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@endolith
endolith / peakdet.m
Last active February 14, 2024 21:27
Peak detection in Python [Eli Billauer]
function [maxtab, mintab]=peakdet(v, delta, x)
%PEAKDET Detect peaks in a vector
% [MAXTAB, MINTAB] = PEAKDET(V, DELTA) finds the local
% maxima and minima ("peaks") in the vector V.
% MAXTAB and MINTAB consists of two columns. Column 1
% contains indices in V, and column 2 the found values.
%
% With [MAXTAB, MINTAB] = PEAKDET(V, DELTA, X) the indices
% in MAXTAB and MINTAB are replaced with the corresponding
% X-values.
@klang
klang / what-parens-all-I-see-is-the-program.el
Created September 1, 2010 06:46
What parens? All I see is the program. (the Clojure color part of http://briancarper.net/blog/492/emacs-clojure-colors in one convenient place. Just dimming the parens: http://www.davep.org/emacs/parenface.el --- from: http://briancarper.net/blog/492/emac
(defun lisp-enable-paredit-hook () (paredit-mode 1))
(add-hook 'clojure-mode-hook 'lisp-enable-paredit-hook)
(defmacro defclojureface (name color desc &optional others)
`(defface ,name '((((class color)) (:foreground ,color ,@others))) ,desc :group 'faces))
(defclojureface clojure-parens "DimGrey" "Clojure parens")
(defclojureface clojure-braces "#49b2c7" "Clojure braces")
(defclojureface clojure-brackets "SteelBlue" "Clojure brackets")
(defclojureface clojure-keyword "khaki" "Clojure keywords")
@huyng
huyng / matplotlibrc
Created February 8, 2011 15:50
my default matplotlib settings
### MATPLOTLIBRC FORMAT
# This is a sample matplotlib configuration file - you can find a copy
# of it on your system in
# site-packages/matplotlib/mpl-data/matplotlibrc. If you edit it
# there, please note that it will be overridden in your next install.
# If you want to keep a permanent local copy that will not be
# over-written, place it in HOME/.matplotlib/matplotlibrc (unix/linux
# like systems) and C:\Documents and Settings\yourname\.matplotlib
# (win32 systems).
@rustle
rustle / gist:4115414
Created November 20, 2012 01:45
Source Tree with Kaleidoscope 2 beta

SourceTree does not yet officially support Kaleidoscope 2, so here is how to set it up:

In Preferences, under Diff:

Screen Shot

You can try selecting Kaleidoscope, but we have had reports of mixed results. Some people have rebuilt their launch services database and restarted and been able to use Kaleidoscope this way:

/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/Support/lsregister -kill -r -domain local -domain system -domain use

@cgoldberg
cgoldberg / merge_junit_results.py
Last active June 18, 2024 17:30
Merge multiple JUnit XML results files into a single results file.
#!/usr/bin/env python
"""Merge multiple JUnit XML results files into a single results file."""
# MIT License
#
# Copyright (c) 2012 Corey Goldberg
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
@bkaradzic
bkaradzic / orthodoxc++.md
Last active July 19, 2024 23:17
Orthodox C++

Orthodox C++

What is Orthodox C++?

Orthodox C++ (sometimes referred as C+) is minimal subset of C++ that improves C, but avoids all unnecessary things from so called Modern C++. It's exactly opposite of what Modern C++ suppose to be.

Why not Modern C++?

@jhaberstro
jhaberstro / gpu_arch_resources
Last active October 26, 2023 00:14
GPU Architecture Learning Resources
http://courses.cms.caltech.edu/cs179/
http://www.amd.com/Documents/GCN_Architecture_whitepaper.pdf
https://community.arm.com/graphics/b/blog
http://cdn.imgtec.com/sdk-documentation/PowerVR+Hardware.Architecture+Overview+for+Developers.pdf
http://cdn.imgtec.com/sdk-documentation/PowerVR+Series5.Architecture+Guide+for+Developers.pdf
https://www.imgtec.com/blog/a-look-at-the-powervr-graphics-architecture-tile-based-rendering/
https://www.imgtec.com/blog/the-dr-in-tbdr-deferred-rendering-in-rogue/
http://developer.amd.com/tools-and-sdks/opencl-zone/amd-accelerated-parallel-processing-app-sdk/opencl-optimization-guide/#50401334_pgfId-412605
https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/
https://community.arm.com/graphics/b/documents/posts/moving-mobile-graphics#siggraph2015
@bkaradzic
bkaradzic / why_i_think_immediate_mode_gui_is_way_to_go_for_gamedev_tools.md
Last active June 28, 2024 19:11
Why I think Immediate Mode GUI is way to go for GameDev tools

Why I think Immediate Mode GUI is way to go for GameDev tools

Prerequisites

Before you continue, if you don't know what IMGUI is don't bother reading this post, just ignore it, don't write anything in comments section, etc. If you're curious about IMGUI see bottom of this post, otherwise continue whatever you were doing, this post it's not for you. Thanks!

If you know what IMGUI is, for context read following presentations and blog posts:

  • Insomniac’s Web Tools Postmortem
@nothings
nothings / kotaku_hzd.md
Last active January 23, 2024 15:24
Why Frustum Culling Matters, and Why It's Not Important

There is a nice GIF illustrating a technique called "frustum culling" in this Kotaku article: http://kotaku.com/horizon-zero-dawn-uses-all-sorts-of-clever-tricks-to-lo-1794385026

The interwebs being what they are, this has also led to some controversy.

Some people have interpreted the opening sentence "Every time you move the camera in Horizon Zero Dawn, the game is doing all sorts of under-the-hood calculations, loading and unloading chunks of world to ensure that it all runs properly," as being about the GIF; that's not what frustum culling does, but that's probably not what the article's author meant anyway.

@IanColdwater
IanColdwater / twittermute.txt
Last active July 2, 2024 02:25
Here are some terms to mute on Twitter to clean your timeline up a bit.
Mute these words in your settings here: https://twitter.com/settings/muted_keywords
ActivityTweet
generic_activity_highlights
generic_activity_momentsbreaking
RankedOrganicTweet
suggest_activity
suggest_activity_feed
suggest_activity_highlights
suggest_activity_tweet