rsquo; attention elsewhere.&nbsp;[p. 245]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.QNAVeNKtHA0EUw4X]{Feint}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Leave an opponent unprepared for your attack.&nbsp;[p. 246]</td>
</tr>
<tr>
<td>Diplomacy</td>
<td>@Compendium[pf2e.actionspf2e.DCb62iCBrJXy0Ik6]{Request}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Make a request of a friendly or helpful creature.&nbsp;[p. 247]</td>
</tr>
<tr>
<td>Intimidation</td>
<td>@Compendium[pf2e.actionspf2e.2u915NdUyQan6uKF]{Demoralize}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Shake an enemy&rsquo;s resolve.&nbsp;[p. 247]</td>
</tr>
<tr>
<td>Lore</td>
<td>@Compendium[pf2e.actionspf2e.1OagaWtBpVXExToo]{Recall Knowledge (Lore)}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Remember a bit of knowledge. [p. 239]</td>
</tr>
<tr>
<td rowspan="3">Medicine</td>
<td>@Compendium[pf2e.actionspf2e.MHLuKy4nQO2Z4Am1]{Administer First Aid}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/TwoActions.webp" width="16" height="16" /></td>
<td>Perform first aid on a dying/bleeding creature.&nbsp;[p. 248]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.SeUolRoPzorFUAaI]{Recall Knowledge (Medicine)}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Remember a bit of knowledge. [p. 239]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.KjoCEEmPGTeFE4hh]{Treat Poison}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Treat a patient to prevent the spread of poison.&nbsp;[p. 248]</td>
</tr>
<tr>
<td rowspan="2">Nature</td>
<td>@Compendium[pf2e.actionspf2e.q9nbyIF0PEBqMtYe]{Command an Animal}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Issue an order to an animal.&nbsp;[p. 249]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.eT1jXYvz2YH70Ovp]{Recall Knowledge (Nature)}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Remember a bit of knowledge. [p. 239]</td>
</tr>
<tr>
<td>Occultism</td>
<td>@Compendium[pf2e.actionspf2e.B2BpIZFHoF9Kjzpx]{Recall Knowledge (Occultism)}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Remember a bit of knowledge. [p. 239]</td>
</tr>
<tr>
<td>Performance</td>
<td>@Compendium[pf2e.actionspf2e.EEDElIyin4z60PXx]{Perform}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Make a brief performance (song, dance, joke).&nbsp;[p. 250]</td>
</tr>
<tr>
<td>Religion</td>
<td>@Compendium[pf2e.actionspf2e.LZgjpWd0pL3vK9Q1]{Recall Knowledge (Religion)}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Remember a bit of knowledge.&nbsp;[p. 239]</td>
</tr>
<tr>
<td>Society</td>
<td>@Compendium[pf2e.actionspf2e.KUfLlXDWTcAWhl8l]{Recall Knowledge (Society)}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Remember a bit of knowledge. [p. 239]</td>
</tr>
<tr>
<td rowspan="3">Stealth</td>
<td>@Compendium[pf2e.actionspf2e.qVNVSmsgpKFGk9hV]{Conceal an Object}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Hide a small object (light bulk) on your person.&nbsp;[p. 251]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.XMcnh4cSI32tljXa]{Hide}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Use cover or concealment to become hidden.&nbsp;[p. 251]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.VMozDqMMuK5kpoX4]{Sneak}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif;" src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Move to another place while being undetected.&nbsp;[p. 252]</td>
</tr>
<tr>
<td rowspan="4">Thievery</td>
