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レベルセット法の練習
/* -*- mode: c; coding: utf-8-unix -*- */
/*
Level set method
Build:
gcc `pkg-config --libs --cflags opencv` -pg levelset_method.c -o levelset_method
Usage:
./levelset_method imagefile
TODO:
・高速化
・リファクタリング
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <cv.h>
#include <highgui.h>
#define WINDOW_NAME_1 "Window1"
#define WINDOW_NAME_2 "Window2"
/** 2次元行列matの(x, y)要素を取得*/
#define GET_2D(mat, x, y, step) (mat[((step) * (y)) + (x)])
/** statusのラベル */
enum { FARAWAY, BAND, RESET_BAND, FRONT };
/** 点の配列 */
typedef struct PointArray {
/** 点 */
CvPoint *points;
/** 点の最大数 */
int max_size;
/** 現在のデータ数 */
int count;
} PointArray;
/** レベルセット法で使う画像データの型 */
typedef struct LevelSetImageType {
/** 各ピクセルの輝度(8ビットグレイスケール) */
unsigned char *image_gray;
/** 各ピクセルの状態 */
unsigned char *status;
/** 各ピクセルの補助関数の値 */
double *phi;
/** 各ピクセルの補助関数の変化量 */
double *dphi;
/** 各ピクセルの成長速度 */
double *f;
/** 画像の幅 */
uint width;
/** 画像の高さ */
uint height;
} LevelSetImage;
/**
画像データを作成
@param src 元となるIplImageのポインタ
@return 作成した画像データ
*/
LevelSetImage* new_levelset_image(const IplImage *src) {
int size = src->width * src->height;
LevelSetImage *img = (LevelSetImage*)malloc(sizeof(LevelSetImage));
if (img == NULL)
return NULL;
img->width = src->width;
img->height = src->height;
img->image_gray = (unsigned char *)malloc(sizeof(unsigned char) * size);
img->status = (unsigned char *)malloc(sizeof(unsigned char) * size);
img->phi = (double *)malloc(sizeof(double) * size);
img->dphi = (double *)malloc(sizeof(double) * size);
img->f = (double *)malloc(sizeof(double) * size);
if (img->image_gray == NULL || img->status == NULL ||
img->phi == NULL || img->dphi == NULL || img->f == NULL) {
if (img->image_gray != NULL)
free(img->image_gray);
if (img->status != NULL)
free(img->status);
if (img->phi != NULL)
free(img->phi);
if (img->dphi != NULL)
free(img->dphi);
if (img->f != NULL)
free(img->f);
return NULL;
}
memcpy(img->image_gray, src->imageData, sizeof(unsigned char) * size);
return img;
}
/**
画像データのメモリを開放
@param img 画像データのポインタ
*/
void free_levelset_image(LevelSetImage* img) {
free(img->image_gray);
free(img->status);
free(img->phi);
free(img->dphi);
free(img->f);
free(img);
}
/**
PointArrayを作成
@param max_size 作成するPointArrayの最大サイズ
@return 作成したデータ
*/
PointArray* new_point_array(int max_size) {
PointArray* p = (PointArray *)malloc(sizeof(PointArray));
if (p == NULL)
return NULL;
p->points = (CvPoint *)malloc(sizeof(CvPoint) * max_size);
if (p->points == NULL) {
free(p);
return NULL;
}
p->max_size = max_size;
p->count = 0;
return p;
}
/**
PointArrayのメモリを開放
@param p 開放するPointArrayのポインタ
*/
void free_point_array(PointArray *p) {
