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Created September 21, 2018 06:37
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Android Dev Notes
Kotlin, Java, C++
1. App components (entry points of app):
- Activity
- Service
- Broadcast receiver
- Content Provider
2. Activity (UI)
- Represents a single screen
- One app can have multiple activities, each is an different interface
- Other apps can start any activities if allowed
- "Activity" class
3. Service
- No interface, run in background for long-running operations
- Can bind with Activity (or processes)
- Lower chance being killed if bound to an important process
- Two types (based on user awareness):
- User aware (e.g. Music): foregroud with a notification
- Not user aware (e.g. GDrive sync): higher chance being killed by the system
- "Service" class
4. Broadcast receiver
- Receive events outside a regular user flow
- Even when the app is not running
- System broadcasts, app broadcasts
- Can create a status bar notification
- Can be just a gateway to other components to do a small amount of work
- "BroadcastReceiver" class, broadcasts are just "Intent"s
5. Content provider
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