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namespace WebSocket
// Appache 2.0 license
// References:
// [1] Proposed WebSockets Spec December 2011 http://tools.ietf.org/html/rfc6455
// [2] John McCutchan (Google Dart Team Member) http://www.altdevblogaday.com/2012/01/23/writing-your-own-websocket-server/
// [3] A pretty good Python implemenation by mrrrgn https://github.com/mrrrgn/websocket-data-frame-encoder-decoder/blob/master/frame.py
// [4] WebSockets Organising body http://www.websocket.org/echo.html
// [5] AndrewNewcomb's Gist (starting point) https://gist.github.com/AndrewNewcomb/711664
// [6] C# version (Vladimir's starting point?) http://nugget.codeplex.com
// [7] VLADIMIR MATVEEV http://v2matveev.blogspot.com/2010/04/mailboxprocessors-practical-application.html
// [8] Matt Moloney's Frame Implementation https://gist.github.com/moloneymb/18959a56c10beb907608
// Disclaimer: very early stages of refactoring + still hacky
open System
open System.IO
open System.Net
open System.Net.Sockets
open System.Text
open System.Threading
open System.Runtime.Serialization
open System.Security.Cryptography
module ServerUtil =
let guid6455 = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"
/// headers can occur in any order (See 1.3 in [1])
let isWebSocketsUpgrade (lines: string array) =
[| "GET /timer HTTP/1.1"; "Upgrade: websocket"; "Connection: Upgrade"|]
|> Array.map(fun x->lines |> Array.exists(fun y->x.ToLower()=y.ToLower()))
|> Array.reduce(fun x y->x && y)
/// see: [1]
let calcWSAccept6455 (secWebSocketKey:string) =
let ck = secWebSocketKey + guid6455
let sha1 = SHA1CryptoServiceProvider.Create()
let hashBytes = ck |> Encoding.ASCII.GetBytes |> sha1.ComputeHash
let Sec_WebSocket_Accept = hashBytes |> Convert.ToBase64String
Sec_WebSocket_Accept
let createAcceptString6455 acceptCode =
"HTTP/1.1 101 Switching Protocols\r\n" +
"Upgrade: websocket\r\n" +
"Connection: Upgrade\r\n" +
"Sec-WebSocket-Accept: " + acceptCode + "\r\n"
+ "\r\n"
let getKey key arr =
try
let item = (Array.find (fun (s:String) -> s.StartsWith(key)) arr)
item.Substring key.Length
with
| _ -> ""
let makeFrame_ShortTxt (P:byte array) =
let message = new MemoryStream()
try
message.WriteByte(byte 0x81) // see 5.6 & 11.8 in [1]. See [2], and [3]
message.WriteByte(byte P.Length) // assume length < 127 bytes. as yet, no implementation of masking, extended payload length, or the mask
message.Write(P,0,P.Length) // TODO: cobine with [8]
message.ToArray()
finally
message.Close()
open ServerUtil
[<DataContract>]
type Time =
{ [<DataMember(Name = "hour")>] mutable Hour : int
[<DataMember(Name = "minute")>] mutable Minute : int
[<DataMember(Name = "second")>] mutable Second : int }
static member New(dt : DateTime) = {Hour = dt.Hour; Minute = dt.Minute; Second = dt.Second}
type Msg =
| Connect of MailboxProcessor<Time>
| Disconnect of MailboxProcessor<Time>
| Tick of Time
module WebSocketServer =
let port = 1900
let ipAddress = IPAddress.Loopback.ToString()
let origin = "http://localhost"
let startMailboxProcessor ct f = MailboxProcessor.Start(f, cancellationToken = ct)
let timer (ctrl : MailboxProcessor<Msg>) interval = async {
while true do
do! Async.Sleep interval
ctrl.Post(Tick <| Time.New(DateTime.Now))
}
let runController (ct : CancellationToken) =
startMailboxProcessor ct (fun (inbox : MailboxProcessor<Msg>) ->
let listeners = new ResizeArray<_>()
async {
while not ct.IsCancellationRequested do
let! msg = inbox.Receive()
match msg with
| Connect l ->
Console.WriteLine "Connect"
listeners.Add(l)
| Disconnect l ->
Console.WriteLine "Disconnect"
