Created
December 6, 2016 21:18
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Tree Farm (#3December - Day 6)
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console.clear(); | |
var scene, camera, renderer, orbit, light; | |
scene = new THREE.Scene(); | |
scene.fog = new THREE.Fog(0xF4F4F4, 20, 200); | |
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 10, 200 ); | |
camera.position.z = 70; | |
camera.position.y = 40; | |
camera.position.x = 60; | |
renderer = new THREE.WebGLRenderer( { antialias: true } ); | |
renderer.setPixelRatio( window.devicePixelRatio ); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
renderer.setClearColor( 0xF4F4F4 ); | |
// renderer.shadowMap.enabled = true; | |
// renderer.shadowMap.type = THREE.PCFSoftShadowMap; | |
// renderer.gammaInput = true; | |
// renderer.gammaOutput = true; | |
window.addEventListener( 'resize', function () { | |
camera.aspect = window.innerWidth / window.innerHeight; | |
camera.updateProjectionMatrix(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
}, false ); | |
document.body.appendChild( renderer.domElement ); | |
/*////////////////////////////////////////*/ | |
orbit = new THREE.OrbitControls( camera, renderer.domElement ); | |
orbit.enableZoom = true; | |
orbit.enablePan = true; | |
orbit.autoRotate = true; | |
orbit.autoRotateSpeed = 0.3; | |
orbit.minPolarAngle = 0; | |
orbit.maxPolarAngle = Math.PI * 0.45; | |
/*////////////////////////////////////////*/ | |
// var ambient = new THREE.AmbientLight( 0x444444 ); | |
// scene.add( ambient ); | |
light = new THREE.PointLight( 0xffeeaa, 1, 0, Math.PI / 2 ); | |
light.position.set( 0, 200, 100 ); | |
light.target.position.set( 0, 0, 0 ); | |
//light.castShadow = true; | |
scene.add( light ); | |
// light = new THREE.PointLight( 0xffeeaa, 0.6, 0 ); | |
// light.position.set(0, 200, 100); | |
// light.castShadow = true; | |
// // light.shadow = new THREE.SpotLightShadow( new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 200 ) ); | |
// // light.shadow.bias = 0.1; | |
// // light.shadow.mapSize.width = 1024; | |
// // light.shadow.mapSize.height = 1024; | |
// scene.add( light ); | |
let hemiLight = new THREE.HemisphereLight( 0xffeeaa, 0xaaeeff, 0.6 ); | |
//hemiLight.color.setRGB(0.75,0.8,0.95); | |
hemiLight.position.set( 0, 100, 0 ); | |
scene.add( hemiLight ); | |
/*////////////////////////////////////////*/ | |
let landscapeGroup = new THREE.Object3D(); | |
scene.add(landscapeGroup); | |
let geometry = new THREE.PlaneGeometry( 400, 400, 12, 12 ); | |
let material = new THREE.MeshPhongMaterial({ | |
color: 0xCCCCCC, | |
shininess: 200, | |
side: THREE.FrontSide, | |
shading: THREE.SmoothShading | |
}); | |
let plane = new THREE.Mesh( geometry, material ); | |
//plane.castShadow = true; | |
plane.receiveShadow = true; | |
landscapeGroup.add( plane ); | |
/*////////////////////////////////////////*/ | |
let treeMaterial = new THREE.MeshLambertMaterial( { | |
color: 0x2C9E4B, | |
shininess: 100, | |
side: THREE.FrontSide, | |
shading: THREE.SmoothShading | |
}); | |
function Cone(size, translate){ | |
size = size || 10; | |
this.geometry = new THREE.CylinderGeometry( size / 2, size, size, 6 ); | |
if ( translate ) { | |
this.geometry.applyMatrix( new THREE.Matrix4().makeTranslation(0, size, 0) ); | |
} | |
THREE.Mesh.call(this, this.geometry, treeMaterial); | |
} | |
Cone.prototype = Object.assign(THREE.Mesh.prototype,{ | |
constructor: Cone, | |
castShadow: true, | |
receiveShadow: true | |
}); | |
/*////////////////////////////////////////*/ | |
function Tree(size) { | |
size = size || 6 + Math.random(); | |
THREE.Object3D.call(this); | |
let lastCone; | |
let cone; | |
for (let i = 0; i < size; i++) { | |
cone = new Cone( (size - i) + 1, i); | |
cone.position.y = 0; | |
