Created
September 24, 2016 15:39
-
-
Save shinchiro/0bff60464a2e69f6110631a711375023 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
From e609a32347ad40cab781c24c039e3704d141e3e7 Mon Sep 17 00:00:00 2001 | |
From: shinchiro <shinchiro@users.noreply.github.com> | |
Date: Fri, 16 Sep 2016 07:43:36 +0800 | |
Subject: [PATCH] Add makefile and pkgconfig file | |
Custom Makefile originally made by rossy & RiCON | |
--- | |
Makefile | 444 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
libEGL.pc.in | 10 ++ | |
2 files changed, 454 insertions(+) | |
create mode 100644 Makefile | |
create mode 100644 libEGL.pc.in | |
diff --git a/Makefile b/Makefile | |
new file mode 100644 | |
index 0000000..52b9293 | |
--- /dev/null | |
+++ b/Makefile | |
@@ -0,0 +1,444 @@ | |
+VERSION = 0.0.0 | |
+CXX ?= g++ | |
+AR ?= ar | |
+RANLIB ?= ranlib | |
+INSTALL ?= install | |
+ | |
+SHELL ?= /bin/bash | |
+PREFIX ?= /usr/local | |
+BINDIR ?= $(PREFIX)/bin | |
+LIBDIR ?= $(PREFIX)/lib | |
+INCLUDEDIR ?= $(PREFIX)/include | |
+ | |
+DEFS := -DUNICODE -D_UNICODE -DANGLE_ENABLE_D3D9 -DANGLE_ENABLE_D3D11 -DANGLE_ENABLE_OPENGL -DANGLE_ENABLE_VULKAN \ | |
+ -DANGLE_TRANSLATOR_STATIC -DANGLE_ENABLE_HLSL -DANGLE_ENABLE_ESSL -DANGLE_ENABLE_GLSL \ | |
+ -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES -DLIBANGLE_IMPLEMENTATION -DGL_APICALL= \ | |
+ -DEGLAPI= $(DEFS) | |
+LIBEGL_DEFS = -DLIBEGL_IMPLEMENTATION | |
+LIBGLESv2_DEFS = -DLIBGLESV2_IMPLEMENTATION | |
+CPPFLAGS := -Isrc -Iinclude -Isrc/third_party/khronos -Isrc/common/third_party/numerics $(CPPFLAGS) | |
+CXXFLAGS := -std=c++11 -fpermissive -msse2 -O2 -Wno-deprecated-declarations \ | |
+ -Wno-conversion-null $(CXXFLAGS) | |
+DEPFLAGS = -MMD -MP | |
+LIBGLESv2_LIBS = -ldxguid -ld3d9 | |
+LIBEGL_LIBS = | |
+LIBGLESv2_LDFLAGS = -Wl,--out-implib,libGLESv2.dll.a | |
+LIBEGL_LDFLAGS = -Wl,--out-implib,libEGL.dll.a | |
+ | |
+angle_translator_lib_sources = \ | |
+ src/compiler/translator/AddAndTrueToLoopCondition.o \ | |
+ src/compiler/translator/BuiltInFunctionEmulator.o \ | |
+ src/compiler/translator/BreakVariableAliasingInInnerLoops.o \ | |
+ src/compiler/translator/Cache.o \ | |
+ src/compiler/translator/CallDAG.o \ | |
+ src/compiler/translator/CodeGen.o \ | |
+ src/compiler/translator/Compiler.o \ | |
+ src/compiler/translator/ConstantUnion.o \ | |
+ src/compiler/translator/DeferGlobalInitializers.o \ | |
+ src/compiler/translator/Diagnostics.o \ | |
+ src/compiler/translator/DirectiveHandler.o \ | |
+ src/compiler/translator/EmulateGLFragColorBroadcast.o \ | |
+ src/compiler/translator/EmulatePrecision.o \ | |
+ src/compiler/translator/ExpandIntegerPowExpressions.o \ | |
+ src/compiler/translator/FlagStd140Structs.o \ | |
+ src/compiler/translator/ForLoopUnroll.o \ | |
+ src/compiler/translator/InfoSink.o \ | |
+ src/compiler/translator/Initialize.o \ | |
+ src/compiler/translator/InitializeDll.o \ | |
+ src/compiler/translator/InitializeParseContext.o \ | |
