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package org.scalavienna.refactoringdojo.gameoflife | |
import org.scalatest.FunSuite | |
import org.scalatest.Matchers | |
import org.scalatest.exceptions.TestFailedException | |
import scala.Array.canBuildFrom | |
import scala.Array.fallbackCanBuildFrom | |
/** | |
* As a general rule, don't remove test-cases. You are free to add, though. | |
* However, consider these as acceptance tests. No need to be exhaustive here. | |
* | |
* Rely on your own unit-tests for in-depth coverage of your components. | |
* */ | |
class AcceptanceTests extends FunSuite with Matchers with AcceptanceTester { | |
test("An isolated cell dies") { | |
assertGoL( | |
in = """ .... | |
.O.. | |
.... | |
....""", | |
exp = """.... | |
.... | |
.... | |
....""") | |
} | |
test("A cell with only 1 neighbour dies") { | |
assertGoL( | |
in = """ .... | |
.O.. | |
.O.. | |
....""", | |
exp = """.... | |
.... | |
.... | |
....""") | |
} | |
test("A cell with 2 neighbours lives") { | |
assertGoL( | |
in = """ O... | |
.O.. | |
..O. | |
....""", | |
exp = """.... | |
.O.. | |
.... | |
....""") | |
} | |
test("Acceptance test (covers all rules)") { | |
assertGoL( | |
in = """ O... | |
.O.. | |
O.O. | |
....""", | |
exp = """.... | |
OO.. | |
.O.. | |
....""") | |
} | |
} | |
/** | |
* You may only change the *implementation* of the "calculate" | |
* method, NOT the type signature. Don't add methods here. | |
*/ | |
trait TestGameCalculator { | |
/** | |
* This method is the bridge between the input | |
* of the acceptance-tests and your real implementation | |
* of the game-of-life algorithm. | |
* | |
* You may change the code inside this method (you | |
* will actually have to). But leave the signature as-is. | |
* | |
* Try to keep this method as anemic as possible, | |
* delegating as much as possible to your own | |
* components. | |
* | |
* Ideally, it should consist of just one or two lines. | |
* */ | |
def calculate(in: String): String = { | |
val world = new GoL() | |
world.from_string ( in ) | |
world.calcNxtIter | |
world.to_str | |
} | |
} | |
/** | |
* You should not need to change anything here. | |
* Try to leave this trait as-is. It's an implementation detail. | |
* Ignore it. | |
* */ | |
trait AcceptanceTester extends TestGameCalculator { self: FunSuite with Matchers => | |
private def parse(str: String): Seq[String] = { | |
str.split("\n").map(_.trim()) | |
} | |
def assertGoL(in: String, exp: String): Unit = { | |
val out = calculate(in) | |
if (parse(exp) != parse(out)) { | |
def adjust(str: String) = str.split("\n").map(s => s"\t\t${s.trim()}").mkString("\n") | |
val adjustedIn = adjust(in) | |
val adjustedExp = adjust(exp) | |
val adjustedOut = adjust(out) | |
val msg = s"""Result did not match expectation: | |
|Input: | |
|${adjustedIn} | |
|Expected: | |
|${adjustedExp} | |
|Got: | |
|${adjustedOut}""".stripMargin | |
throw new TestFailedException(msg, 4) | |
} | |
} | |
} |
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