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error when Build the C++ Server SDK libraries for Unreal Engine.
**********************************************************************
** Visual Studio 2019 Developer Command Prompt v16.11.27
** Copyright (c) 2021 Microsoft Corporation
**********************************************************************
[vcvarsall.bat] Environment initialized for: 'x64_x86'
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community>cd C:\GameLift-Cpp-ServerSDK-5.0.4
C:\GameLift-Cpp-ServerSDK-5.0.4>mkdir out
C:\GameLift-Cpp-ServerSDK-5.0.4>cd out
C:\GameLift-Cpp-ServerSDK-5.0.4\out>cmake -G "Visual Studio 16 2019" -DBUILD_FOR_UNREAL=1 ..
CMake Deprecation Warning at CMakeLists.txt:1 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument <min> value or use a ...<max> suffix to tell
CMake that the project does not need compatibility with older versions.
-- Selecting Windows SDK version 10.0.22000.0 to target Windows 10.0.19045.
-- The CXX compiler identification is MSVC 19.29.30151.0
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
CMake Warning at CMakeLists.txt:74 (message):
Detected a Windows Shared STD/NOSTD or Unreal build. Skipping unit tests
-- Configuring done (4.5s)
-- Generating done (0.3s)
-- Build files have been written to: C:/GameLift-Cpp-ServerSDK-5.0.4/out
C:\GameLift-Cpp-ServerSDK-5.0.4\out>msbuild ALL_BUILD.vcxproj /p:Configuration=Release
Microsoft (R) Build Engine version 16.11.2+f32259642 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
Build started 28/12/44 02:05:35 م.
Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\ALL_BUILD.vcxproj" on node 1 (default targets).
Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\ALL_BUILD.vcxproj" (1) is building "C:\GameLift-Cpp-ServerSDK-5.0.4\out\ZE
RO_CHECK.vcxproj" (2) on node 1 (default targets).
PrepareForBuild:
Creating directory "x64\Release\ZERO_CHECK\".
Creating directory "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\".
InitializeBuildStatus:
Creating "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
1>Checking Build System
FinalizeBuildStatus:
Deleting file "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild".
Touching "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\ZERO_CHECK.lastbuildstate".
Done Building Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\ZERO_CHECK.vcxproj" (default targets).
Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\ALL_BUILD.vcxproj" (1) is building "C:\GameLift-Cpp-ServerSDK-5.0.4\out\th
irdparty\asio.vcxproj" (3) on node 1 (default targets).
PrepareForBuild:
Creating directory "x64\Release\asio\".
Creating directory "x64\Release\asio\asio.tlog\".
InitializeBuildStatus:
Creating "x64\Release\asio\asio.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ComputeCustomBuildOutput:
Creating directory "C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\CMakeFiles\Release\".
CustomBuild:
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-download.rule' de
pends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\ASIO\SRC\ASIO-STAMP\RELEASE\ASIO-MKDIR' which is produced by
the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-mkdir.rule'. The
items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-update.rule' depe
nds on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\ASIO\SRC\ASIO-STAMP\RELEASE\ASIO-DOWNLOAD' which is produced b
y the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-download.rule'.
The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-patch.rule' depen
ds on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\ASIO\SRC\ASIO-STAMP\RELEASE\ASIO-UPDATE' which is produced by t
he build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-update.rule'. The i
tems cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-configure.rule' d
epends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\ASIO\SRC\ASIO-STAMP\RELEASE\ASIO-PATCH' which is produced b
y the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-patch.rule'. The
items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-build.rule' depen
ds on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\ASIO\SRC\ASIO-STAMP\RELEASE\ASIO-CONFIGURE' which is produced b
y the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-configure.rule'.
The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-install.rule' dep
ends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\ASIO\SRC\ASIO-STAMP\RELEASE\ASIO-BUILD' which is produced by
the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-build.rule'. The i
tems cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631ac99b4119af534885e5fbb659\asio-complete.rule' de
pends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\ASIO\SRC\ASIO-STAMP\RELEASE\ASIO-INSTALL' which is produced
by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\5830921d62179d9d989a2b020235eaf1\asio-install.rule'.
The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\f01cc9fdc62450e61ce68b7fff2eb459\asio.rule' depends on
'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CMAKEFILES\RELEASE\ASIO-COMPLETE' which is produced by the build of '
C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631ac99b4119af534885e5fbb659\asio-complete.rule'. The items cannot
be built in parallel."
