Created
April 6, 2021 22:18
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SpotifyEngine with play and update methods
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export class SpotifyEngine extends EngineBase | |
implements IStreamEngine{ | |
///... | |
private async playTrack(trackId: string): Promise<void> { | |
await this.dataService.put<any>( | |
SpotifyURLResources.PlayTrack + `?device_id=${this.deviceService.activeDevice.id}`, | |
JSON.stringify({uris: [trackId]}), | |
{ | |
headers: { | |
'Content-Type': 'application/json', | |
Authorization: `Bearer ${this.authorizationService.spotifyAccessToken}` | |
} | |
} | |
); | |
} | |
private async _getCurrentlyPlaying(): Promise<CurrentlyPlayingResponseModel> { | |
const result = await this.dataService.get<SpotifyApi.CurrentlyPlayingResponse>( | |
SpotifyURLResources.CurrentlyPlaying, | |
this.authorizationService.getAuthorizationHeaders() | |
); | |
const response = new CurrentlyPlayingResponseModel(); | |
if (result && result.context) { | |
if (result.context.type === 'playlist') { | |
response.playlistType = PlayListTypeEnum.playlist; | |
const stringArray = result.context.uri.split(':'); | |
response.playlistId = stringArray[stringArray.length - 1]; | |
} | |
if (result.context.type === 'album') { | |
response.playlistType = PlayListTypeEnum.album; | |
const stringArray = result.context.uri.split(':'); | |
response.playlistId = stringArray[stringArray.length - 1]; | |
} | |
} | |
if (result && result.context === null && (result as any).currently_playing_type === 'track') { | |
response.playlistType = PlayListTypeEnum.trackCollection; | |
response.playlistId = null; | |
} | |
if (result && result.item) { | |
const a = result.item; | |
const t = result.item; | |
response.track = new TrackModel({ | |
id: t.id, | |
url: t.uri, | |
name: t.name, | |
artistName: t.artists[0].name, | |
albumName: a.album.name, | |
trackNumber: t.track_number, | |
totalNumberOfTrackInPlaylist: 0, | |
genre: '', | |
artworkUrl: a.album.images[0].url, | |
durationMs: t.duration_ms, | |
isPlayable: t.is_playable, | |
}); | |
} | |
if (result && result.is_playing && (result.progress_ms || result.progress_ms === 0)) { | |
response.progressMs = result.progress_ms; | |
if (result.is_playing === true) { | |
response.playState = PlayStateEnum.Play; | |
} | |
if (!result.is_playing && result.progress_ms > 0) { | |
response.playState = PlayStateEnum.Pause; | |
} | |
if (!result.is_playing && result.progress_ms === 0) { | |
response.playState = PlayStateEnum.Stopped; | |
} | |
} | |
return response; | |
} | |
///... | |
} |
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