3D drum set built with THREE.js, GSAP and Howler. Drum samples from the amazing Darren King, available at https://www.iwantthatsound.com/product/darren-king-drums/
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December 12, 2016 21:42
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Drum Set (#3December - Day 11)
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<div class="controls">Kick: b, Snare: g, Hihat: h, Open/Close Hihat: j, Crash: k</div> |
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console.clear(); | |
var renderCalls = []; | |
function render () { | |
requestAnimationFrame( render ); | |
renderCalls.forEach((callback)=>{ callback(); }); | |
} | |
render(); | |
/*////////////////////////////////////////*/ | |
var scene, camera, renderer, orbit, light; | |
scene = new THREE.Scene(); | |
scene.fog = new THREE.Fog(0x222222, 20, 600); | |
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 10, 600 ); | |
camera.position.z = 90; | |
let mousePos = { x: 0.5, y: 0.5 }; | |
function ease(current,target,ease){ return current + (target - current) * ( ease || 0.2 ); } | |
let updateCamera = function(e){ | |
let pointer = e.touches ? e.touches[0] : e; | |
let x = ( e.clientX / window.innerWidth ); | |
let y = ( e.clientY / window.innerHeight ); | |
mousePos.x = ease(mousePos.x, x, 0.05); | |
mousePos.y = ease(mousePos.y, y, 0.05); | |
}; | |
camera.position.x = -10 + (30 * mousePos.x); | |
camera.position.y = 60 + (-10 * mousePos.y); | |
camera.updateProjectionMatrix(); | |
camera.lookAt(new THREE.Vector3(0,0,-20)); | |
TweenLite.from(camera.position,3,{ | |
z: '+=150', | |
y: '+=60', | |
ease: Power3.easeInOut, | |
onComplete: function(){ | |
window.addEventListener('mousemove', updateCamera); | |
renderCalls.push(function(){ | |
camera.position.x = -10 + (30 * mousePos.x); | |
camera.position.y = 60 + (-10 * mousePos.y); | |
}); | |
} | |
}); | |
renderer = new THREE.WebGLRenderer( { antialias: true } ); | |
renderer.setPixelRatio( window.devicePixelRatio ); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
renderer.setClearColor( 0x000000 ); | |
renderer.toneMapping = THREE.LinearToneMapping; | |
renderer.toneMappingExposure = Math.pow( 0.91, 5.0 ); | |
if ( window.innerWidth > 500 ) { | |
renderer.shadowMap.enabled = true; | |
renderer.shadowMap.type = THREE.PCFSoftShadowMap; | |
} | |
window.addEventListener( 'resize', function () { | |
camera.aspect = window.innerWidth / window.innerHeight; | |
camera.updateProjectionMatrix(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
}, false ); | |
document.body.appendChild( renderer.domElement); | |
renderCalls.push(function(){ renderer.render( scene, camera ); }); | |
/*////////////////////////////////////////*/ | |
// orbit = new THREE.OrbitControls( camera, renderer.domElement ); | |
// orbit.enabled = false; | |
/*////////////////////////////////////////*/ | |
var ambientLight = new THREE.AmbientLight(0x222222); | |
scene.add(ambientLight); | |
var hemiLight = new THREE.HemisphereLight( 0xFFF7EB, 0xEBF7FD, 0.3 ); | |
//hemiLight.color.setRGB(0.75,0.8,0.95); | |
hemiLight.position.set( 0, 100, 0 ); | |
scene.add( hemiLight ); | |
/*////////////////////////////////////////*/ | |
light = new THREE.SpotLight( 0xffffff ); | |
light.position.y = 120; | |
light.position.x = 0; | |
light.position.z = 60; //110; | |
light.angle = Math.PI / 6; | |
light.castShadow = true; | |
light.shadow.mapSize.width = 1024; | |
light.shadow.mapSize.height = 1024; | |
light.shadow.camera.near = 1; | |
light.shadow.camera.far = 800; | |
light.shadow.camera.fov = 40; | |
scene.add( light ); | |
scene.position.x = -12; | |
/*////////////////////////////////////////*/ | |
function ground(){ | |
let geometry = new THREE.PlaneGeometry( 600, 600, 1, 1 ); | |
let material = new THREE.MeshPhongMaterial({ | |
color: 0xFFFFFF, | |
shininess: 300, | |
shading: THREE.SmoothShading | |
}); | |
let plane = new THREE.Mesh( geometry, material ); | |
plane.rotation.x = Math.PI / -2; | |
plane.receiveShadow = true; | |
