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December 11, 2015 17:09
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Allocate and print two dimensional array.
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#include <stdlib.h> | |
#include <stdio.h> | |
struct { | |
int width; | |
int height; | |
char **tiles; | |
} typedef Floor; | |
Floor *new_floor(int width, int height) { | |
if (width <= 0 || height <= 0) { | |
return NULL; | |
} | |
Floor *floor = malloc(sizeof(Floor)); | |
if (floor == NULL) { | |
return NULL; | |
} | |
floor->width = width; | |
floor->height = height; | |
floor->tiles = malloc(sizeof(char*) * width); | |
if (floor->tiles == NULL) { | |
free(floor); | |
return NULL; | |
} | |
int x; | |
int y; | |
for (x = 0; x < width; x++) { | |
floor->tiles[x] = malloc(sizeof(char) * height); | |
if (floor->tiles[x] == NULL) { | |
for (y = 0; y < x; y++) { | |
free(floor->tiles[y]); | |
} | |
free(floor->tiles); | |
free(floor); | |
return NULL; | |
} | |
for (y = 0; y < height; y++) { | |
floor->tiles[x][y] = '#'; | |
} | |
} | |
return floor; | |
} | |
int main(int argc, char **argv) { | |
int width = 10; | |
int height = 10; | |
Floor *floor = new_floor(width, height); | |
if (floor == NULL) { | |
return 1; | |
} | |
int x; | |
int y; | |
for (x = 0; x < width; x++) { | |
for (y = 0; y < height; y++) { | |
printf("%c", floor->tiles[x][y]); | |
} | |
printf("\n"); | |
} | |
for (x = 0; x < width; x++) { | |
free(floor->tiles[x]); | |
} | |
free(floor->tiles); | |
free(floor); | |
return 0; | |
} |
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