free(p->points);
free(p);
}
/**
距離マップを作成
TODO: ちゃんとNULLチェックする
@param band_width Narrow Bandの幅
@return 距離マップ(要素数: band_width + 1)
*/
PointArray** init_circle_map(int band_width) {
int x, y, i, d;
int num_points = 7 * (band_width + 1);
PointArray **circle_maps = (PointArray **)malloc(sizeof(PointArray *) * (band_width + 1));
if (circle_maps == NULL)
return NULL;
for (i = 0; i < band_width + 1; i++) {
if ((circle_maps[i] = new_point_array(num_points)) == NULL) {
while (i >= 0)
free_point_array(circle_maps[i--]);
return NULL;
}
}
for (y = -band_width; y <= band_width; y++) {
for (x = -band_width; x <= band_width; x++) {
d = (int)sqrt(x * x + y * y);
if (d <= band_width) {
i = circle_maps[d]->count;
circle_maps[d]->points[i].x = x;
circle_maps[d]->points[i].y = y;
circle_maps[d]->count++;
}
}
}
return circle_maps;
}
/**
距離マップのメモリを開放
@param 距離マップ
@param band_width Narrow bandの幅
*/
void free_circle_maps(PointArray** circle_maps, int band_width) {
int i;
for (i = 0; i < band_width + 1; i++)
free_point_array(circle_maps[i]);
free(circle_maps);
}
/**
Zero level setの初期化 (Step.2 符号付き距離場の構築)
@param front Zero level set
@param img 画像データ
@param init_offset 初期曲面のオフセット
@param band_width Narrow bandの幅
*/
void init_front(PointArray* front, LevelSetImage* img,
int init_offset, int band_width) {
int x, y, i;
int width, height;
width = img->width;
height = img->height;
memset(img->status, FARAWAY, width * height);
// Frontグリッドを設定
i = 0;
for (x = init_offset; x < width - init_offset; x++) {
GET_2D(img->status, x, init_offset, width) = FRONT;
GET_2D(img->phi, x, init_offset, width) = 0.0;
front->points[i].x = x;
front->points[i].y = init_offset;
i++;
GET_2D(img->status, x, height - init_offset - 1, width) = FRONT;
GET_2D(img->phi, x, height - init_offset - 1, width) = 0.0;
front->points[i].x = x;
front->points[i].y = height - init_offset - 1;
i++;
}
for (y = init_offset; y < height - init_offset; y++) {
GET_2D(img->status, init_offset, y, width) = FRONT;
GET_2D(img->phi, init_offset, y, width) = 0.0;
front->points[i].x = init_offset;
front->points[i].y = y;
i++;
GET_2D(img->status, width - init_offset - 1, y, width) = FRONT;
GET_2D(img->phi, width - init_offset - 1, y, width) = 0.0;
front->points[i].x = width - init_offset - 1;
front->points[i].y = y;
i++;
}
front->count = i;
// その他の場所を初期化
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
if (GET_2D(img->status, x, y, width) != FRONT) {
if (x > init_offset && x < width - init_offset - 1 &&
y > init_offset && y < height - init_offset - 1) {
GET_2D(img->phi, x, y, width) = -band_width;
}
else
GET_2D(img->phi, x, y, width) = band_width;
}
}
}
}
/**
Narrow band上の成長速度を設定+再初期化処理(Step.3, Step.6)