<td>@Compendium[pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable Device}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/TwoActions.webp" width="16" height="16" /></td>
<td><span style="font-family: Vollkorn, Eczar, Georgia, serif;">Disarm a trap or another complex device. [p. 253]</span></td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.ijZ0DDFpMkWqaShd]{Palm an Object}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>&nbsp;Palm a small, unattended object. [p. 253]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.2EE4aF4SZpYf0R6H]{Pick a Lock}&nbsp;<img style="font-family: Vollkorn, Eczar, Georgia, serif; background-color: rgba(0, 0, 0, 0.05);" src="systems/pf2e/icons/actions/TwoActions.webp" width="16" height="16" /></td>
<td>Open a lock without a key. [p. 253]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.RDXXE7wMrSPCLv5k]{Steal}&nbsp;<img src="systems/pf2e/icons/actions/OneAction.webp" width="16" height="16" /></td>
<td>Take a small object from another creature. [p. 253]</td>
</tr>
</tbody>
</table>
<h3>Hero Points</h3>
<table border="1">
<tbody>
<tr>
<td>Reroll check&nbsp;</td>
<td>Spend 1 Hero Point to reroll a check and use the second result. [p. 467]</td>
</tr>
<tr>
<td>Heroic Recovery</td>
<td>As soon as you die, spend all Hero Points to lose the dying condition, stabilize with 0 HP, and not increase your wounded condition. [p. 467]</td>
</tr>
</tbody>
</table>
<h3>Basic Exploration Activities</h3>
<table border="1">
<tbody>
<tr>
<td>@Compendium[pf2e.actionspf2e.IE2nThCmoyhQA0Jn]{Avoid Notice}</td>
<td>Travel stealthily at half speed and use Stealth for initiative. [p. 479]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.cYtYKa1gDEl7y2N0]{Defend}</td>
<td>Move at half speed with your shield raised. [p. 479]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.Yb0C1uLzeHrVLl7a]{Detect Magic}</td>
<td>Cast detect magic regularly while moving at half speed. [p. 479]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.tfa4Sh7wcxCEqL29]{Follow the Expert}</td>
<td>Match the tactic of an expert to gain a bonus to a skill check. [p. 479]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.JuqmIAnkL9hVGai8]{Hustle}</td>
<td>Move at double speed for Con (min. 1) &times; 10 minutes. [p. 480]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.EwgTZBWsc8qKaViP]{Investigate}</td>
<td>Seek out information about your surroundings at half speed. [p. 480]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.OSefkMgojBLqmRDh]{Refocus}</td>
<td>Perform deeds to restore 1 focus point to your focus pool. [p. 300]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.OQaFzDtVEOMWizJJ]{Repeat a Spell}</td>
<td>Cast the same spell (usually a cantrip) repeatedly at half speed. [p. 480]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.kV3XM0YJeS2KCSOb]{Scout}</td>
<td>Scout ahead and behind to watch for danger at half speed. [p. 480]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.TiNDYUGlMmxzxBYU]{Search}</td>
<td>Seek meticulously for hidden features at half speed (or slower). [p. 480]</td>
</tr>
</tbody>
</table>
<h3>Skill Exploration Activities</h3>
<table border="1">
<tbody>
<tr>
<td>Acrobatics</td>
<td>@Compendium[pf2e.actionspf2e.kMcV8e5EZUxa6evt]{Squeeze}</td>
<td>Squeeze though very tight spaces. [p. 241]</td>
</tr>
<tr>
<td>Arcana</td>
<td>@Compendium[pf2e.actionspf2e.OizxuPb44g3eHPFh]{Borrow an Arcane Spell}</td>
<td>Prepare a spell from someone else&rsquo;s spellbook. [p. 241]</td>
