Created
July 6, 2015 14:26
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generating "sequential" random IDs
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package main | |
import ( | |
"crypto/rand" | |
"fmt" | |
"log" | |
"math/big" | |
"time" | |
) | |
func main() { | |
seq, err := GenerateSequence(1001) | |
if err != nil { | |
log.Fatal(err) | |
} | |
fmt.Println(seq) | |
} | |
// GenerateSequence is a take on on http://instagram-engineering.tumblr.com/post/10853187575/sharding-ids-at-instagram | |
// that uses random integers instead of an auto-incrementing sequence. | |
func GenerateSequence(shardID int64) (int64, error) { | |
epoch := time.Date(2015, time.July, 1, 0, 0, 0, 0, time.UTC) | |
ms := time.Since(epoch).Nanoseconds() / 1000000 | |
// Fill the first 41 bits with our time (in ms) | |
id := ms << (64 - 41) | |
// Generate a random int between 1 & 100000 | |
num, err := rand.Int(rand.Reader, big.NewInt(100000)) | |
if err != nil { | |
return id, err | |
} | |
// Fill the next 13 bits | |
id |= num.Int64() % 2000 << (64 - 41) | |
// Fill the remaining 10 bits | |
id |= (shardID % 1024) | |
return id, nil | |
} |
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