Skip to content

Instantly share code, notes, and snippets.

@shdwjk shdwjk/IsGMModule
Last active Aug 29, 2015

Embed
What would you like to do?
Roll20: IsGM module -- adds a function, isGM(id), which returns true for gms and false for players. GM database is built in the state object automatically as players and gms send chat messages.
// GIST: https://gist.github.com/shdwjk/8d5bb062abab18463625
var IsGMModule = IsGMModule || {
version: 0.6,
active: true,
reset_password: "swordfish",
CheckInstall: function() {
var players = findObjs({_type:"player"});
if( ! _.has(state,'IsGM') || ! _.has(state.IsGM,'version') || state.IsGM.version != IsGMModule.version )
{
state.IsGM={
version: IsGMModule.version,
gms: [],
players: [],
unknown: []
};
}
state.IsGM.unknown=_.difference(
_.pluck(players,'id'),
state.IsGM.gms,
state.IsGM.players
);
IsGMModule.active = (state.IsGM.unknown.length>0);
},
IsGM: function(id) {
return _.contains(state.IsGM.gms,id);
},
HandleMessages: function(msg)
{
if(msg.type != "api")
{
if(IsGMModule.active && msg.playerid != 'API')
{
if(_.contains(state.IsGM.unknown, msg.playerid))
{
var player=getObj('player',msg.playerid);
if("" == player.get('speakingas') || 'player|'+msg.playerid == player.get('speakingas'))
{
if(msg.who == player.get('_displayname'))
{
state.IsGM.players.push(msg.playerid);
}
else
{
state.IsGM.gms.push(msg.playerid);
sendChat('IsGM','/w gm '+player.get('_displayname')+' is now flagged as a GM.')
}
state.IsGM.unknown=_.without(state.IsGM.unknown,msg.playerid);
IsGMModule.active = (state.IsGM.unknown.length>0);
}
}
}
}
else
{
var tokenized = msg.content.split(" ");
var command = tokenized[0];
switch(command)
{
case '!reset-isgm':
if(isGM(msg.playerid) || (tokenized.length>1 && tokenized[1] == IsGMModule.reset_password))
{
delete state.IsGM;
IsGMModule.CheckInstall();
sendChat('IsGM','/w gm IsGM data reset.');
}
else
{
var who=getObj('player',msg.playerid).get('_displayname').split(' ')[0];
sendChat('IsGM','/w '+who+' ('+who+')Only GMs may reset the IsGM data.'
+'If you are a GM you can reset by specifying the reset password from'
+'the top of the IsGM script as an argument to !reset-isgm')
}
break;
}
}
},
RegisterEventHandlers: function(){
on('chat:message',IsGMModule.HandleMessages);
},
};
on('ready',function(){
IsGMModule.CheckInstall();
IsGMModule.RegisterEventHandlers();
});
var isGM = isGM || function(id) {
return IsGMModule.IsGM(id);
};
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.