return plane; | |
} | |
scene.add( ground() ); | |
/*////////////////////////////////////////*/ | |
let keys = {}; | |
function bindKey(key, fn){ | |
keys[key] = keys[key] || []; | |
keys[key].push(fn); | |
} | |
function triggerKey(e) { | |
console.log(e.key); | |
if ( keys[e.key] ) { | |
keys[e.key].forEach((fn)=>{ fn(); }); | |
e.preventDefault(); | |
} | |
} | |
document.body.addEventListener("keydown", triggerKey); | |
//document.body.focus(); | |
/*////////////////////////////////////////*/ | |
var drumSamples = { | |
kick: 'http://brokensquare.com/Code/assets/drum-samples/kick.mp3', | |
snare: 'http://brokensquare.com/Code/assets/drum-samples/snare.mp3', | |
closedhat: 'http://brokensquare.com/Code/assets/drum-samples/closedhat.mp3', | |
openhat: 'http://brokensquare.com/Code/assets/drum-samples/openhat.mp3', | |
crash: 'http://brokensquare.com/Code/assets/drum-samples/crash.mp3', | |
} | |
function Drum(sample, geometry, material, keybind){ | |
THREE.Mesh.call(this, geometry, material); | |
this.sound = new Howl({ | |
src: [sample], | |
autoplay: false | |
}); | |
this.castShadow = true; | |
this.receiveShadow = true; | |
if ( keybind ) { bindKey(keybind, ()=>{ | |
if ( this.visible ) { this.trigger(); } | |
}); | |
} | |
} | |
Drum.prototype = Object.assign(THREE.Mesh.prototype, { | |
constructor: Drum, | |
trigger: function(){ | |
if ( this.sound ) { | |
this.sound.play(); | |
this.triggerAnimation(); | |
} | |
}, | |
triggerAnimation: function(){ | |
TweenMax.to(this.scale, 0.06, { | |
y: 0.2, | |
x: 0.95, | |
z: 0.95, | |
repeat: 1, | |
yoyo: true, | |
ease: Power1.easeInOut, //Power3.easeInOut | |
}); | |
} | |
}); | |
/*////////////////////////////////////////*/ | |
let drumMaterial = new THREE.MeshPhongMaterial({ | |
color: 0xFF0000, | |
//specular: 0x009900, | |
shininess: 550, | |
emissive: 0xFF0000, | |
emissiveIntensity: 0.5, | |
transparent: true, | |
opacity: 0.8, | |
}); | |
let drumFrontMaterial = new THREE.MeshPhongMaterial({ | |
color: 0xFFFFFF, | |
//specular: 0x009900, | |
shininess: 550, | |
emissive: 0xFFFFFF, | |
emissiveIntensity: 0.5, | |
transparent: true, | |
opacity: 0.95, | |
}); | |
/*////////////////////////////////////////*/ | |
(function(){ | |
let geometry = new THREE.CylinderGeometry( 20, 20, 30, 50 ); | |
let kick = new Drum( drumSamples['kick'] , geometry, drumMaterial, 'b'); | |
let frontGeometry = new THREE.CylinderGeometry( 18, 18, 1, 50 ); | |
let front = new THREE.Mesh(frontGeometry, drumFrontMaterial); | |
//front.position.z = 18; | |
front.position.y = 15; | |
kick.add(front); | |
kick.position.x = 20; | |
kick.position.y = 20; | |
kick.rotation.x = Math.PI/2; | |
scene.add(kick); | |
}()); | |
/*////////////////////////////////////////*/ | |
(function(){ | |
let geometry = new THREE.CylinderGeometry( 10, 10, 9, 50 ); | |
let snare = new Drum( drumSamples['snare'] , geometry, drumMaterial, 'g'); | |
let frontGeometry = new THREE.CylinderGeometry( 9, 9, 1, 50 ); | |
let front = new THREE.Mesh(frontGeometry, drumFrontMaterial); | |
//front.position.z = 18; | |
front.position.y = 4.5; | |
snare.add(front); | |
snare.position.x = -20; | |
snare.position.z = 20; | |
snare.position.y = 25; | |
//kick.rotation.x = Math.PI/2; | |
scene.add(snare); | |
}()); | |
/*////////////////////////////////////////*/ | |
let cymbalMaterial = new THREE.MeshPhongMaterial({ | |
color: 0xF5D061, | |
//specular: 0x009900, | |
shininess: 550, | |
emissive: 0xE6AF2E, | |
emissiveIntensity: 0.5, | |
transparent: true, | |
opacity: 0.8 | |
}); | |
let cymbalAnimation = function(){ | |
TweenMax.to(this.rotation, 0.05, { | |
z: '-='+Math.PI/13, | |
repeat: 1, | |
yoyo: true, | |
}); | |
} | |
let closedhat = (function(){ | |
let geometry = new THREE.CylinderGeometry( 10, 10, 2, 50 ); | |
let hihat = new Drum( drumSamples['closedhat'] , geometry, cymbalMaterial, 'h'); | |
hihat.position.x = -4; | |
hihat.position.z = 10; | |
hihat.position.y = 40; | |
hihat.triggerAnimation = cymbalAnimation; | |
