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December 21, 2021 18:13
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When using oculus quest 1 or 2 in AirLink with an unreal app, the Asynchronous Space Warp (ASW) optimization fails with the optimizations of Unreal (TAA...) This disables the feature allowing a smooth image in the headset.
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REM Assuming your oculus app is installed in default folder | |
echo server:asw.Off | "C:\Program Files\Oculus\Support\oculus-diagnostics\OculusDebugToolCLI.exe" |
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