+ src/compiler/translator/InitializeVariables.o \ | |
+ src/compiler/translator/IntermNode.o \ | |
+ src/compiler/translator/IntermTraverse.o \ | |
+ src/compiler/translator/Intermediate.o \ | |
+ src/compiler/translator/LoopInfo.o \ | |
+ src/compiler/translator/Operator.o \ | |
+ src/compiler/translator/ParseContext.o \ | |
+ src/compiler/translator/PoolAlloc.o \ | |
+ src/compiler/translator/PruneEmptyDeclarations.o \ | |
+ src/compiler/translator/QualifierTypes.o \ | |
+ src/compiler/translator/RecordConstantPrecision.o \ | |
+ src/compiler/translator/RegenerateStructNames.o \ | |
+ src/compiler/translator/RemovePow.o \ | |
+ src/compiler/translator/RewriteDoWhile.o \ | |
+ src/compiler/translator/RewriteTexelFetchOffset.o \ | |
+ src/compiler/translator/ScalarizeVecAndMatConstructorArgs.o \ | |
+ src/compiler/translator/SearchSymbol.o \ | |
+ src/compiler/translator/SymbolTable.o \ | |
+ src/compiler/translator/Types.o \ | |
+ src/compiler/translator/UnfoldShortCircuitAST.o \ | |
+ src/compiler/translator/ValidateGlobalInitializer.o \ | |
+ src/compiler/translator/ValidateLimitations.o \ | |
+ src/compiler/translator/ValidateMaxParameters.o \ | |
+ src/compiler/translator/ValidateOutputs.o \ | |
+ src/compiler/translator/ValidateSwitch.o \ | |
+ src/compiler/translator/VariableInfo.o \ | |
+ src/compiler/translator/VariablePacker.o \ | |
+ src/compiler/translator/blocklayout.o \ | |
+ src/compiler/translator/glslang_lex.o \ | |
+ src/compiler/translator/glslang_tab.o \ | |
+ src/compiler/translator/intermOut.o \ | |
+ src/compiler/translator/util.o \ | |
+ src/third_party/compiler/ArrayBoundsClamper.o | |
+angle_translator_lib_essl_sources = \ | |
+ src/compiler/translator/OutputESSL.o \ | |
+ src/compiler/translator/TranslatorESSL.o | |
+angle_translator_lib_glsl_sources = \ | |
+ src/compiler/translator/BuiltInFunctionEmulatorGLSL.o \ | |
+ src/compiler/translator/ExtensionGLSL.o \ | |
+ src/compiler/translator/OutputGLSL.o \ | |
+ src/compiler/translator/OutputGLSLBase.o \ | |
+ src/compiler/translator/TranslatorGLSL.o \ | |
+ src/compiler/translator/VersionGLSL.o | |
+angle_translator_lib_hlsl_sources = \ | |
+ src/compiler/translator/AddDefaultReturnStatements.o \ | |
+ src/compiler/translator/ArrayReturnValueToOutParameter.o \ | |
+ src/compiler/translator/ASTMetadataHLSL.o \ | |
+ src/compiler/translator/blocklayoutHLSL.o \ | |
+ src/compiler/translator/BuiltInFunctionEmulatorHLSL.o \ | |
+ src/compiler/translator/IntermNodePatternMatcher.o \ | |
+ src/compiler/translator/OutputHLSL.o \ | |
+ src/compiler/translator/RemoveDynamicIndexing.o \ | |
+ src/compiler/translator/RemoveSwitchFallThrough.o \ | |
+ src/compiler/translator/RewriteElseBlocks.o \ | |
+ src/compiler/translator/SeparateArrayInitialization.o \ | |
+ src/compiler/translator/SeparateDeclarations.o \ | |
+ src/compiler/translator/SeparateExpressionsReturningArrays.o \ | |
+ src/compiler/translator/SimplifyLoopConditions.o \ | |
