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<?xml version="1.0" encoding="UTF-8"?> | |
<project xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" | |
xmlns="http://maven.apache.org/POM/4.0.0" | |
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> | |
<modelVersion>4.0.0</modelVersion> | |
<groupId>com.gmail.filoghost</groupId> | |
<artifactId>holographicdisplays</artifactId> | |
<version>v2.2.5-TEST1</version> | |
<packaging>jar</packaging> |
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package your.package; | |
import org.bukkit.Bukkit; | |
import org.bukkit.configuration.file.YamlConfiguration; | |
import org.bukkit.plugin.ServicePriority; | |
import org.bukkit.plugin.java.JavaPlugin; | |
import org.json.simple.JSONArray; | |
import org.json.simple.JSONObject; | |
import javax.net.ssl.HttpsURLConnection; |
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#!/bin/sh | |
echo Controllo stato csrutil.... | |
SIP_status=`/usr/bin/csrutil status | awk '/status/ {print $5}' | sed 's/\.$//'` | |
if [ $SIP_status = "enabled" ]; then | |
echo Devo disabilitare il CSR dalla recovery mode per continuare! | |
echo Adesso si riavviera'' il sistema, premere simultaneamente i tasti Mac e R | |
echo Una volta avviata la recovery mode aprire il terminale e scrivere |
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package com.github.sgdc3.novillagerstrading; | |
import org.bukkit.ChatColor; | |
import org.bukkit.configuration.file.FileConfiguration; | |
import org.bukkit.entity.Entity; | |
import org.bukkit.entity.Player; | |
import org.bukkit.entity.Villager; | |
import org.bukkit.event.EventHandler; | |
import org.bukkit.event.Listener; | |
import org.bukkit.event.player.PlayerInteractEntityEvent; |
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modelVersion: 4.0.0 | |
# Artifact infos | |
groupId: fr.xephi | |
artifactId: authme | |
version: 5.2-SNAPSHOT | |
packaging: jar | |
# Project infos | |
name: AuthMeReloaded |
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# What type of database do you want to use? Avariable options: sqlite, mysql, redis | |
# (The old flatfile backend is now deprecated, if you set this option to 'file' the 'file to SQLite' converter will be executed!) | |
backend: sqlite | |
# Do you like to cache all the queries? (Performance Boost) | |
caching: true | |
# Database Name | |
databaseName: authme | |
# Table of the database | |
tableName: authme |
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forcedActions: | |
action1: | |
at: firstlogin | |
executedBy: console | |
commands: | |
- 'msg %p Welcome!' | |
- pex user set group Player | |
connectionmessage: | |
at: connection | |
executedBy: console |
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# Available languages: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, lt, it, ko, pt | |
language: en | |
registration: | |
# Do you want to enable the registration on the server? | |
enabled: true | |
# Do you want to force players to register before playing? | |
force: true | |
# Maximum Registration per IP | |
maxRegPerIp: 1 |
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sessionLogin: | |
# Do you want to enable session? When enabled | |
# the ip of a player will be bound to the nickname | |
# of the player on login. As long as neither of those | |
# two change players don't have to login on a reconnect | |
enabled: false | |
# After how many minutes a session should timeout? | |
# 0 for unlimitted sessions, use 0 at your own risk! | |
# consider that session will end only after timeout, and | |
# if player's ip is changed but the timeout treshould isent |
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