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Unity 내부 함수 사용
string systemLanguage = Application.systemLanguage.ToString();
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AndroidJavaObject 사용
#if UNITY_ANDROID AndroidJavaObject locale = new AndroidJavaClass("java/util/Locale").CallStatic<AndroidJavaObject>("getDefault"); string language = locale.Call<string>("getLanguage"); #else string systemLanguage = Application.systemLanguage.ToString(); #endif
Last active
March 28, 2021 14:14
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