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@sh-akira
sh-akira / AnimationSplitter.cs
Created Apr 17, 2019
Unityでanimファイルを指定秒数で分割して出力するエディタ拡張です
View AnimationSplitter.cs
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace akr.Unity.Editor.Animation
{
public class AnimationSplitter : EditorWindow
{
@sh-akira
sh-akira / RestartOnStop.cs
Last active Sep 11, 2018
UnityエディタでStopしたときにエディタを再起動するエディタ拡張です
View RestartOnStop.cs
//
// Unity Restart Editor On Stop
// @sh_akira
// Put this file to Assets/Editor/
//
using UnityEngine;
using UnityEditor;
[InitializeOnLoad]
@sh-akira
sh-akira / KeyboardAction.cs
Created Jul 28, 2018
Unity Keyboard Event Sample
View KeyboardAction.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
public class KeyboardEventArgs : EventArgs
{
public int KeyCode { get; }
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