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@seeya
Created December 28, 2019 04:09
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createCoins: function(e, t) {
t.itemType = "coin";
t.itemValue = e * 10;
t.callback && t.target && (t.callback = t.callback.bind(t.target));
return this.createItem(t);
},
createCandys: function(e, t) {
t.itemType = "candy";
t.itemValue = e * 6;
t.callback && t.target && (t.callback = t.callback.bind(t.target));
return this.createItem(t);
},
createLoves: function(e, t) {
t.itemValue = e * 6;
t.callback && t.target && (t.callback = t.callback.bind(t.target));
return this.createItem(t);
},
createStars: function(e, t) {
if (o.banCheating || o.palyTimeUpFlag) return cc.v2(0, 0);
t.itemType = "star";
t.itemValue = e * 6;
t.callback && t.target && (t.callback = t.callback.bind(t.target));
return this.createItem(t);
},
createMemorial: function(e, t) {
e.itemType = "memorial";
e.callback && e.target && (e.callback = e.callback.bind(e.target));
var i = this.poolManager.getItemNode(e.itemType), n = i.getComponent("memorialItem").init(e, this.gardenManager, t, this);
if (e.parent) i.parent = e.parent; else {
e.garden ? i.parent = this.garden : i.parent = this.diningRoom;
i.x = n.x;
i.y = n.y;
}
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