listeners.Remove(l) |> ignore
| Tick msg -> listeners.ForEach(fun l -> l.Post msg)
}
)
let runWorker (tcp : TcpClient) (ctrl : MailboxProcessor<Msg>) ct =
ignore <| startMailboxProcessor ct (fun (inbox : MailboxProcessor<Time>) ->
let rec handshake = async {
let ns = tcp.GetStream()
let bytes = Array.create tcp.ReceiveBufferSize (byte 0)
let bytesReadCount = ns.Read (bytes, 0, bytes.Length)
if bytesReadCount > 8 then
let lines = bytes.[..(bytesReadCount-9)]
|> System.Text.UTF8Encoding.UTF8.GetString
|> fun hs->hs.Split([|"\r\n"|], StringSplitOptions.RemoveEmptyEntries)
match isWebSocketsUpgrade lines with
| true ->
let acceptStr =
(getKey "Sec-WebSocket-Key:" lines
).Substring(1) // skip space
|> calcWSAccept6455
|> createAcceptString6455
Console.WriteLine acceptStr // debug
do! ns.AsyncWrite <| Encoding.ASCII.GetBytes acceptStr
return! run ns
| _ ->
tcp.Close() // validation failed - close connection
else
tcp.Close() // validation failed - close connection
}
and run (ns : NetworkStream) = async {
let json = System.Runtime.Serialization.Json.DataContractJsonSerializer(typeof<Time>)
ctrl.Post(Connect inbox)
try
while not ct.IsCancellationRequested do
let! time = inbox.Receive()
let payload = new MemoryStream()
json.WriteObject(payload, time)
let df = makeFrame_ShortTxt <| payload.ToArray()
ns.Write(df,0,df.Length)
finally
ns.Close()
ctrl.Post(Disconnect inbox)
}
handshake
)
let runRequestDispatcher () =
let listener = new TcpListener(IPAddress.Parse(ipAddress), port)
let cts = new CancellationTokenSource()
let token = cts.Token
let controller = runController token
Async.Start (timer controller 1000, token)
let main = async {
try
listener.Start(10)
while not cts.IsCancellationRequested do
let! client = Async.FromBeginEnd(listener.BeginAcceptTcpClient, listener.EndAcceptTcpClient)
//client.NoDelay <- true
runWorker client controller token
finally
listener.Stop()
}
Async.Start(main, token)
{ new IDisposable with member x.Dispose() = cts.Cancel()}
let start() =
let dispose = runRequestDispatcher ()
printfn "press any key to stop..."
Console.ReadKey() |> ignore
dispose.Dispose()
module Program =
[<EntryPoint>]
let main argv =
//System.Threading.Server.runRequestDispatcher()
WebSocketServer.start()
0 // return an integer exit code
<html>
<head>
<script>
// instead of using jQuery
function $(id) { return document.getElementById(id); };
var ws = new WebSocket("ws://localhost:1900/timer");
ws.onerror = function(ev){
$('serverStatus').innerHTML = 'WebSocket Status: Error';
};
ws.onabort = function() {
$('serverStatus').innerHTML = 'WebSocket Status: Abort';
};
ws.onopen = function() {
$('serverStatus').innerHTML = 'WebSocket Status: Socket Open';
alert("Opened"); };
ws.onclose = function () {
$('serverStatus').innerHTML = 'WebSocket Status: Socket Closed';
alert("Closed");
};
ws.onmessage = function (evt) {
var date = eval('(' + evt.data + ')');
$('hour').innerHTML = date.hour;
$('minute').innerHTML = date.minute;
$('second').innerHTML = date.second;
};
</script>
<style type="text/css">
table, td, th {
font-family: "Trebuchet MS", Arial, Helvetica, sans-serif;
border: 1px solid #A7C942;
padding: 3px 7px 2px 7px;
text-align: center;
}
td {
font-weight: bold;
font-size: 20px;
}
th {
font-size: 14px;
font-style: italic;
background-color: #A7C942;
color: white;
}
</style>
</head>
<body>
<p>Server Status:</p><p id="serverStatus"></p>
<table>
<tr>
<th>Hour</th>
<th>Minute</th>
<th>Second</th>
</tr>
<tr>
<td id="hour"></td>
<td id="minute"></td>
<td id="second"></td>
</tr>
</table>
</body>
</html>
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