Creating directories for 'asio'
Building Custom Rule C:/GameLift-Cpp-ServerSDK-5.0.4/thirdparty/CMakeLists.txt
Performing download step (git clone) for 'asio'
Cloning into 'asio'...
HEAD is now at 6c054e98 asio version 1.20.0 released
No update step for 'asio'
Performing patch step for 'asio'
No configure step for 'asio'
No build step for 'asio'
No install step for 'asio'
Completed 'asio'
FinalizeBuildStatus:
Deleting file "x64\Release\asio\asio.tlog\unsuccessfulbuild".
Touching "x64\Release\asio\asio.tlog\asio.lastbuildstate".
Done Building Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\asio.vcxproj" (default targets).
Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\ALL_BUILD.vcxproj" (1) is building "C:\GameLift-Cpp-ServerSDK-5.0.4\out\aw
s-cpp-sdk-gamelift-server.vcxproj" (4) on node 1 (default targets).
Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\aws-cpp-sdk-gamelift-server.vcxproj" (4) is building "C:\GameLift-Cpp-Serv
erSDK-5.0.4\out\thirdparty\clang-format.vcxproj" (5) on node 1 (default targets).
PrepareForBuild:
Creating directory "x64\Release\clang-format\".
Creating directory "x64\Release\clang-format\clang-format.tlog\".
InitializeBuildStatus:
Creating "x64\Release\clang-format\clang-format.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-download.
rule' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CLANG-FORMAT-PREFIX\SRC\CLANG-FORMAT-STAMP\RELEASE\C
LANG-FORMAT-MKDIR' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed
2b56da862b27faab\clang-format-mkdir.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-update.ru
le' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CLANG-FORMAT-PREFIX\SRC\CLANG-FORMAT-STAMP\RELEASE\CLA
NG-FORMAT-DOWNLOAD' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19e
d2b56da862b27faab\clang-format-download.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-patch.rul
e' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CLANG-FORMAT-PREFIX\SRC\CLANG-FORMAT-STAMP\RELEASE\CLAN
G-FORMAT-UPDATE' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b
56da862b27faab\clang-format-update.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-configure
.rule' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CLANG-FORMAT-PREFIX\SRC\CLANG-FORMAT-STAMP\RELEASE\
CLANG-FORMAT-PATCH' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19e
d2b56da862b27faab\clang-format-patch.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-build.rul
e' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CLANG-FORMAT-PREFIX\SRC\CLANG-FORMAT-STAMP\RELEASE\CLAN
G-FORMAT-CONFIGURE' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19e
d2b56da862b27faab\clang-format-configure.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-install.r
ule' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CLANG-FORMAT-PREFIX\SRC\CLANG-FORMAT-STAMP\RELEASE\CL
ANG-FORMAT-BUILD' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2
b56da862b27faab\clang-format-build.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631ac99b4119af534885e5fbb659\clang-format-complete.
rule' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CLANG-FORMAT-PREFIX\SRC\CLANG-FORMAT-STAMP\RELEASE\C
LANG-FORMAT-INSTALL' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19
ed2b56da862b27faab\clang-format-install.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\f01cc9fdc62450e61ce68b7fff2eb459\clang-format.rule' dep
ends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CMAKEFILES\RELEASE\CLANG-FORMAT-COMPLETE' which is produced b
y the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631ac99b4119af534885e5fbb659\clang-format-complete
.rule'. The items cannot be built in parallel."
Creating directories for 'clang-format'
Building Custom Rule C:/GameLift-Cpp-ServerSDK-5.0.4/thirdparty/CMakeLists.txt
Performing download step (download, verify and extract) for 'clang-format'
-- Downloading...
dst='C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/clang-format-prefix/src/llvm-project-13.0.1.src.tar.xz'
timeout='none'
inactivity timeout='none'
-- Using src='https://github.com/llvm/llvm-project/releases/download/llvmorg-13.0.1/llvm-project-13.0.1.src.tar.xz'
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-- Downloading... done
-- extracting...