+ src/compiler/translator/SplitSequenceOperator.o \ | |
+ src/compiler/translator/StructureHLSL.o \ | |
+ src/compiler/translator/TextureFunctionHLSL.o \ | |
+ src/compiler/translator/TranslatorHLSL.o \ | |
+ src/compiler/translator/UnfoldShortCircuitToIf.o \ | |
+ src/compiler/translator/UniformHLSL.o \ | |
+ src/compiler/translator/UtilsHLSL.o | |
+angle_preprocessor_sources = \ | |
+ src/compiler/preprocessor/DiagnosticsBase.o \ | |
+ src/compiler/preprocessor/DirectiveHandlerBase.o \ | |
+ src/compiler/preprocessor/DirectiveParser.o \ | |
+ src/compiler/preprocessor/ExpressionParser.o \ | |
+ src/compiler/preprocessor/Input.o \ | |
+ src/compiler/preprocessor/Lexer.o \ | |
+ src/compiler/preprocessor/Macro.o \ | |
+ src/compiler/preprocessor/MacroExpander.o \ | |
+ src/compiler/preprocessor/Preprocessor.o \ | |
+ src/compiler/preprocessor/Token.o \ | |
+ src/compiler/preprocessor/Tokenizer.o | |
+libangle_common_sources = \ | |
+ src/common/Float16ToFloat32.o \ | |
+ src/common/MemoryBuffer.o \ | |
+ src/common/angleutils.o \ | |
+ src/common/debug.o \ | |
+ src/common/mathutil.o \ | |
+ src/common/string_utils.o \ | |
+ src/common/tls.o \ | |
+ src/common/utilities.o | |
+libangle_image_util_sources = \ | |
+ src/image_util/copyimage.o \ | |
+ src/image_util/imageformats.o \ | |
+ src/image_util/loadimage.o \ | |
+ src/image_util/loadimage_etc.o | |
+libangle_sources = \ | |
+ src/common/event_tracer.o \ | |
+ src/libANGLE/AttributeMap.o \ | |
+ src/libANGLE/Buffer.o \ | |
+ src/libANGLE/Caps.o \ | |
+ src/libANGLE/Compiler.o \ | |
+ src/libANGLE/Config.o \ | |
+ src/libANGLE/Context.o \ | |
+ src/libANGLE/ContextState.o \ | |
+ src/libANGLE/Debug.o \ | |
+ src/libANGLE/Device.o \ | |
+ src/libANGLE/Display.o \ | |
+ src/libANGLE/Error.o \ | |
+ src/libANGLE/Fence.o \ | |
+ src/libANGLE/Framebuffer.o \ | |
+ src/libANGLE/FramebufferAttachment.o \ | |
+ src/libANGLE/HandleAllocator.o \ | |
+ src/libANGLE/HandleRangeAllocator.o \ | |
+ src/libANGLE/Image.o \ | |
+ src/libANGLE/ImageIndex.o \ | |
+ src/libANGLE/IndexRangeCache.o \ | |
+ src/libANGLE/Path.o \ | |
+ src/libANGLE/Platform.o \ | |
+ src/libANGLE/Program.o \ | |
+ src/libANGLE/Query.o \ | |
+ src/libANGLE/Renderbuffer.o \ | |
+ src/libANGLE/ResourceManager.o \ | |
+ src/libANGLE/Sampler.o \ | |
+ src/libANGLE/Shader.o \ | |
+ src/libANGLE/State.o \ | |
+ src/libANGLE/Stream.o \ | |
+ src/libANGLE/Surface.o \ | |
+ src/libANGLE/Texture.o \ | |
+ src/libANGLE/TransformFeedback.o \ | |
+ src/libANGLE/Uniform.o \ | |
+ src/libANGLE/VertexArray.o \ | |
+ src/libANGLE/VertexAttribute.o \ | |
+ src/libANGLE/angletypes.o \ | |
+ src/libANGLE/formatutils.o \ | |
+ src/libANGLE/queryconversions.o \ | |
+ src/libANGLE/renderer/ContextImpl.o \ | |
+ src/libANGLE/renderer/DeviceImpl.o \ | |
+ src/libANGLE/renderer/DisplayImpl.o \ | |
+ src/libANGLE/renderer/Format_autogen.o \ | |
+ src/libANGLE/renderer/Format.o \ | |
+ src/libANGLE/renderer/SurfaceImpl.o \ | |
