This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <sourcemod> | |
#include <sdktools> | |
#pragma semicolon 1 | |
#pragma newdecls required | |
public void OnPluginStart() | |
{ | |
RegAdminCmd("sm_endround", Command_EndRound, ADMFLAG_ROOT); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <sourcemod> | |
#include <cstrike> | |
#pragma semicolon 1 | |
#pragma newdecls required | |
public void OnPluginStart() | |
{ | |
RegAdminCmd("sm_endround", Command_EndRound, ADMFLAG_ROOT); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <sourcemod> | |
#include <sdktools> | |
public void OnMapStart ( ) | |
{ | |
int ent; | |
static int FogIndex = -1; | |
ent = FindEntityByClassname(-1, "light_environment"); | |
if (ent != -1) | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <cstrike> | |
#include <sourcemod> | |
#include <warmod> | |
/* Handles to convars used by plugin */ | |
ConVar sm_matchkick_bantime; | |
ConVar sm_matchkick_minplayer; | |
public Plugin:myinfo = { | |
name = "Matchkick for warmod", |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[21:04] | |
кα¢zσяєк: | |
Hey mate ! do you have time to play now ? | |
[21:04] | |
shanapu: | |
just send me your scam link | |
[21:04] | |
кα¢zσяєк: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <sourcemod> | |
ConVar gc_iInt; | |
ConVar gc_iInt2; | |
public void OnPluginStart() | |
{ | |
// Console Variables | |
gc_iInt = CreateConVar("my_int_value", "100", "Description", _, true, 0.0, true, 1000.0); //0.0 min value - 1000.0 maxvalue |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public Plugin myinfo = | |
{ | |
name = "TimeLeft", | |
description = "", | |
author = "? edit by shanapu", | |
version = "1.2.0", | |
url = "" | |
}; | |
public void OnMapStart() |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
if (gc_bWarden.BoolValue && gp_bMyJBWarden && warden_iswarden(client)) | |
{ | |
/* | |
if (gp_bMyWeapons) | |
{ | |
if (MyWeapons_GetTeamStatus(CS_TEAM_CT)) | |
{ | |
Format(menuinfo, sizeof(menuinfo), "%T", "menu_guns", client); | |
mainmenu.AddItem("guns", menuinfo); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/************************************************************************** | |
* * | |
* Colored Chat Functions for CS:GO * | |
* Author: exvel, Editor: Popoklopsi, Powerlord, Zipcore, Bara * | |
* Version: 2.0.1 * | |
* * | |
**************************************************************************/ | |
#if defined _csgocolors_included | |
#endinput |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
models/weapons/w_knife_default_ct.mdl | |
Failed to set custom material for 'knife_widowmaker', no matching material name found on model models/weapons/w_knife_default_ct.mdl | |
Failed to set custom material for 'knife_widowmaker', no matching material name found on model models/weapons/w_knife_default_ct.mdl | |
Failed to set custom material for 'knife_widowmaker', no matching material name found on model models/weapons/w_knife_default_ct.mdl | |
Failed to set custom material for 'knife_widowmaker', no matching material name found on model models/weapons/w_knife_default_ct.mdl | |
Failed to set custom material for 'knife_widowmaker', no matching material name found on model models/weapons/w_knife_default_ct.mdl | |
Failed to set custom material for 'knife_widowmaker', no matching material name found on model models/weapons/w_knife_default_ct.mdl | |
Failed to set custom material for 'knife_widowmaker', no matching material name found on model models/weapons/w_knife_default_ct.mdl | |
Failed to set custom material for 'knife_widowmaker', n |
NewerOlder