src='C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/clang-format-prefix/src/llvm-project-13.0.1.src.tar.xz'
dst='C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/llvm-project'
-- extracting... [tar xfz]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/CUDA-symlinks/usr/bin
/ptxas" -> "../../opt/cuda/bin/ptxas". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/basic_cross_linux_tre
e/usr/bin/i386-unknown-linux-gnu-ld" -> "i386-unknown-linux-gnu-ld.gold". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdpar
ty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/basic_cross_linux_tre
e/usr/bin/x86_64-unknown-linux-gnu-ld" -> "x86_64-unknown-linux-gnu-ld.gold". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thir
dparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/basic_cross_linux_tre
e/usr/i386-unknown-linux-gnu/bin/ld" -> "ld.gold". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj
]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/basic_cross_linux_tre
e/usr/x86_64-unknown-linux-gnu/bin/ld" -> "ld.gold". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxpr
oj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_32bit_linux_
tree/usr/bin/as" -> "i386-unknown-linux-gnu-as". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_32bit_linux_
tree/usr/bin/ld" -> "i386-unknown-linux-gnu-ld". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_32bit_linux_
tree/usr/i386-unknown-linux/bin/as" -> "../../bin/i386-unknown-linux-gnu-as". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thir
dparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_32bit_linux_
tree/usr/i386-unknown-linux/bin/ld" -> "../../bin/i386-unknown-linux-gnu-ld". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thir
dparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_64bit_linux_
tree/usr/bin/as" -> "x86_64-unknown-linux-gnu-as". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj
]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_64bit_linux_
tree/usr/bin/ld" -> "x86_64-unknown-linux-gnu-ld". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj
]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_64bit_linux_
tree/usr/x86_64-unknown-linux/bin/as" -> "../../bin/x86_64-unknown-linux-gnu-as". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\
thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_64bit_linux_
tree/usr/x86_64-unknown-linux/bin/ld" -> "../../bin/x86_64-unknown-linux-gnu-ld". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\
thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/libclc/amdgcn-mesa3d" -> "amdgcn-amdhsa". [C:\
GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/libcxx/test/std/pstl" -> "../../../pstl/test/s
td". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/openmp/tools/analyzer/llvm-openmp-analyzer++"
-> "llvm-openmp-analyzer". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
-- extracting... [analysis]
-- extracting... [rename]
-- extracting... [clean up]
-- extracting... done
No update step for 'clang-format'
No patch step for 'clang-format'
Performing configure step for 'clang-format'
CMake Warning at CMakeLists.txt:32 (message):
Visual Studio generators use the x86 host compiler by default, even for
64-bit targets. This can result in linker instability and out of memory
errors. To use the 64-bit host compiler, pass -Thost=x64 on the CMake
command line.
-- Selecting Windows SDK version 10.0.22000.0 to target Windows 10.0.19045.
-- The C compiler identification is MSVC 19.29.30151.0
-- The CXX compiler identification is MSVC 19.29.30151.0
-- The ASM compiler identification is MSVC
-- Found assembler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx
64/x64/cl.exe
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30
133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.
30133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- clang project is enabled
-- clang-tools-extra project is disabled
-- compiler-rt project is disabled
-- cross-project-tests project is disabled
-- libc project is disabled
-- libclc project is disabled
-- libcxx project is disabled
-- libcxxabi project is disabled
-- libunwind project is disabled
-- lld project is disabled
-- lldb project is disabled
-- mlir project is disabled
-- openmp project is disabled
-- parallel-libs project is disabled
-- polly project is disabled
-- pstl project is disabled
-- flang project is disabled
-- Looking for dlfcn.h
-- Looking for dlfcn.h - not found
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CMake Error at C:/Program Files/CMake/share/cmake-3.27/Modules/FindPackageHandleStandardArgs.cmake:230 (message):
Could NOT find Python3 (missing: Python3_EXECUTABLE Interpreter) (Required
is at least version "3.6")
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C:/Program Files/CMake/share/cmake-3.27/Modules/FindPackageHandleStandardArgs.cmake:600 (_FPHSA_FAILURE_MESSAGE)
C:/Program Files/CMake/share/cmake-3.27/Modules/FindPython/Support.cmake:3824 (find_package_handle_standard_args)
C:/Program Files/CMake/share/cmake-3.27/Modules/FindPython3.cmake:545 (include)
CMakeLists.txt:715 (find_package)
-- Configuring incomplete, errors occurred!
