Created
February 21, 2014 14:12
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visibilitychange example
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(function() { | |
var hidden = "hidden"; | |
// Standards: | |
if (hidden in document) | |
document.addEventListener("visibilitychange", onchange); | |
else if ((hidden = "mozHidden") in document) | |
document.addEventListener("mozvisibilitychange", onchange); | |
else if ((hidden = "webkitHidden") in document) | |
document.addEventListener("webkitvisibilitychange", onchange); | |
else if ((hidden = "msHidden") in document) | |
document.addEventListener("msvisibilitychange", onchange); | |
// IE 9 and lower: | |
else if ('onfocusin' in document) | |
document.onfocusin = document.onfocusout = onchange; | |
// All others: | |
else | |
window.onpageshow = window.onpagehide | |
= window.onfocus = window.onblur = onchange; | |
function onchange (evt) { | |
GameAudio.settings.globalMute = !GameAudio.settings.globalMute; | |
if ( true === GameAudio.settings.globalMute ) { | |
Howler.mute(); | |
} else { | |
Howler.unmute(); | |
} | |
//Howler.mute(); | |
/* | |
var v = 'visible', h = 'hidden', | |
evtMap = { | |
focus:v, focusin:v, pageshow:v, blur:h, focusout:h, pagehide:h | |
}; | |
evt = evt || window.event; | |
if (evt.type in evtMap) | |
document.body.className = evtMap[evt.type]; | |
else | |
document.body.className = this[hidden] ? "hidden" : "visible"; | |
*/ | |
} | |
})(); |
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