@param narrow_band Narrow band
@param img 画像データ
@param front Zero level set
@param circle_maps 参照マップ
@param band_width Narrow bandの幅
@param reset 0以外ならnarrow_bandを再設定する(Step.6)、0ならしない
@return 成長速度の合計値
*/
double set_growing_rate(PointArray* narrow_band, LevelSetImage* img,
PointArray* front, PointArray** circle_maps,
int band_width, int reset_band_width, int reset) {
double sum_f = 0.0;
int i, j, d;
int x, y, xf, yf;
double ki;
double dx, dy;
double phi_x, phi_y;
double phi_xx, phi_yy, phi_xy;
double df;
double kappa;
double phi00, phi01, phi02;
double phi10, phi11, phi12;
double phi20, phi21, phi22;
int width, height;
width = img->width;
height = img->height;
// Narrow band上の成長速度をクリア
for (i = 0; i < narrow_band->count; i++) {
x = narrow_band->points[i].x;
y = narrow_band->points[i].y;
GET_2D(img->f, x, y, width) = 0.0;
GET_2D(img->dphi, x, y, width) = 0.0;
// Narrow bandの再初期化
if (reset) {
if (GET_2D(img->status, x, y, width) != FRONT)
GET_2D(img->status, x, y, width) = FARAWAY;
}
}
// まずはZero level setの成長速度を更新
for (i = 0; i < front->count; i++) {
x = front->points[i].x;
y = front->points[i].y;
if (x < 1 || x >= width - 1 ||
y < 1 || y >= height - 1)
continue;
phi00 = GET_2D(img->phi, x - 1, y - 1, width);
phi01 = GET_2D(img->phi, x, y - 1, width);
phi02 = GET_2D(img->phi, x + 1, y - 1, width);
phi10 = GET_2D(img->phi, x - 1, y, width);
phi11 = GET_2D(img->phi, x, y, width);
phi12 = GET_2D(img->phi, x + 1, y, width);
phi20 = GET_2D(img->phi, x - 1, y + 1, width);
phi21 = GET_2D(img->phi, x, y + 1, width);
phi22 = GET_2D(img->phi, x + 1, y + 1, width);
phi_x = ((phi22 - phi20) + 2.0 * (phi12 - phi10) + (phi02 - phi20)) / 4.0 / 2.0;
phi_y = ((phi22 - phi02) + 2.0 * (phi21 - phi01) + (phi20 - phi20)) / 4.0 / 2.0;
phi_xy = ((phi22 - phi20) - (phi02 - phi20)) / 4.0 / 2.0;
phi_xx = ((phi22 + phi20 - 2.0 * phi21) + 2.0 * (phi12 - phi10 - 2.0 * phi11)
+ (phi02 - phi00 - 2.0 * phi01)) / 4.0;
phi_yy = ((phi22 + phi02 - 2.0 * phi12) + 2.0 * (phi21 + phi01 - 2.0 * phi11)
+ (phi20 - phi00 - 2.0 * phi10)) / 4.0;
df = sqrt(phi_x * phi_x + phi_y * phi_y);
if (df * df - 0.001 > 0) // df != 0
kappa = (phi_xx * phi_y * phi_y - 2.0 * phi_x * phi_y * phi_xy
+ phi_yy * phi_x * phi_x) / (df * df * df); // (22)
else
kappa = 0.0;
dx = GET_2D(img->image_gray, x + 1, y, width) - GET_2D(img->image_gray, x, y, width);
dy = GET_2D(img->image_gray, x, y + 1, width) - GET_2D(img->image_gray, x, y, width);
ki = 1.0 / (1.0 + sqrt(dx * dx + dy * dy)); // (21)
GET_2D(img->f, x, y, width) = ki * (-1.0 - 0.1 * kappa); // (20) (a = -1.0, b = 0.1)
sum_f += GET_2D(img->f, x, y, width);
}
// 次にNarrow bandの成長速度を更新
for (d = band_width; d >= 0; d--) { // d == 0のときはFRONTだから更新しなくておk?
