Created
October 25, 2013 16:01
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#include <iostream> | |
#include <GL/glut.h> | |
using namespace std; | |
unsigned char get_col[50][50][3]; | |
void init(void) | |
{ | |
glClearColor(1.0, 0.0, 0.0, 0.0); | |
// glClear(GL_COLOR_BUFFER_BIT); | |
glMatrixMode(GL_PROJECTION); | |
glOrtho(0.0,100.0,0.0,100.0,0.0,100.0); | |
} | |
void readbuffervalue(GLint start, GLint end) | |
{ | |
for(int i=start; i<=end; i++){ | |
for(int j=start; j<=end; j++){ | |
glReadPixels(i, j, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, get_col[i][j]); | |
}}} | |
bool checkcolor(GLint x, GLint y) | |
{ | |
int r = get_col[x][y][0]; | |
int g = get_col[x][y][1]; | |
int b = get_col[x][y][2]; | |
if((r!=255)&&(g==255)&&(b!=255)) | |
return true; | |
else | |
return false; | |
} | |
void putpoint(int x, int y) | |
{ | |
get_col[x][y][0] = 0; | |
get_col[x][y][1] = 0; | |
get_col[x][y][2] = 255; | |
glColor3f(0.0,0.0,1.0); | |
glPointSize(2); | |
glBegin(GL_POINTS); | |
glVertex2i(x,y); | |
glEnd(); | |
glFlush(); | |
} | |
void filling(int x, int y) | |
{ | |
bool value = checkcolor(x,y); | |
if(value == true) | |
{putpoint(x,y); | |
filling(x+1,y); | |
filling(x-1,y); | |
filling(x,y+1); | |
filling(x,y-1); | |
}} | |
void displayfunc() | |
{ | |
glClear(GL_COLOR_BUFFER_BIT); | |
glColor3f(0.0,1.0,0.0); | |
glRecti(0,0,50,50); | |
glFlush(); | |
readbuffervalue(0,49); | |
filling(40,40); | |
glFlush(); | |
} | |
int main(int argc, char **argv) | |
{ | |
glutInit(&argc, argv); | |
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); | |
glutInitWindowSize(300,300); | |
glutInitWindowPosition(100,100); | |
glutCreateWindow("color-filling"); | |
init(); | |
glutDisplayFunc(displayfunc); | |
glutMainLoop(); | |
return 0; | |
} |
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#include <iostream> | |
#include <GL/glut.h> | |
using namespace std; | |
unsigned char pick_col[50][50][3]; | |
void init(void) | |
{ | |
glClearColor(1.0,0.0,0.0,0.0); | |
glMatrixMode(GL_PROJECTION); | |
glOrtho(0.0,100.0,0.0,100.0,0.0,100.0); | |
} | |
void readAllToBuffer( GLint _start, GLint _end ) | |
{ | |
for (int i=_start;i<_end;i++) | |
{ | |
for (int j=_start;j<_end;j++) | |
{ | |
glReadPixels(i , j , 1 , 1 , GL_RGB , GL_UNSIGNED_BYTE , pick_col[i][j]); | |
} | |
} | |
} | |
bool getpixelcolor(GLint x, GLint y) | |
{ | |
int r,g,b; | |
r = pick_col[x][y][0]; | |
g = pick_col[x][y][1]; | |
b = pick_col[x][y][2]; | |
//cout<<"b:"<<b<<"\r\n"; | |
if ((r!=255)&&(b!=255)&&(g==255))//g==1 | |
{ | |
return true; | |
} | |
else | |
{ | |
return false; | |
} | |
} | |
void PutPoint( int x, int y ) | |
{ | |
pick_col[x][y][0]=0; | |
pick_col[x][y][1]=0; | |
pick_col[x][y][2]=255; | |
glPointSize(2); | |
glBegin (GL_POINTS); | |
glColor3f (0.0,0.0,1.0); | |
glVertex2i (x,y); | |
glEnd(); | |
// glFlush(); | |
} | |
void Filling(int x,int y) | |
{ | |
bool Value=getpixelcolor(x,y); | |
if (Value==true) | |
{ | |
PutPoint(x, y); | |
Filling (x+1,y); | |
Filling (x-1,y); | |
Filling (x,y+1); | |
Filling (x,y-1); | |
} | |
} | |
void displayfnc() | |
{ glClear(GL_COLOR_BUFFER_BIT); | |
glColor3f(0.0,1.0,0.0); | |
glRecti(0,0,50,50); | |
glFlush(); | |
readAllToBuffer(0, 49); | |
Filling(40,40); | |
glFlush(); | |
} | |
/* void Timer(int extra) | |
{ | |
glutPostRedisplay(); | |
glutTimerFunc(30,Timer,0); | |
}*/ | |
int main(int argc, char** argv) | |
{ | |
glutInit(&argc, argv); | |
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); | |
glutInitWindowSize(300,300); | |
glutInitWindowPosition(10, 10); | |
glutCreateWindow("BoundaryFill"); | |
init(); | |
glutDisplayFunc(displayfnc); | |
//glutTimerFunc(10,Timer,0); | |
glutMainLoop(); | |
return 0; | |
} |
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