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets(241
,5): error MSB8066: Custom build for 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\c
lang-format-mkdir.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-dow
nload.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-update.rule;C:\
GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-patch.rule;C:\GameLift-Cpp-Se
rverSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-configure.rule;C:\GameLift-Cpp-ServerSDK-5.0
.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-build.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFil
es\647b40c7d09f19ed2b56da862b27faab\clang-format-install.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631ac9
9b4119af534885e5fbb659\clang-format-complete.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\f01cc9fdc62450e61ce68b
7fff2eb459\clang-format.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\thirdparty\CMakeLists.txt' exited with code 1. [C:\GameLif
t-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
Done Building Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj" (default targets) -- FAILED
.
Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\aws-cpp-sdk-gamelift-server.vcxproj" (4) is building "C:\GameLift-Cpp-Serv
erSDK-5.0.4\out\thirdparty\rapidjson.vcxproj" (6) on node 1 (default targets).
PrepareForBuild:
Creating directory "x64\Release\rapidjson\".
Creating directory "x64\Release\rapidjson\rapidjson.tlog\".
InitializeBuildStatus:
Creating "x64\Release\rapidjson\rapidjson.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\rapidjson-download.rul
e' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\RAPIDJSON\SRC\RAPIDJSON-STAMP\RELEASE\RAPIDJSON-MKDIR'
which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\ra
pidjson-mkdir.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\rapidjson-update.rule'
depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\RAPIDJSON\SRC\RAPIDJSON-STAMP\RELEASE\RAPIDJSON-DOWNLOAD'
which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\r
apidjson-download.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\rapidjson-patch.rule'
depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\RAPIDJSON\SRC\RAPIDJSON-STAMP\RELEASE\RAPIDJSON-UPDATE' wh
ich is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\rapi
djson-update.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\rapidjson-configure.ru
le' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\RAPIDJSON\SRC\RAPIDJSON-STAMP\RELEASE\RAPIDJSON-PATCH'
which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\r
apidjson-patch.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\rapidjson-build.rule'
depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\RAPIDJSON\SRC\RAPIDJSON-STAMP\RELEASE\RAPIDJSON-CONFIGURE'
which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\r
apidjson-configure.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\rapidjson-install.rule
' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\RAPIDJSON\SRC\RAPIDJSON-STAMP\RELEASE\RAPIDJSON-BUILD' w
hich is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\rap
idjson-build.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631ac99b4119af534885e5fbb659\rapidjson-complete.rul
e' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\RAPIDJSON\SRC\RAPIDJSON-STAMP\RELEASE\RAPIDJSON-INSTALL
' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\45fb40b20a7aea9c911cded9635e2f68\
rapidjson-install.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\f01cc9fdc62450e61ce68b7fff2eb459\rapidjson.rule' depend
s on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CMAKEFILES\RELEASE\RAPIDJSON-COMPLETE' which is produced by the
build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631ac99b4119af534885e5fbb659\rapidjson-complete.rule'. T
he items cannot be built in parallel."
Creating directories for 'rapidjson'
Building Custom Rule C:/GameLift-Cpp-ServerSDK-5.0.4/thirdparty/CMakeLists.txt
Performing download step (git clone) for 'rapidjson'
Cloning into 'rapidjson'...
HEAD is now at f54b0e47 Merge pull request #714 from miloyip/version1.1.0
Submodule 'thirdparty/gtest' (https://github.com/google/googletest.git) registered for path 'thirdparty/gtest'
Cloning into 'C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/rapidjson/src/rapidjson/thirdparty/gtest'...
Submodule path 'thirdparty/gtest': checked out '0a439623f75c029912728d80cb7f1b8b48739ca4'
No update step for 'rapidjson'
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Performing configure step for 'rapidjson'
loading initial cache file C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/rapidjson/tmp/rapidjson-cache-Release.cmake
CMake Deprecation Warning at CMakeLists.txt:1 (CMAKE_MINIMUM_REQUIRED):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument <min> value or use a ...<max> suffix to tell
CMake that the project does not need compatibility with older versions.
-- Selecting Windows SDK version 10.0.22000.0 to target Windows 10.0.19045.
-- The CXX compiler identification is MSVC 19.29.30151.0
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.