+ src/libANGLE/renderer/TextureImpl.o \ | |
+ src/libANGLE/renderer/load_functions_table_autogen.o \ | |
+ src/libANGLE/renderer/renderer_utils.o \ | |
+ src/libANGLE/signal_utils.o \ | |
+ src/libANGLE/validationEGL.o \ | |
+ src/libANGLE/validationES.o \ | |
+ src/libANGLE/validationES2.o \ | |
+ src/libANGLE/validationES3.o \ | |
+ src/libANGLE/validationES31.o \ | |
+ src/third_party/murmurhash/MurmurHash3.o | |
+libangle_d3d_shared_sources = \ | |
+ src/libANGLE/renderer/d3d/BufferD3D.o \ | |
+ src/libANGLE/renderer/d3d/CompilerD3D.o \ | |
+ src/libANGLE/renderer/d3d/DeviceD3D.o \ | |
+ src/libANGLE/renderer/d3d/DisplayD3D.o \ | |
+ src/libANGLE/renderer/d3d/DynamicHLSL.o \ | |
+ src/libANGLE/renderer/d3d/EGLImageD3D.o \ | |
+ src/libANGLE/renderer/d3d/FramebufferD3D.o \ | |
+ src/libANGLE/renderer/d3d/HLSLCompiler.o \ | |
+ src/libANGLE/renderer/d3d/ImageD3D.o \ | |
+ src/libANGLE/renderer/d3d/IndexBuffer.o \ | |
+ src/libANGLE/renderer/d3d/IndexDataManager.o \ | |
+ src/libANGLE/renderer/d3d/NativeWindowD3D.o \ | |
+ src/libANGLE/renderer/d3d/ProgramD3D.o \ | |
+ src/libANGLE/renderer/d3d/RenderbufferD3D.o \ | |
+ src/libANGLE/renderer/d3d/RendererD3D.o \ | |
+ src/libANGLE/renderer/d3d/RenderTargetD3D.o \ | |
+ src/libANGLE/renderer/d3d/ShaderD3D.o \ | |
+ src/libANGLE/renderer/d3d/ShaderExecutableD3D.o \ | |
+ src/libANGLE/renderer/d3d/SurfaceD3D.o \ | |
+ src/libANGLE/renderer/d3d/TextureD3D.o \ | |
+ src/libANGLE/renderer/d3d/VaryingPacking.o \ | |
+ src/libANGLE/renderer/d3d/VertexBuffer.o \ | |
+ src/libANGLE/renderer/d3d/VertexDataManager.o | |
+libangle_d3d9_sources = \ | |
+ src/libANGLE/renderer/d3d/d3d9/Blit9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/Buffer9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/Context9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/Fence9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/formatutils9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/Framebuffer9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/Image9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/NativeWindow9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/Query9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/Renderer9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/renderer9_utils.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/RenderTarget9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/StateManager9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/SwapChain9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/TextureStorage9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.o \ | |
+ src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.o | |
+libangle_d3d11_sources = \ | |
