Created
October 3, 2019 19:35
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Basic MST Problem, problem link: https://onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&problem=975
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#include <iostream> | |
#include <vector> | |
#include <math.h> | |
#include <algorithm> | |
#include <map> | |
#include <iomanip> | |
using namespace std; | |
#define pdd pair <double, double> | |
struct edge{ | |
int p1, p2; | |
double cost; | |
bool operator <(const edge& a) const{ | |
return cost < a.cost; | |
} | |
}; | |
double distance(pdd a, pdd b) | |
{ | |
return sqrt(pow(a.first - b.first, 2) + pow(a.second - b.second, 2)); | |
} | |
int link[400], size[400]; | |
void init(int n) | |
{ | |
for(int i = 0; i <= n; i++) link[i] = i, size[i] = 1; | |
} | |
int find(int x) | |
{ | |
while(x != link[x]) x = link[x]; | |
return x; | |
} | |
void unite(int p1, int p2) | |
{ | |
if(size[p1] < size[p2]) swap(p1, p2); | |
size[p1] += size[p2]; | |
link[p2] = p1; | |
} | |
double kruskal(vector < edge > edges, int node) | |
{ | |
sort(edges.begin(), edges.end()); | |
init(node); | |
double ans = 0.0; | |
int t1, t2, takenEdge = 0; | |
for(edge e: edges){ | |
t1 = find(e.p1), t2 = find(e.p2); | |
if(t1 == t2) continue; | |
unite(t1, t2), ans += e.cost, takenEdge++; | |
if(takenEdge == node - 1) return ans; | |
} | |
} | |
int main() | |
{ | |
int t; | |
cin >> t; | |
bool check = false; | |
while(t--){ | |
if(check) cout << '\n'; | |
int n, no = 0; | |
vector < pdd > points; | |
vector < edge > edges; | |
edge tempNode; | |
cin >> n; | |
double x, y; | |
for(int i = 0; i < n; i++) | |
{ | |
cin >> x >> y; | |
points.push_back( {x, y} ); | |
} | |
map < pdd, int> m; | |
for(int i = 0; i < n - 1; i++) | |
for(int j = i + 1; j < n; j++){ | |
if(!m[points[i]]) m[points[i]] = ++no; | |
if(!m[points[j]]) m[points[j]] = ++no; | |
tempNode.p1 = m[points[i]]; | |
tempNode.p2 = m[points[j]]; | |
tempNode.cost = distance(points[i], points[j]); | |
edges.push_back(tempNode); | |
} | |
cout << setprecision(2) << fixed; | |
cout << kruskal(edges, n) << '\n'; | |
check = true; | |
} | |
return 0; | |
} |
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