30133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done (3.7s)
-- Generating done (0.1s)
-- Build files have been written to: C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/rapidjson/src/rapidjson-build
No build step for 'rapidjson'
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Microsoft (R) Build Engine version 16.11.2+f32259642 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
1>Checking Build System
Building Custom Rule C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/rapidjson/src/rapidjson/CMakeLists.txt
1>
-- Install configuration: "Release"
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/rapidjson/doc/examples/simplewriter
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/rapidjson/doc/examples/simplewriter/simplewriter.cpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/rapidjson/doc/examples/tutorial
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/rapidjson/doc/examples/tutorial/tutorial.cpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/cmake/RapidJSONConfig.cmake
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/cmake/RapidJSONConfigVersion.cmake
Completed 'rapidjson'
FinalizeBuildStatus:
Deleting file "x64\Release\rapidjson\rapidjson.tlog\unsuccessfulbuild".
Touching "x64\Release\rapidjson\rapidjson.tlog\rapidjson.lastbuildstate".
Done Building Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\rapidjson.vcxproj" (default targets).
Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\aws-cpp-sdk-gamelift-server.vcxproj" (4) is building "C:\GameLift-Cpp-Serv
erSDK-5.0.4\out\thirdparty\websocketpp.vcxproj" (7) on node 1 (default targets).
PrepareForBuild:
Creating directory "x64\Release\websocketpp\".
Creating directory "x64\Release\websocketpp\websocketpp.tlog\".
InitializeBuildStatus:
Creating "x64\Release\websocketpp\websocketpp.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239601020\websocketpp-download.r
ule' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\WEBSOCKETPP\SRC\WEBSOCKETPP-STAMP\RELEASE\WEBSOCKETPP
-MKDIR' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf73492396
01020\websocketpp-mkdir.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239601020\websocketpp-update.rul
e' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\WEBSOCKETPP\SRC\WEBSOCKETPP-STAMP\RELEASE\WEBSOCKETPP-D
OWNLOAD' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239
601020\websocketpp-download.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239601020\websocketpp-patch.rule
' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\WEBSOCKETPP\SRC\WEBSOCKETPP-STAMP\RELEASE\WEBSOCKETPP-UP
DATE' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239601
020\websocketpp-update.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239601020\websocketpp-configure.
rule' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\WEBSOCKETPP\SRC\WEBSOCKETPP-STAMP\RELEASE\WEBSOCKETP
P-PATCH' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239
601020\websocketpp-patch.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239601020\websocketpp-build.rule
' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\WEBSOCKETPP\SRC\WEBSOCKETPP-STAMP\RELEASE\WEBSOCKETPP-CO
NFIGURE' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239
601020\websocketpp-configure.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf7349239601020\websocketpp-install.ru
le' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\WEBSOCKETPP\SRC\WEBSOCKETPP-STAMP\RELEASE\WEBSOCKETPP-
BUILD' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf734923960
1020\websocketpp-build.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631ac99b4119af534885e5fbb659\websocketpp-complete.r
ule' depends on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\WEBSOCKETPP\SRC\WEBSOCKETPP-STAMP\RELEASE\WEBSOCKETPP
-INSTALL' which is produced by the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\58106e7647b1362d7cf734923
9601020\websocketpp-install.rule'. The items cannot be built in parallel."
"The build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\f01cc9fdc62450e61ce68b7fff2eb459\websocketpp.rule' depe
nds on 'C:\GAMELIFT-CPP-SERVERSDK-5.0.4\OUT\THIRDPARTY\CMAKEFILES\RELEASE\WEBSOCKETPP-COMPLETE' which is produced by
the build of 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631ac99b4119af534885e5fbb659\websocketpp-complete.ru
le'. The items cannot be built in parallel."
Creating directories for 'websocketpp'
Building Custom Rule C:/GameLift-Cpp-ServerSDK-5.0.4/thirdparty/CMakeLists.txt
Performing download step (git clone) for 'websocketpp'
Cloning into 'websocketpp'...
HEAD is now at 56123c8 Merge branch 'develop'
No update step for 'websocketpp'
No patch step for 'websocketpp'
Performing configure step for 'websocketpp'
loading initial cache file C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/websocketpp/tmp/websocketpp-cache-Release.c
make
CMake Deprecation Warning at CMakeLists.txt:5 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument <min> value or use a ...<max> suffix to tell
CMake that the project does not need compatibility with older versions.