+ src/libANGLE/renderer/d3d/d3d11/Blit11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/Buffer11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/Clear11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/Context11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/Fence11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/formatutils11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/Framebuffer11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/Image11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/Query11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/Renderer11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/renderer11_utils.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/RenderStateCache.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/RenderTarget11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/StateManager11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/StreamProducerNV12.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/SwapChain11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/TextureStorage11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/Trim11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/texture_format_table.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/VertexArray11.o \ | |
+ src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.o | |
+libangle_d3d11_win32_sources = \ | |
+ src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.o \ | |
+ src/third_party/systeminfo/SystemInfo.o | |
+libglesv2_sources = \ | |
+ src/libGLESv2/entry_points_egl.o \ | |
+ src/libGLESv2/entry_points_egl_ext.o \ | |
+ src/libGLESv2/entry_points_gles_2_0.o \ | |
+ src/libGLESv2/entry_points_gles_2_0_ext.o \ | |
+ src/libGLESv2/entry_points_gles_3_0.o \ | |
+ src/libGLESv2/entry_points_gles_3_1.o \ | |
+ src/libGLESv2/global_state.o \ | |
+ src/libGLESv2/libGLESv2.o | |
+libangle_gl_sources = \ | |
+ src/libANGLE/renderer/gl/BlitGL.o \ | |
+ src/libANGLE/renderer/gl/BufferGL.o \ | |
+ src/libANGLE/renderer/gl/CompilerGL.o \ | |
+ src/libANGLE/renderer/gl/ContextGL.o \ | |
+ src/libANGLE/renderer/gl/DisplayGL.o \ | |
+ src/libANGLE/renderer/gl/FenceNVGL.o \ | |
+ src/libANGLE/renderer/gl/FenceSyncGL.o \ | |
+ src/libANGLE/renderer/gl/FramebufferGL.o \ | |
+ src/libANGLE/renderer/gl/FunctionsGL.o \ | |
+ src/libANGLE/renderer/gl/PathGL.o \ | |
+ src/libANGLE/renderer/gl/ProgramGL.o \ | |
+ src/libANGLE/renderer/gl/QueryGL.o \ | |
+ src/libANGLE/renderer/gl/RenderbufferGL.o \ | |
+ src/libANGLE/renderer/gl/RendererGL.o \ | |
+ src/libANGLE/renderer/gl/SamplerGL.o \ | |
+ src/libANGLE/renderer/gl/ShaderGL.o \ | |
+ src/libANGLE/renderer/gl/StateManagerGL.o \ | |
+ src/libANGLE/renderer/gl/SurfaceGL.o \ | |
+ src/libANGLE/renderer/gl/TextureGL.o \ | |
+ src/libANGLE/renderer/gl/TransformFeedbackGL.o \ | |
+ src/libANGLE/renderer/gl/VertexArrayGL.o \ | |
+ src/libANGLE/renderer/gl/formatutilsgl.o \ | |
+ src/libANGLE/renderer/gl/renderergl_utils.o | |
+libangle_gl_wgl_sources = \ | |
+ src/libANGLE/renderer/gl/wgl/DisplayWGL.o \ | |
+ src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.o \ | |
+ src/libANGLE/renderer/gl/wgl/FunctionsWGL.o \ | |
