Created
July 13, 2013 18:20
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(function() | |
{ | |
HexMap = function(rows, columns, hexsize) | |
{ | |
this.rows = rows; | |
this.columns = columns; | |
this.$_hexsize = hexsize; | |
this.$_half_hexsize= hexsize / 2; | |
this.$_x_offset = 30; | |
this.$_y_offset = 30; | |
this.$_radius = 27; | |
} | |
HexMap.prototype.drawGrid = function(canvas) | |
{ | |
var posX; | |
var posY; | |
var coord; | |
var self = this; | |
for(var row = 0; row < this.rows; row++) | |
{ | |
for(var col = 0; col < this.columns; col++) | |
{ | |
posY = this.$_y_offset + row * this.$_radius; | |
posX = (row & 1) * (this.$_hexsize * 1.5) + this.$_x_offset + 2 * col * (this.$_hexsize * 1.5); | |
this.drawHex(canvas, [posX, posY], [col, row]); | |
} | |
} | |
} | |
HexMap.prototype.findHex = function(position) | |
{ | |
var mX = position[0]; | |
var mY =position[1]; | |
var vCol = parseInt(mX / (this.$_hexsize * 1.5)); | |
var tCol = parseInt(vCol / 2); | |
var vRow = parseInt((mY + this.$_radius * (~vCol & 1)) / this.$_radius); | |
var tRow; | |
if(vCol & 1) | |
{ | |
tRow = vRow - 1; | |
} | |
else | |
{ | |
tRow = vRow - 2; | |
} | |
//Woof. | |
posY = this.$_y_offset + this.$_radius * (vCol & 1) - this.$_radius * (vCol & 1) + tRow * this.$_radius; | |
posX = (tRow & 1) * (this.$_hexsize * 1.5) + this.$_x_offset + 2 * tCol * (this.$_hexsize * 1.5); | |
if((vCol <= this.columns) && (tRow <= this.rows)) | |
{ | |
return [posX, posY]; | |
} | |
return false; | |
} | |
HexMap.prototype.drawHex = function(canvas, position, options) | |
{ | |
var defaults = { | |
strokeStyle: 'black', | |
strokeWidth: 1, | |
x: position[0] , y: position[1], | |
radius: this.$_radius, | |
sides: 6 | |
}; | |
var options = $.extend(defaults, options); | |
canvas.drawPolygon(options); | |
} | |
})(); |
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