Created
February 7, 2017 03:26
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--how to add a model | |
--local myRock = sceneKit.newModel(system.pathForFile("objs/bloc.scn"), "stoneMysterious") | |
--sceneKit.addPhysics(myRock, "dynamic") | |
local sceneKit = require "plugin.sceneKit" | |
sceneKit.init() | |
sceneKit.cameraZ(1000, 0) | |
sceneKit.setBackgroundColor(1,1,1,0) | |
sceneKit.setFps(30) | |
sceneKit.setGravity(0,-100,0) | |
local camera = sceneKit.getCameraNode() | |
camera.rotationX = -180 | |
camera.z = 0 | |
camera.y = 300 | |
local box = sceneKit.newBox(30,30,30) | |
local createImage=system.pathForFile("crate.png") | |
sceneKit.addPhysics(box, "dynamic") | |
box.y = 40 | |
box.rotationX = 40 | |
box.rotationZ = 40 | |
box:setMaterial({createImage, createImage, createImage, createImage, createImage, createImage}) -- note 6 for cube | |
local groundImage=system.pathForFile("ground.png") | |
local ground = sceneKit.newBox(100,20,40) | |
ground.y = -50 | |
sceneKit.addPhysics(ground, "static") | |
ground:setMaterial({groundImage, groundImage, groundImage, groundImage, groundImage, groundImage}) -- note 6 for cube | |
--corona | |
local physics = require( "physics" ) | |
physics.start() | |
local sky = display.newImage( "bkg_clouds.png", 160, 195 ) | |
local ground = display.newImage( "ground.png", 160, 445 ) | |
physics.addBody( ground, "static", { friction=0.5, bounce=0.3 } ) | |
local crate = display.newImage( "crate.png", 180, -50 ) | |
crate.rotation = 5 | |
physics.addBody( crate, { density=3.0, friction=0.5, bounce=0.3 } ) |
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