for (i = 0; i < front->count; i++) {
xf = front->points[i].x;
yf = front->points[i].y;
if (reset)
GET_2D(img->phi, xf, yf, width) = 0.0;
for (j = 0; j < circle_maps[d]->count; j++) {
x = xf + circle_maps[d]->points[j].x;
y = yf + circle_maps[d]->points[j].y;
if (x < 0 || x >= width ||
y < 0 || y >= height)
continue;
if (GET_2D(img->status, x, y, width) == FRONT)
continue;
if (reset) {
// 境界がNarrow bandの端に近づいたらRESET_BANDにする
if (band_width - d < reset_band_width)
GET_2D(img->status, x, y, width) = RESET_BAND;
else
GET_2D(img->status, x, y, width) = BAND;
GET_2D(img->phi, x, y, width) = (GET_2D(img->phi, x, y, width) < 0) ? -d : d; // 再初期化(Step.6)
}
// Frontでなければ上書き
GET_2D(img->f, x, y, width) = GET_2D(img->f, xf, yf, width);
}
}
}
if (reset) {
// Narrow bandに登録
i = 0;
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
if (GET_2D(img->status, x, y, width) != FARAWAY) {
narrow_band->points[i].x = x;
narrow_band->points[i].y = y;
i++;
if (i >= narrow_band->max_size) {
// FIXME: 足りなくなったら増やすようにする
fprintf(stderr, "Error: Too many narrow band points (%d)\n", i);
narrow_band->count = i;
return 0.0;
}
}
}
}
narrow_band->count = i;
}
return sum_f;
}
/**
補助関数の更新(Step.4)
@param narrow_band Narrow band
@param img 画像データ
*/
void update_phi(const PointArray* narrow_band, LevelSetImage *img) {
int x, y;
int i;
double fdxp, fdxm;
double fdyp, fdym;
int width, height;
width = img->width;
height = img->height;
for (i = 0; i < narrow_band->count; i++) {
x = narrow_band->points[i].x;
y = narrow_band->points[i].y;
if (x < 1 || x >= width - 1 ||
y < 1 || y >= height - 1)
continue;
// Upwind scheme
if (GET_2D(img->f, x, y, width) > 0.0) {
fdxm = MAX(GET_2D(img->phi, x, y, width) - GET_2D(img->phi, x - 1, y, width), 0);
fdxp = MIN(GET_2D(img->phi, x + 1, y, width) - GET_2D(img->phi, x, y, width), 0);
fdym = MAX(GET_2D(img->phi, x, y, width) - GET_2D(img->phi, x, y - 1, width), 0);
fdyp = MIN(GET_2D(img->phi, x, y + 1, width) - GET_2D(img->phi, x, y, width), 0);
}
else {
fdxm = MIN(GET_2D(img->phi, x, y, width) - GET_2D(img->phi, x - 1, y, width), 0);
fdxp = MAX(GET_2D(img->phi, x + 1, y, width) - GET_2D(img->phi, x, y, width), 0);
fdym = MIN(GET_2D(img->phi, x, y, width) - GET_2D(img->phi, x, y - 1, width), 0);
fdyp = MAX(GET_2D(img->phi, x, y + 1, width) - GET_2D(img->phi, x, y, width), 0);
}
GET_2D(img->dphi, x, y, width) = sqrt(fdxm * fdxm + fdxp * fdxp
+ fdym * fdym + fdyp * fdyp); // (31) or (32)
}
for (i = 0; i < narrow_band->count; i++) {
x = narrow_band->points[i].x;
y = narrow_band->points[i].y;
GET_2D(img->phi, x, y, width) -= GET_2D(img->f, x, y, width) * GET_2D(img->dphi, x, y, width);
// (28) ただしdt=1なので省略
}
}
/**
Frontのラベルを再設定
@param front Zero level set
@param img 画像データ
@param narrow_band Narrow band
@return > 0なら再初期化が必要、 ==0なら不要、< 0ならエラー(Zero level setの容量不足)
*/
int relabeling(PointArray *front, LevelSetImage *img, const PointArray *narrow_band) {
int update_required = 0;
int i, n;
int x, y;
int width, height;
width = img->width;
height = img->height;
n = 0;
for (i = 0; i < narrow_band->count; i++) {
x = narrow_band->points[i].x;
y = narrow_band->points[i].y;
if (x < 1 || x >= width - 1 ||
y < 1 || y >= height - 1)
continue;
// Step.5 Zero level setの検出
if (GET_2D(img->phi, x, y, width) >= 0.0 &&
((GET_2D(img->phi, x + 1, y, width) + GET_2D(img->phi, x, y, width) <= 0.0) ||