//hihat.rotation.x = Math.PI/6; | |
scene.add(hihat); | |
return hihat; | |
}()); | |
/*////////////////////////////////////////*/ | |
// Open Hihat | |
let openhat = (function(){ | |
let geometry = new THREE.CylinderGeometry( 10, 10, 1, 30 ); | |
let hihat = new Drum( drumSamples['openhat'] , geometry, cymbalMaterial, 'h'); | |
let bottomhat = new THREE.Mesh(geometry, cymbalMaterial); | |
bottomhat.position.y = 2; | |
hihat.add(bottomhat); | |
hihat.position.x = -4; | |
hihat.position.z = 10; | |
hihat.position.y = 40; | |
hihat.triggerAnimation = cymbalAnimation; | |
//hihat.rotation.x = Math.PI/6; | |
scene.add(hihat); | |
return hihat; | |
}()); | |
/*////////////////////////////////////////*/ | |
let pedalGeometry = new THREE.BoxGeometry(8,5,20); | |
let pedalMaterial = new THREE.MeshPhongMaterial({ | |
color: 0x6C7A89, | |
//specular: 0x009900, | |
shininess: 100, | |
emissive: 0x6C7A89, | |
emissiveIntensity: 0.6, | |
}); | |
let pedal = new THREE.Mesh(pedalGeometry, pedalMaterial); | |
pedal.castShadow = true; | |
pedal.receiveShadow = true; | |
pedal.position.x = -8; | |
pedal.position.z = 5; | |
pedal.rotation.y = Math.PI / 8; | |
pedal.trigger = toggleHat; | |
scene.add(pedal); | |
let hatopen = false; | |
function toggleHat(){ | |
hatopen = !hatopen; | |
openhat.visible = true; | |
closedhat.visible = false; | |
var tl = new TimelineLite({ | |
onComplete: function(){ | |
openhat.visible = hatopen; | |
closedhat.visible = !hatopen; | |
} | |
}); | |
//tl.timeScale(0.2); | |
// tl.to(openhat.position,0.1,{ | |
// y: ( hatopen ? 40 : 39 ) | |
// },0); | |
tl.to(openhat.children[0].position,0.2,{ | |
y: ( hatopen ? 2 : 0 ) | |
},0); | |
tl.to(openhat.children[0].scale,0.2,{ | |
y: ( hatopen ? 1 : 2 ) | |
},0); | |
tl.to(pedal.scale, 0.2, { | |
y: hatopen ? 1.6 : 1, | |
ease: Power2.easeInOut | |
},0); | |
} | |
toggleHat(); | |
bindKey('j', toggleHat); | |
// document.body.addEventListener('keydown',function(e){ | |
// if ( e.key === 'j' ) { | |
// toggleHat(); | |
// e.preventDefault(); | |
// } | |
// }); | |
/*////////////////////////////////////////*/ | |
(function(){ | |
let geometry = new THREE.CylinderGeometry( 13, 13, 1, 50 ); | |
let crash = new Drum( drumSamples['crash'] , geometry, cymbalMaterial, 'k'); | |
crash.position.x = 43; | |
crash.position.z = 15; | |
crash.position.y = 40; | |
crash.rotation.x = Math.PI/8; | |
crash.triggerAnimation = cymbalAnimation; | |
scene.add(crash); | |
}()); | |
/*////////////////////////////////////////*/ | |
let mouse = new THREE.Vector2(); | |
let raycaster = new THREE.Raycaster(); | |
document.body.addEventListener('mousedown',click); | |
document.body.addEventListener('touchstart',click); | |
function click(e){ | |
e.preventDefault(); | |
let pointer = e.touches ? e.touches : [e]; | |
for (let i = 0, len = pointer.length; i < len; i++){ | |
let event = pointer[i]; | |
mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1; | |
mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1; | |
//alert(mouse.x +' '+ mouse.y ); | |
raycaster.setFromCamera( mouse, camera ); | |
var intersects = raycaster.intersectObjects( scene.children ); | |
if ( intersects.length > 0 ) { | |
let drum = intersects[ 0 ].object; | |
if ( drum.trigger ) { drum.trigger(); } | |
else { | |
drum.traverseAncestors((drum)=>{ | |
console.log(drum); | |
if ( drum.trigger ) { drum.trigger(); return false; } | |
}); | |
} | |
} | |
} | |
} |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/1.19.0/TweenMax.min.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r82/three.min.js"></script> | |
<script src="http://codepen.io/shshaw/pen/epmrgO"></script> | |
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/howler/2.0.0/howler.min.js"></script> |
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canvas { display: block; } | |
.controls { position: absolute; bottom: 0; left: 0; right: 0; padding: 2em; z-index: 10; font-size: 10px; color: #FFF; opacity: 0.6; background: #000; } |
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