Created
February 1, 2012 23:31
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tic-tac-toe (7 languages in 7 Weeks, Scala chapter)
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import scala.Console | |
// Write a game that will take a tic-tac-toe board with X, O, and blank | |
// characters and detect the winner or whether there is a tie or no | |
// winner yet. Use classes where appropriate. | |
// Represent a board with X,O,blank plays. | |
class Board(positions:String) { | |
val winningTuples = List( (0,1,2), (3,4,5), (6,7,8), // L-to-R | |
(0,3,6), (1,4,7), (2,5,8), // T-to-B | |
(0,4,8), (2,4,6)) // Diagonal | |
def countWinsFor(p:Char):Int = { | |
val possibleWins = winningTuples.map(t => (positions.charAt(t._1), positions.charAt(t._2), positions.charAt(t._3))) | |
possibleWins.filter( _ == (p, p, p)).length | |
} | |
def evalGameState:GameState = { | |
val (x, o) = (countWinsFor('X'), countWinsFor('O')) | |
(x compareTo o) match { | |
case -1 => OWins | |
case 1 => XWins | |
case 0 => if (x == 0) NoWinner else Tie | |
} | |
} | |
} | |
trait GameState | |
object XWins extends GameState { override def toString = "X Wins" } | |
object OWins extends GameState { override def toString = "O Wins" } | |
object Tie extends GameState { override def toString = "Tie" } | |
object NoWinner extends GameState { override def toString = "No Winner" } | |
// Read in 9 characters. Ignore anything but " ", "X", and "O". | |
println("Enter a board") | |
object boardBuffer { | |
var buffer = new StringBuffer() | |
def accum(c:Char) { buffer.append(c) } | |
def board:Option[String] = { | |
(buffer.length >= 9) match { | |
case true => { | |
val b = buffer.substring(0,9) | |
buffer = new StringBuffer() | |
Some(b) | |
} | |
case false => None | |
} | |
} | |
} | |
while(true) { | |
val r = Console.readLine() | |
r match { | |
case null => println("(ignoring EOF)") | |
case x => x.foreach( c => | |
if (c == ' ' || c == 'X' || c == 'O') { | |
boardBuffer.accum(c) | |
} | |
) | |
} | |
boardBuffer.board.map(s => println(new Board(s).evalGameState)) | |
} |
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