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Hero Card | Hero Name | Total | Popularity | Number of 1st | Win % | Number of Top 4 | Top 4 % | Average rank | |
---|---|---|---|---|---|---|---|---|---|
TB_BaconShop_HERO_34 | Patchwerk | 90452 | 0.05134457951 | 13340 | 0.1474815372 | 58042 | 0.6416884093 | 3.8113 | |
TB_BaconShop_HERO_12 | The Rat King | 105199 | 0.05971563282 | 19544 | 0.1857812337 | 63161 | 0.600395441 | 3.9363 | |
TB_BaconShop_HERO_35 | Yogg-Saron, Hope's End | 92982 | 0.05278072007 | 16247 | 0.174732744 | 54918 | 0.5906304446 | 3.9663 | |
TB_BaconShop_HERO_16 | A. F. Kay | 119230 | 0.06768025267 | 18706 | 0.1568900445 | 68481 | 0.5743604797 | 4.0949 | |
TB_BaconShop_HERO_43 | Brann Bronzebeard | 120488 | 0.06839434944 | 20630 | 0.1712203705 | 69100 | 0.5735010955 | 4.0795 | |
TB_BaconShop_HERO_42 | Elise Starseeker | 98947 | 0.05616671946 | 12957 | 0.1309488918 | 50943 | 0.5148513851 | 4.4202 | |
TB_BaconShop_HERO_33 | The Curator | 111385 | 0.06322708164 | 15679 | 0.1407640167 | 56815 | 0.5100776586 | 4.4025 | |
TB_BaconShop_HERO_37 | Lord Jaraxxus | 68983 | 0.03915781993 | 7831 | 0.1135207225 | 34957 | 0.5067480394 | 4.5476 | |
TB_BaconShop_HERO_30 | Nefarian | 99020 | 0.05620815751 | 13253 | 0.1338416482 | 49751 | 0.5024338517 | 4.4807 |
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Hero Name,Average rank | |
Millificent Manastorm,3.2881 | |
Patchwerk,3.9066 | |
A. F. Kay,3.9579 | |
King Mukla,3.9656 | |
"Yogg-Saron, Hope's End",4.0504 | |
The Rat King,4.0583 | |
The Curator,4.5355 | |
Nefarian,4.556 | |
Lord Jaraxxus,4.5629 |
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cardId | name | count(*) | |
---|---|---|---|
GIL_681 | Nightmare Amalgam | 1919 | |
BOT_911 | Annoy-o-Module | 1332 | |
BOT_312 | Replicating Menace | 1205 | |
GVG_048 | Metaltooth Leaper | 1180 | |
EX1_093 | Defender of Argus | 1152 | |
GVG_055 | Screwjank Clunker | 936 | |
DS1_070 | Houndmaster | 909 | |
DAL_077 | Toxfin | 907 | |
LOOT_013 | Vulgar Homunculus | 887 |
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import static java.lang.Math.abs; | |
import static java.lang.Math.round; | |
import static java.lang.Math.signum; | |
import static java.lang.Math.sqrt; | |
import java.io.ByteArrayInputStream; | |
import java.nio.charset.StandardCharsets; | |
import java.util.Arrays; | |
import java.util.Comparator; | |
import java.util.Random; |
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class Cache { | |
static final int POINT_POOL_SIZE = 1000000; | |
static final int ACTION_POOL_SIZE = 200000; | |
static final int WIZARD_POOL_SIZE = 50000; | |
static final int SNAFFLE_POOL_SIZE = 100000; | |
static final int BLUDGER_POOL_SIZE = 20000; | |
static final int MAP_POINT_POOL_SIZE = 100000; | |
static final int GAME_STATE_POOL_SIZE = 100000; | |
static final Wizard[] wizardPool = new Wizard[WIZARD_POOL_SIZE]; |
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import java.util.ArrayList; | |
import java.util.Arrays; | |
import java.util.Collections; | |
import java.util.HashSet; | |
import java.util.List; | |
import java.util.Random; | |
import java.util.Scanner; | |
import java.util.Set; | |
/** |
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# Into the Mines | |
Un dragon a semé la destruction dans une colonie de nains qui farmaient et creusaient des galeries tranquillement. Les survivants ont été contraints à l'exil, et cherchent une nouvelle terre d'accueil dans les montagnes, à l'abri des colères du ciel | |
# Background | |
* Les nains fuient une menace aérienne. Ils veulent se cacher à l'intérieur, donc rien dans les champs | |
* Un score de "peur" ? Si on arrive à le faire descendre suffisamment bas, possible d'aller cultiver les champs pour un rendement de bouffe supérieur ? | |
* Ce sont des tribus / familles différentes qui fuient ensemble. Chacune avait sa propre ferme / caverne, et ils sont à présent regroupés. |
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