-- Selecting Windows SDK version 10.0.22000.0 to target Windows 10.0.19045.
-- The C compiler identification is MSVC 19.29.30151.0
-- The CXX compiler identification is MSVC 19.29.30151.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30
133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.
30133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
** websocketpp
-- ENABLE_CPP11 = ON
-- BUILD_EXAMPLES = OFF
-- BUILD_TESTS = OFF
-- WEBSOCKETPP_ROOT = C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/websocketpp/src/websocketpp
=========== Used Build Configuration =============
-- WEBSOCKETPP_BIN = C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/websocketpp/src/websocketpp-build/bin
-- WEBSOCKETPP_LIB = C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/websocketpp/src/websocketpp-build/lib
-- Install prefix = C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix
-- WEBSOCKETPP_BOOST_LIBS =
-- WEBSOCKETPP_PLATFORM_LIBS =
-- WEBSOCKETPP_PLATFORM_TLS_LIBS =
-- OPENSSL_FOUND =
-- OPENSSL_INCLUDE_DIR =
-- OPENSSL_LIBRARIES =
-- OPENSSL_VERSION =
-- Configuring done (6.2s)
-- Generating done (0.1s)
-- Build files have been written to: C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/websocketpp/src/websocketpp-build
No build step for 'websocketpp'
Performing install step for 'websocketpp'
Microsoft (R) Build Engine version 16.11.2+f32259642 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
1>Checking Build System
Building Custom Rule C:/GameLift-Cpp-ServerSDK-5.0.4/out/thirdparty/websocketpp/src/websocketpp/CMakeLists.txt
1>
-- Install configuration: "Release"
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/cmake/websocketpp-config.cmake
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/cmake/websocketpp-configVersion.cmake
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/base64
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/base64/base64.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/client.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/close.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/asio.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/asio_ssl.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/chrono.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/connection_hdl.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/cpp11.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/functional.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/md5.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/memory.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/network.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/platforms.hpp
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/time.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/common/type_traits.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/concurrency
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/concurrency/none.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/config
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/config/asio_client.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/config/asio_no_tls.hpp
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/config/minimal_client.hpp
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/extensions/permessage_deflate
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ed.hpp
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d.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/frame.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/http
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/http/impl/parser.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/http/impl/request.hpp
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/logger
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/logger/basic.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/logger/levels.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/logger/stub.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/logger/syslog.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/message_buffer
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/message_buffer/alloc.hpp
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/message_buffer/pool.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/processors
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/processors/base.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/processors/hybi00.hpp
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/processors/hybi13.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/processors/processor.hpp
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/random/none.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/random/random_device.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/roles
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/roles/client_endpoint.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/roles/server_endpoint.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/server.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/sha1
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/sha1/sha1.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/asio/connection.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/asio/endpoint.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/asio/security
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/asio/security/base.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/asio/security/none.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/asio/security/tls.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/base
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/base/connection.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/base/endpoint.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/debug
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/debug/base.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/debug/connection.hpp
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-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/iostream
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/iostream/base.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/iostream/connection.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/iostream/endpoint.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/stub
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/stub/base.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/stub/connection.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/transport/stub/endpoint.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/uri.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/utf8_validator.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/utilities.hpp
-- Installing: C:/GameLift-Cpp-ServerSDK-5.0.4/out/prefix/include//websocketpp/version.hpp
Completed 'websocketpp'
FinalizeBuildStatus:
Deleting file "x64\Release\websocketpp\websocketpp.tlog\unsuccessfulbuild".
Touching "x64\Release\websocketpp\websocketpp.tlog\websocketpp.lastbuildstate".
Done Building Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\websocketpp.vcxproj" (default targets).
Done Building Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\aws-cpp-sdk-gamelift-server.vcxproj" (default targets) -- FA
ILED.
Done Building Project "C:\GameLift-Cpp-ServerSDK-5.0.4\out\ALL_BUILD.vcxproj" (default targets) -- FAILED.
Build FAILED.
