Created
September 12, 2016 11:51
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Calculates the intersection of a vector (given by two points) with a circle (point and radius)
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using System; | |
using System.Drawing; | |
namespace ConsoleApplication1 | |
{ | |
internal class Program | |
{ | |
private static void Main() | |
{ | |
Point start = new Point(0, 0); | |
Point end = new Point(100, 12); | |
Point circle = new Point(50, 0); | |
double radius = 10; | |
double a = Math.Pow(end.X - start.X, 2) + Math.Pow(end.Y - start.Y, 2); | |
double b = 2 * (end.X - start.X) * (start.X - circle.X) + 2 * (end.Y - start.Y) * (start.Y - circle.Y); | |
double c = Math.Pow(start.X - circle.X, 2) + Math.Pow(start.Y - circle.Y, 2) - Math.Pow(radius, 2); | |
double t = (2 * c) / (-b + Math.Sqrt(Math.Pow(b, 2) - 4 * a * c)); | |
Console.WriteLine($"root: {t}"); | |
int tx = (int)Math.Round((end.X - start.X) * t + start.X); | |
int ty = (int)Math.Round((end.Y - start.Y) * t + start.Y); | |
Console.WriteLine($"intersection: {tx},{ty}"); | |
Console.ReadLine(); | |
} | |
} | |
} |
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