+ src/libANGLE/renderer/gl/wgl/PbufferSurfaceWGL.o \ | |
+ src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.o \ | |
+ src/libANGLE/renderer/gl/wgl/wgl_utils.o | |
+libangle_vulkan_sources = \ | |
+ src/libANGLE/renderer/vulkan/BufferVk.o \ | |
+ src/libANGLE/renderer/vulkan/CompilerVk.o \ | |
+ src/libANGLE/renderer/vulkan/ContextVk.o \ | |
+ src/libANGLE/renderer/vulkan/DeviceVk.o \ | |
+ src/libANGLE/renderer/vulkan/DisplayVk.o \ | |
+ src/libANGLE/renderer/vulkan/FenceNVVk.o \ | |
+ src/libANGLE/renderer/vulkan/FenceSyncVk.o \ | |
+ src/libANGLE/renderer/vulkan/FramebufferVk.o \ | |
+ src/libANGLE/renderer/vulkan/ImageVk.o \ | |
+ src/libANGLE/renderer/vulkan/ProgramVk.o \ | |
+ src/libANGLE/renderer/vulkan/QueryVk.o \ | |
+ src/libANGLE/renderer/vulkan/RenderbufferVk.o \ | |
+ src/libANGLE/renderer/vulkan/RendererVk.o \ | |
+ src/libANGLE/renderer/vulkan/SamplerVk.o \ | |
+ src/libANGLE/renderer/vulkan/ShaderVk.o \ | |
+ src/libANGLE/renderer/vulkan/SurfaceVk.o \ | |
+ src/libANGLE/renderer/vulkan/TextureVk.o \ | |
+ src/libANGLE/renderer/vulkan/TransformFeedbackVk.o \ | |
+ src/libANGLE/renderer/vulkan/VertexArrayVk.o \ | |
+ | |
+LIBGLESv2_OBJ = \ | |
+ src/compiler/translator/ShaderLang.o \ | |
+ src/compiler/translator/ShaderVars.o \ | |
+ $(angle_translator_lib_sources) \ | |
+ $(angle_translator_lib_essl_sources) \ | |
+ $(angle_translator_lib_glsl_sources) \ | |
+ $(angle_translator_lib_hlsl_sources) \ | |
+ $(angle_preprocessor_sources) \ | |
+ $(libangle_common_sources) \ | |
+ $(libangle_image_util_sources) \ | |
+ $(libangle_sources) \ | |
+ $(libangle_d3d_shared_sources) \ | |
+ $(libangle_d3d9_sources) \ | |
+ $(libangle_d3d11_sources) \ | |
+ $(libangle_d3d11_win32_sources) \ | |
+ $(libglesv2_sources) \ | |
+ $(libangle_gl_sources) \ | |
+ $(libangle_gl_wgl_sources) \ | |
+ $(libangle_vulkan_sources) | |
+ | |
+LIBGLESv2_DEP = $(LIBGLESv2_OBJ:.o=.d) | |
+LIBEGL_OBJ = src/libEGL/libEGL.egl.o | |
+LIBEGL_DEP = $(LIBEGL_OBJ:.o=.d) | |
+PCDEFS = -DGL_APICALL= -DEGLAPI= | |
+ | |
+ifneq ($(SHARED),) | |
+ TARGET = libEGL.dll | |
+else | |
+ TARGET = libEGL.a libGLESv2.a | |
+ DEFS += -DLIBGLESV2_EXPORT_H_ -DANGLE_EXPORT= | |
+endif | |
+ | |
+all: $(TARGET) | |
+.PHONY: all | |
+ | |
+-include $(LIBGLESv2_DEP) $(LIBEGL_DEP) | |
+ | |
+src/id: | |
+ mkdir -p $@ | |
+ | |
+src/id/commit.h: src/commit.h | src/id | |
+ printf '#define ANGLE_COMMIT_HASH "%s"\n' '$(shell git rev-parse --short=12 @{u})' >$@ | |
+ printf '#define ANGLE_COMMIT_HASH_SIZE 12\n' >>$@ | |
+ printf '#define ANGLE_COMMIT_DATE "%s"\n' '$(shell git show -s --format=%ci @{u})' >>$@ | |
+ | |
+%.o: %.cpp src/id/commit.h | |
+ $(CXX) -c -o $@ $(CPPFLAGS) $(DEFS) $(LIBGLESv2_DEFS) $(CXXFLAGS) $(DEPFLAGS) $< | |
+ | |
+%.egl.o: %.cpp src/id/commit.h | |
+ $(CXX) -c -o $@ $(CPPFLAGS) $(DEFS) $(LIBEGL_DEFS) $(CXXFLAGS) $(DEPFLAGS) $< | |
+ | |
+libGLESv2.dll: $(LIBGLESv2_OBJ) | |