"C:\GameLift-Cpp-ServerSDK-5.0.4\out\ALL_BUILD.vcxproj" (default target) (1) ->
"C:\GameLift-Cpp-ServerSDK-5.0.4\out\aws-cpp-sdk-gamelift-server.vcxproj" (default target) (4) ->
"C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj" (default target) (5) ->
(CustomBuild target) ->
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/CUDA-symlinks/usr/b
in/ptxas" -> "../../opt/cuda/bin/ptxas". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/basic_cross_linux_t
ree/usr/bin/i386-unknown-linux-gnu-ld" -> "i386-unknown-linux-gnu-ld.gold". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdp
arty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/basic_cross_linux_t
ree/usr/bin/x86_64-unknown-linux-gnu-ld" -> "x86_64-unknown-linux-gnu-ld.gold". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\th
irdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/basic_cross_linux_t
ree/usr/i386-unknown-linux-gnu/bin/ld" -> "ld.gold". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxpr
oj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/basic_cross_linux_t
ree/usr/x86_64-unknown-linux-gnu/bin/ld" -> "ld.gold". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcx
proj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_32bit_linu
x_tree/usr/bin/as" -> "i386-unknown-linux-gnu-as". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj
]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_32bit_linu
x_tree/usr/bin/ld" -> "i386-unknown-linux-gnu-ld". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj
]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_32bit_linu
x_tree/usr/i386-unknown-linux/bin/as" -> "../../bin/i386-unknown-linux-gnu-as". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\th
irdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_32bit_linu
x_tree/usr/i386-unknown-linux/bin/ld" -> "../../bin/i386-unknown-linux-gnu-ld". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\th
irdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_64bit_linu
x_tree/usr/bin/as" -> "x86_64-unknown-linux-gnu-as". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxpr
oj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_64bit_linu
x_tree/usr/bin/ld" -> "x86_64-unknown-linux-gnu-ld". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxpr
oj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_64bit_linu
x_tree/usr/x86_64-unknown-linux/bin/as" -> "../../bin/x86_64-unknown-linux-gnu-as". [C:\GameLift-Cpp-ServerSDK-5.0.4\ou
t\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/clang/test/Driver/Inputs/multilib_64bit_linu
x_tree/usr/x86_64-unknown-linux/bin/ld" -> "../../bin/x86_64-unknown-linux-gnu-ld". [C:\GameLift-Cpp-ServerSDK-5.0.4\ou
t\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/libclc/amdgcn-mesa3d" -> "amdgcn-amdhsa". [C
:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/libcxx/test/std/pstl" -> "../../../pstl/test
/std". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
cmake -E tar : warning : skipping symbolic link "llvm-project-13.0.1.src/openmp/tools/analyzer/llvm-openmp-analyzer++
" -> "llvm-openmp-analyzer". [C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
"C:\GameLift-Cpp-ServerSDK-5.0.4\out\ALL_BUILD.vcxproj" (default target) (1) ->
"C:\GameLift-Cpp-ServerSDK-5.0.4\out\aws-cpp-sdk-gamelift-server.vcxproj" (default target) (4) ->
"C:\GameLift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj" (default target) (5) ->
(CustomBuild target) ->
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets(2
41,5): error MSB8066: Custom build for 'C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab
\clang-format-mkdir.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-d
ownload.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-update.rule;C
:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-patch.rule;C:\GameLift-Cpp-
ServerSDK-5.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-configure.rule;C:\GameLift-Cpp-ServerSDK-5
.0.4\out\CMakeFiles\647b40c7d09f19ed2b56da862b27faab\clang-format-build.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeF
iles\647b40c7d09f19ed2b56da862b27faab\clang-format-install.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\622c631a
c99b4119af534885e5fbb659\clang-format-complete.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\out\CMakeFiles\f01cc9fdc62450e61ce6
8b7fff2eb459\clang-format.rule;C:\GameLift-Cpp-ServerSDK-5.0.4\thirdparty\CMakeLists.txt' exited with code 1. [C:\GameL
ift-Cpp-ServerSDK-5.0.4\out\thirdparty\clang-format.vcxproj]
16 Warning(s)
1 Error(s)
Time Elapsed 00:08:33.48
C:\GameLift-Cpp-ServerSDK-5.0.4\out>get an error when
'get' is not recognized as an internal or external command,
operable program or batch file.
C:\GameLift-Cpp-ServerSDK-5.0.4\out>Build the C++ Server SDK libraries for Unreal Engine.
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