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January 18, 2016 09:37
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Workaround: problem with language in snapshotter
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In your test file | |
- (NSString*)localizedString:(NSString *)key | |
{ | |
NSString *language = _snapshotter._deviceLanguage; | |
NSString *translation = nil; | |
if(language) | |
{ | |
language = [language stringByReplacingCharactersInRange:NSMakeRange(2, language.length-2) withString:@""]; | |
NSBundle *bundle = [NSBundle bundleForClass:[self class]]; | |
NSString *path = [bundle pathForResource:language ofType:@"lproj"]; | |
NSBundle *bundlelocalized = [NSBundle bundleWithPath:path]; | |
translation = [bundlelocalized localizedStringForKey:key value:@"" table:nil];; | |
} | |
return translation; | |
} | |
In your Snapshot Helper | |
- (void)setLanguage | |
{ | |
NSString* path = @"/tmp/language.txt"; | |
NSError* error; | |
NSString* locale = [NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:&error]; | |
_locale = [NSLocale localeWithLocaleIdentifier:locale]; | |
if (error) | |
{ | |
NSLog(@"❌ %s could not detect language. Falling back to device locale. %@", __PRETTY_FUNCTION__, error); | |
_locale = [NSLocale currentLocale]; | |
locale = [_locale objectForKey:NSLocaleIdentifier]; | |
} | |
if ( _locale | |
&& locale) | |
{ | |
NSUInteger idx = 2; | |
if (locale.length < idx) | |
{ | |
idx = locale.length; | |
} | |
_deviceLanguage = [locale substringToIndex:idx]; | |
_app.launchArguments = [_app.launchArguments arrayByAddingObjectsFromArray:@[@"-AppleLanguages",[NSString stringWithFormat:@"(%@)", _deviceLanguage],@"-AppleLocale",locale, @"-ui_testing"]]; | |
} | |
} |
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