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Example on how to get providers into dynamic objects
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import { INestApplication, Injectable, Logger, Module } from '@nestjs/common'; | |
import { NestFactory } from '@nestjs/core'; | |
/** | |
* A kind of hero that casts spells. | |
*/ | |
class Wizard { | |
constructor( | |
private readonly name: string, | |
private readonly level: number, | |
private readonly environmentService: EnvironmentService | |
) { } | |
public castFire(): void { | |
if (this.environmentService.isRainy()) { | |
throw new Error('Cannot cast fire if it rains'); | |
} | |
// cast fire | |
// ... | |
} | |
} | |
/** | |
* To query information about the environment a hero is currently in. | |
*/ | |
@Injectable() | |
class EnvironmentService { | |
public isRainy(): boolean { | |
return true; | |
} | |
} | |
/** | |
* Factory to create heroes of various kinds. Allows injecting other services into | |
* heroes. | |
*/ | |
@Injectable() | |
class HeroFactory { | |
constructor(private readonly environmentService: EnvironmentService) { } | |
public createWizard(name: string): Wizard { | |
return new Wizard(name, 1, this.environmentService); | |
} | |
} | |
@Module({ | |
providers: [ | |
HeroFactory, | |
EnvironmentService | |
] | |
}) | |
export class GameModule { } | |
/** | |
* Run the example | |
*/ | |
const runGame = async (): Promise<void> => { | |
const app: INestApplication = await NestFactory.create(GameModule); | |
const heroFactory = app.get<HeroFactory>(HeroFactory); | |
const wizard = heroFactory.createWizard('Robin'); | |
wizard.castFire(); | |
}; | |
runGame().catch((error: Error): void => { | |
Logger.error(error); | |
}); | |
/* | |
Output: | |
ts-node-esm wizard.ts | |
[Nest] 19273 - 03/13/2023, 11:51:32 AM LOG [NestFactory] Starting Nest application... | |
[Nest] 19273 - 03/13/2023, 11:51:32 AM LOG [InstanceLoader] GameModule dependencies initialized +19ms | |
[Nest] 19273 - 03/13/2023, 11:51:32 AM ERROR Error: Cannot cast fire if it rains | |
*/ |
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