</tr>
<tr>
<td rowspan="2">Crafting</td>
<td>@Compendium[pf2e.actionspf2e.Q4kdWVOf2ztIBFg1]{Identify Alchemy}</td>
<td>Identify an alchemical item using alchemist&rsquo;s tools. [p. 245]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.bT3skovyLUtP22ME]{Repair}</td>
<td>Fix a damaged item using a repair kit. [p. 243]</td>
</tr>
<tr>
<td>Deception</td>
<td>@Compendium[pf2e.actionspf2e.AJstokjdG6iDjVjE]{Impersonate}</td>
<td>Create a disguise, usually with a disguise kit. [p. 245]</td>
</tr>
<tr>
<td rowspan="2">Diplomacy</td>
<td>@Compendium[pf2e.actionspf2e.plBGdZhqq5JBl1D8]{Gather Information}</td>
<td>Canvass the area to learn about an individual/topic. [p. 246]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.OX4fy22hQgUHDr0q]{Make an Impression}</td>
<td>Make a good impression on someone. [p. 246]</td>
</tr>
<tr>
<td>Intimidation</td>
<td>@Compendium[pf2e.actionspf2e.tHCqgwjtQtzNqVvd]{Coerce}</td>
<td>Threaten a creature so it does what you want. [p. 247]</td>
</tr>
<tr>
<td>Medicine</td>
<td>@Compendium[pf2e.actionspf2e.1kGNdIIhuglAjIp9]{Treat Wounds}</td>
<td>Treat a living creature&rsquo;s wounds. [p. 249]</td>
</tr>
<tr>
<td rowspan="3">
<p>Survival</p>
</td>
<td>@Compendium[pf2e.actionspf2e.SB7cMECVtE06kByk]{Cover Tracks}</td>
<td>Obscure your passing. [p. 252]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.fJImDBQfqfjKJOhk]{Sense Direction}</td>
<td>Get a sense of where you are and where is north. [p. 252]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.EA5vuSgJfiHH7plD]{Track}</td>
<td>Find and follow creatures&rsquo; tracks. [p. 252]</td>
</tr>
<tr>
<td>
<p>Arcana, Occultism, Religion or Society</p>
</td>
<td>@Compendium[pf2e.actionspf2e.d9gbpiQjChYDYA2L]{Decipher Writing}</td>
<td>Understand archaic, esoteric, or obscure texts. [p. 234]</td>
</tr>
<tr>
<td rowspan="2">
<p>Arcana, Nature, Occultism or Religion</p>
</td>
<td>@Compendium[pf2e.actionspf2e.eReSHVEPCsdkSL4G]{Identify Magic}</td>
<td>Learn about a magic item, location, or ongoing effect. [p. 238]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.Q5iIYCFdqJFM31GW]{Learn a Spell}</td>
<td>Gain access to a new spell. [p. 238]</td>
</tr>
</tbody>
</table>
<h3>Downtime Activities</h3>
<table border="1">
<tbody>
<tr>
<td rowspan="2">&nbsp;</td>
<td>@Compendium[pf2e.actionspf2e.DXIZ4DHGxhZiWNWb]{Long Term Rest}</td>
<td>Spend an entire day resting to recover Con (min. 1) &times; twice your level. [p. 481]</td>
</tr>
<tr>
<td>@Compendium[pf2e.actionspf2e.24PSsn1SKpUwYA1X]{Retraining}</td>
<td>Alter some of your character choices (feats, skills, class features). [p. 481]</td>
</tr>
<tr>
<td>Crafting</td>
<td>@Compendium[pf2e.actionspf2e.rmwa3OyhTZ2i2AHl]{Craft}</td>
<td>Create items from raw materials. [p. 244]</td>
</tr>
<tr>
<td>Deception</td>
<td>@Compendium[pf2e.actionspf2e.ftG89SjTSa9DYDOD]{Create Forgery}</td>
<td>Forge a document. [p. 251]</td>
</tr>
<tr>
<td>Medicine</td>
<td>@Compendium[pf2e.actionspf2e.TC7OcDa7JlWbqMaN]{Treat Disease}</td>
<td>Spend time caring for a diseased creature to cure them. [p. 248]</td>
</tr>
<tr>
<td>Survival or Society</td>
<td>@Compendium[pf2e.actionspf2e.49y9Ec4bDii8pcD3]{Subsist}</td>
<td>Find food/shelter in the wilderness or a settlement. [p. 240]</td>
</tr>
<tr>
<td>Crafting, Lore or Performance</td>
<td>@Compendium[pf2e.actionspf2e.QyzlsLrqM0EEwd7j]{Earn Income}</td>
<td>Earn money. [p. 236]</td>
</tr>
</tbody>
</table>
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