(GET_2D(img->phi, x - 1, y, width) + GET_2D(img->phi, x, y, width) <= 0.0) ||
(GET_2D(img->phi, x, y + 1, width) + GET_2D(img->phi, x, y, width) <= 0.0) ||
(GET_2D(img->phi, x, y - 1, width) + GET_2D(img->phi, x, y, width) <= 0.0)) ||
GET_2D(img->phi, x, y, width) <= 0.0 &&
((GET_2D(img->phi, x + 1, y, width) + GET_2D(img->phi, x, y, width) >= 0.0) ||
(GET_2D(img->phi, x - 1, y, width) + GET_2D(img->phi, x, y, width) >= 0.0) ||
(GET_2D(img->phi, x, y + 1, width) + GET_2D(img->phi, x, y, width) >= 0.0) ||
(GET_2D(img->phi, x, y - 1, width) + GET_2D(img->phi, x, y, width) >= 0.0))) {
if (GET_2D(img->status, x, y, width) == RESET_BAND)
update_required = 1;
GET_2D(img->status, x, y, width) = FRONT;
front->points[n].x = x;
front->points[n].y = y;
n++;
if (i >= front->max_size) {
fprintf(stderr, "Too many front points (%d)\n", n);
front->count = n;
return -1;
}
}
else if (GET_2D(img->status, x, y, width) == FRONT)
GET_2D(img->status, x, y, width) = BAND;
}
front->count = n;
return update_required;
}
void show_phi(const LevelSetImage *img, const PointArray *front, int band_width, IplImage *dst) {
int i;
memset(dst->imageData, 255, dst->width * dst->height);
for (i = 0; i < front->count; i++)
cvSet2D(dst, front->points[i].y, front->points[i].x, CV_RGB(0, 0, 0));
cvShowImage(WINDOW_NAME_1, dst);
}
int main(int argc, char *argv[]) {
int i, max_count;
IplImage *src, *dst;
LevelSetImage *img;
PointArray* front;
int band_width = 10;
int reset_band_width = 3;
int init_offset = 1;
PointArray** circle_maps;
PointArray *narrow_band;
int update_required = 1;
double sum_f = 0.0;
if (argc < 2) {
fprintf(stderr, "Usage: %s imagefile\n", argv[0]);
return -1;
}
if ((src = cvLoadImage(argv[1], CV_LOAD_IMAGE_GRAYSCALE)) == 0) {
fprintf(stderr, "Error: Failed to load %s\n", argv[1]);
return -1;
}
// Step.1 変数の準備
img = new_levelset_image(src);
front = new_point_array(img->width * img->height * 10);
circle_maps = init_circle_map(band_width);
// Step.2 符号付き距離場の構築
narrow_band = new_point_array(img->width * img->height * 10);
init_front(front, img, init_offset, band_width);
set_growing_rate(narrow_band, img, front, circle_maps,
band_width, reset_band_width, 1);
dst = cvCloneImage(src);
cvNamedWindow(WINDOW_NAME_1, CV_WINDOW_AUTOSIZE);
cvNamedWindow(WINDOW_NAME_2, CV_WINDOW_AUTOSIZE);
max_count = 300;
for (i = 0; i < max_count; i++) {
// Step.3 成長速度の計算
sum_f = set_growing_rate(narrow_band, img, front, circle_maps,
band_width, reset_band_width, update_required);
/*
show_phi(img, front, band_width, dst);
if (cvWaitKey(10) == 'q')
break;
if (i % 50 == 0)
printf("[%d] sum_f = %.4f\n", i, sum_f);
*/
if (sum_f * sum_f < 200.0)
break;
// Step.4 補助関数の更新
update_phi(narrow_band, img);
update_required = relabeling(front, img, narrow_band);
if (update_required < 0) // Error!!
break;
}
printf("End at [%d] sum_f = %.4f\n", i, sum_f);
memset(dst->imageData, 255, dst->width * dst->height);
for (i = 0; i < front->count; i++)
cvSet2D(dst, front->points[i].y, front->points[i].x, CV_RGB(100, 100, 100));
cvShowImage(WINDOW_NAME_1, src);
cvShowImage(WINDOW_NAME_2, dst);
cvWaitKey(0);
cvDestroyWindow(WINDOW_NAME_1);
cvDestroyWindow(WINDOW_NAME_2);
cvReleaseImage(&src);
cvReleaseImage(&dst);
free_point_array(front);
free_point_array(narrow_band);
free_levelset_image(img);
free_circle_maps(circle_maps, band_width);
return 0;
}
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