فراخوان جذب نیروی برنامهنویس جاوااسکریپت و Node.js برای افزودن قابلیت «ستونهای مرتبط» به پکیج pdfmake
ما به دنبال یک برنامهنویس باتجربه برای یک پروژه هستیم که هدف آن افزودن یک قابلیت به بستهی متنباز pdfmake
در NPM است.
pdfmake
ما به دنبال یک برنامهنویس باتجربه برای یک پروژه هستیم که هدف آن افزودن یک قابلیت به بستهی متنباز pdfmake
در NPM است.
We're searching for an experienced developer to work on a 1-2 weeks project, aiming to enhance the open-source pdfmake
NPM package by adding a feature.
type CamelCase<S extends string> = S extends `${infer P1}_${infer P2}${infer P3}` | |
? `${Lowercase<P1>}${Uppercase<P2>}${CamelCase<P3>}` | |
: Lowercase<S> | |
type KeysToCamelCase<T> = { | |
[K in keyof T as CamelCase<string & K>]: T[K] | |
} | |
type CamelToSnakeCase<S extends string> = S extends `${infer T}${infer U}` ? |
; AutoHotKey script | |
; Sepehr Soltanieh 2022-11-30 | |
; Feel free to reuse, edit, and redistribute : https://gist.github.com/sepsol/00db19e3516e7e50d6850da645707878 | |
; Run this script as admin on Windows startup: https://stackoverflow.com/questions/63889537/run-ahk-script-as-admin-on-startup | |
;================================= | |
; macOS style keys for Windows 11 | |
;================================= | |
; Change the masking key from "ctrl" to something unassigned such as vkE8 or vkFF. |
#Text Config | |
[text] | |
#Allow text renderer to draw text with shadow, setting to false can improve performance a bit. | |
allowShadow = true | |
#Fixed resolution level. When the GUI scale increases, the resolution level will not increase. | |
#In this case, gui scale should be even numbers (2, 4, 6...), based on Minecraft GUI system. | |
#If your fonts are not really bitmap fonts, then you should keep this setting false. | |
fixedResolution = false | |
#Use smaller or larger font for vanilla text layout. To be exact, small (7 * GuiScale), normal (8 * GuiScale), large (9 * GuiScale). |
#Developer Config | |
[developer] | |
#Whether to enable developer mode. | |
enableDeveloperMode = false | |
#Range: > -2147483648 | |
oneTimeEvents = 0 | |
#Auto Shutdown Config | |
[autoShutdown] |
#Screen Config | |
[screen] | |
#The duration of GUI background color and blur radius animation in milliseconds. (0 = OFF) | |
#Range: 0 ~ 800 | |
animationDuration = 200 | |
#The GUI background color in #RRGGBB or #AARRGGBB format. Default value: #66000000 | |
#Can be one to four values representing top left, top right, bottom right and bottom left color. | |
#Multiple values produce a gradient effect, whereas one value produce a solid color. | |
#When values is less than 4, the rest of the corner color will be replaced by the last value. |
(Estimated Time to Read: 15 Minutes)
An INTJ is a person with the Introverted, Intuitive, Thinking, and Judging personality traits. These thoughtful tacticians love perfecting the details of life, applying creativity and rationality to everything they do. Their inner world is often a private, complex one.
To resolve packages by name and version, npm
talks to a registry website that implements the JavaScript CommonJS Package Registry specification for reading package info like software and metadata. Additionally, npm's package registry implementation supports several write APIs as well, to allow for publishing packages and managing user account information. Open source developers and developers at companies use the npm registry to contribute packages to the entire community or members of their organizations, and download packages to use in their own projects. The official public npm registry is at https://registry.npmjs.org/
. It is powered by a CouchDB
database, of which there is a public mirror at https://skimdb.npmjs.com/registry
. The code for the couchapp
is available here.
If you try to publish your own packages, by default npm will publish them the public registry. This can be overridden by specifying a different default registry or
---- Minecraft Crash Report ---- | |
// Don't do that. | |
Time: 11/7/19 2:34 PM | |
Description: Initializing game | |
java.lang.RuntimeException: java.lang.reflect.InvocationTargetException | |
at net.minecraftforge.fml.javafmlmod.FMLJavaModLanguageProvider$FMLModTarget.loadMod(FMLJavaModLanguageProvider.java:78) ~[?:28.1] {re:classloading} | |
at net.minecraftforge.fml.ModLoader.buildModContainerFromTOML(ModLoader.java:234) ~[?:?] {re:classloading} | |
at net.minecraftforge.fml.ModLoader.lambda$buildMods$26(ModLoader.java:214) ~[?:?] {re:classloading} |