+ $(CXX) -shared -o $@ $(LDFLAGS) $(LIBGLESv2_LDFLAGS) $(LIBGLESv2_OBJ) $(LIBS) $(LIBGLESv2_LIBS) | |
+ | |
+libGLESv2.a: $(LIBGLESv2_OBJ) | |
+ $(AR) rcs $@ $(LIBGLESv2_OBJ) | |
+ $(RANLIB) $@ | |
+ | |
+libEGL.dll: libGLESv2.dll $(LIBEGL_OBJ) | |
+ $(CXX) -shared -o $@ $(LDFLAGS) $(LIBEGL_LDFLAGS) $(LIBEGL_OBJ) $(LIBS) $(LIBEGL_LIBS) libGLESv2.dll.a | |
+ | |
+libEGL.a: $(LIBEGL_OBJ) | |
+ $(AR) rcs $@ $(LIBEGL_OBJ) | |
+ $(RANLIB) $@ | |
+ | |
+clean: | |
+ -rm -f $(LIBGLESv2_OBJ) $(LIBGLESv2_DEP) $(LIBEGL_OBJ) $(LIBEGL_DEP) | |
+ -rm -f libGLESv2.dll libEGL.dll libGLESv2.dll.a libEGL.dll.a libGLESv2.a libEGL.a libEGL.pc | |
+ -rm -f src/id/commit.h | |
+ -rmdir src/id | |
+.PHONY: clean | |
+ | |
+.PHONY: libEGL.pc | |
+libEGL.pc: libEGL.pc.in | |
+ sed 's,%PREFIX%,$(PREFIX),;s,%LIBDIR%,$(LIBDIR),;s,%INCLUDEDIR%,$(INCLUDEDIR),;s,%VERSION%,$(VERSION),;s,%CFLAGS%,$(PCDEFS),' $< > $@ | |
+ | |
+install: $(TARGET) libEGL.pc | |
+ $(INSTALL) -d $(INCLUDEDIR)/{EGL,GLES{2,3},GLSLANG,KHR,platform} | |
+ $(INSTALL) -d $(BINDIR) | |
+ $(INSTALL) -d $(LIBDIR) | |
+ $(INSTALL) -d $(LIBDIR)/pkgconfig | |
+ $(INSTALL) -m 644 include/EGL/*.h $(INCLUDEDIR)/EGL | |
+ $(INSTALL) -m 644 include/GLES2/*.h $(INCLUDEDIR)/GLES2 | |
+ $(INSTALL) -m 644 include/GLES3/*.h $(INCLUDEDIR)/GLES3 | |
+ $(INSTALL) -m 644 include/GLSLANG/*.h $(INCLUDEDIR)/GLSLANG | |
+ $(INSTALL) -m 644 include/KHR/*.h $(INCLUDEDIR)/KHR | |
+ $(INSTALL) -m 644 include/platform/Platform.h $(INCLUDEDIR)/platform | |
+ $(INSTALL) -m 644 include/angle_gl.h $(INCLUDEDIR) | |
+ $(INSTALL) -m 644 libEGL.pc $(LIBDIR)/pkgconfig | |
+ifneq ($(SHARED),) | |
+ $(INSTALL) -m 644 libEGL.dll libGLESv2.dll $(BINDIR) | |
+ $(INSTALL) -m 644 libEGL.dll.a libGLESv2.dll.a $(LIBDIR) | |
+else | |
+ $(INSTALL) -m 644 libEGL.a libGLESv2.a $(LIBDIR) | |
+endif | |
+ | |
+uninstall: | |
+ -rm -f $(BINDIR)/lib{EGL,GLESv2}.dll | |
+ -rm -f $(LIBDIR)/lib{EGL,GLESv2}.dll.a | |
+ -rm -f $(LIBDIR)/lib{EGL,GLESv2}.a | |
+ -rm -f $(LIBDIR)/pkgconfig/libEGL.pc | |
+ -rm -rf $(INCLUDEDIR)/{EGL,GLES{2,3},GLSLANG,KHR} | |
+ -rm -f $(INCLUDEDIR)/platform/Platform.h | |
+ -rm -f $(INCLUDEDIR)/angle_gl.h | |
+.PHONY: install-dev uninstall | |
+ | |
+test: $(TARGET) | |
+ printf "#include <EGL/egl.h>\nint main(int argc, char **argv)\n{ eglCreateWindowSurface(0, 0, 0, 0); return 0; }\n" > test.c | |
+ $(CC) test.c -I/local64/include -o test.exe -DGL_APICALL= -DEGLAPI= -L. -lEGL -lGLESv2 -ld3d9 -lstdc++ | |
+.PHONY: test | |
diff --git a/libEGL.pc.in b/libEGL.pc.in | |
new file mode 100644 | |
index 0000000..dd4e52a | |
--- /dev/null | |
+++ b/libEGL.pc.in | |
@@ -0,0 +1,10 @@ | |
+prefix=%PREFIX% | |
+libdir=%LIBDIR% | |
+includedir=%INCLUDEDIR% | |
+ | |
+Name: libEGL | |
+Description: A conformant OpenGL ES 2 implementation for Windows. | |
+Version: %VERSION% | |
+Libs: -L${libdir} -lEGL | |
+Libs.private: -lGLESv2 -ldxguid -ld3d9 -lstdc++ | |
+Cflags: %CFLAGS% | |
-- | |
2.9.1 | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment