Teste de conte
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poo arcade images |
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// Fiz esse código enquanto dormia, por isso n | |
let raio = 50; | |
function setup() { | |
createCanvas(800, 500); | |
background("blue"); | |
frameRate(10); | |
} | |
function draw() { |
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Conte |
Você digita o número de Maria no celular e aparece que você está ligando pra João. Hum, alguma coisa errada não está certa.
Vamos criar o módulo que gerência ligações da nossa agenda telefônica. Ele vai ser capaz de encontrar o número da agenda que corresponde à aquele número, montar nossa lista de contatos mais ligados e histórico de ligações.
- Contato
- O contato agora guarda um contato de ligações para registrar quantas vezes foi feita uma ligação para ele.
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#include <SFML/Graphics.hpp> | |
/* | |
g++ -Wall -Wextra -Werror teste.cpp -o app.exe -lsfml-graphics -lsfml-window -lsfml-system | |
.\app.exe | |
*/ | |
int main() { | |
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!"); | |
sf::CircleShape shape(100.f); |
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all: | |
mdpp | |
tk run _mat0arr.cpp Readme.md -i 0 | |
tk run _mat0vec.cpp Readme.md -i 0 | |
tk run _mat1fixed.cpp Readme.md -i 1 | |
tk run _mat2walk.cpp Readme.md -i 2 | |
tk run _mat3neib.cpp Readme.md -i 3 |
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all: | |
mdpp | |
tk run _vec1.cpp Readme.md -i 0 | |
tk run _vec2.cpp Readme.md -i 0 | |
tk run _impares1.cpp Readme.md -i 1 | |
tk run _impares2.cpp Readme.md -i 1 |
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#!/bin/bash | |
# junta todos os arquivos da extensao passada na pasta atual, | |
# desde que usem os mesmos codecs | |
# ./ffmpeg_join.sh flv saida.flv | |
[ -e __list__.txt ] && rm __list__.txt | |
for f in *."${1}" | |
do | |
echo "file $f" >> __list__.txt | |
done |
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