if ( lastCone ) { | |
let box = new THREE.Box3().setFromObject( lastCone ); | |
cone.position.y = (box.max.y + box.min.y) / 2; | |
} else { | |
cone.position.y += 2; | |
} | |
lastCone = cone; | |
this.add( cone ); | |
} | |
}; | |
Tree.prototype = Object.assign(THREE.Object3D.prototype,{ | |
constructor: Tree, | |
castShadow: true, | |
receiveShadow: true | |
}); | |
/*////////////////////////////////////////*/ | |
let trees = []; | |
for (let i = 0; i < plane.geometry.vertices.length; i++) { | |
plane.geometry.vertices[i].z = Math.sin(i * i) * 6; //(Math.random() - 0.5) * 10; | |
let tree = new Tree; | |
tree.rotation.x = Math.PI/-2; | |
tree.position.copy(plane.geometry.vertices[i]); | |
tree.position.x += ( Math.random() - 0.5 ) * 2;//(treeCount/2 - i) * 30; | |
tree.position.y += 2 * ( Math.random() - 0.5 ); | |
trees.push(tree); | |
landscapeGroup.add(tree); | |
} | |
landscapeGroup.rotation.x = Math.PI/2; | |
//plane.position.y = 10; | |
plane.geometry.verticesNeedUpdate = true; | |
plane.geometry.normalsNeedUpdate = true; | |
plane.geometry.computeFaceNormals(); | |
/*////////////////////////////////////////*/ | |
function makeSprite(){ | |
const PI2 = Math.PI * 2; | |
let canvas = document.createElement('canvas'), | |
ctx = canvas.getContext('2d'); | |
let spriteSize = 16; | |
canvas.width = canvas.height = spriteSize * 2; | |
ctx.fillStyle = '#FFF'; | |
ctx.beginPath(); | |
ctx.arc( spriteSize, spriteSize, spriteSize, 0, PI2, true ); | |
ctx.fill(); | |
let sprite = new THREE.Texture(canvas); | |
sprite.needsUpdate = true; | |
return sprite; | |
} | |
function pointsParticles(){ | |
let pointGeometry = new THREE.Geometry(); | |
for ( i = 0; i < 250; i ++ ) { | |
var vertex = new THREE.Vector3(); | |
vertex.x = Math.random() * 150 - 75; | |
vertex.y = Math.random() * 200; | |
vertex.z = Math.random() * 150 - 75; | |
pointGeometry.vertices.push( vertex ); | |
} | |
pointGeometry.verticesNeedUpdate = true; | |
pointGeometry.normalsNeedUpdate = true; | |
pointGeometry.computeFaceNormals(); | |
let pointMaterial = new THREE.PointsMaterial( { | |
//size: 16, | |
map: makeSprite(), | |
blending: THREE.AdditiveBlending, | |
depthTest: true, | |
transparent : true | |
}); | |
particles = new THREE.Points( pointGeometry, pointMaterial ); | |
scene.add(particles); | |
console.log( particles.geometry );//.length, Object.keys(particles) ); | |
return function(count){ | |
particles.geometry.vertices.forEach( (vertex, i) => { | |
vertex.x += Math.sin(count + i) * 0.1; | |
vertex.y -= 0.2; | |
if ( vertex.y < 0 ) { vertex.y = 200; } | |
}); | |
particles.geometry.verticesNeedUpdate = true; | |
} | |
} | |
let updateParticles = pointsParticles(); | |
function spriteParticles() { | |
let particles = new THREE.Group(); | |
let pointMaterial = new THREE.SpriteMaterial({ | |
map: makeSprite(), | |
color: 0xFF0000, | |
fog: true | |
}); | |
for ( var i = 0; i < 500; i++ ) { | |
let particle = new THREE.Sprite( pointMaterial ); | |
particle.position.x = Math.random() * 400 - 200; | |
particle.position.y = Math.random() * 200; | |
particle.position.z = Math.random() * 400 - 200; | |
particle.scale.x = particle.scale.y = Math.random(); | |
particles.add( particle ); | |
} | |
scene.add(particles); | |
return function(count){ | |
if ( particles ) { | |
particles.children.forEach( (particle, i) => { | |
particle.position.y -= 0.6; | |
particle.position.x += Math.sin(count + i) * 0.3; | |
if ( particle.position.y < 0 ) { particle.position.y = 200; } | |
}); | |
} | |
} | |
} | |
//let updateParticles = spriteParticles(); | |
/*////////////////////////////////////////*/ | |
let count = 0; | |
function render () { | |
requestAnimationFrame( render ); | |
count += 0.02; | |
orbit.update(); | |
if ( updateParticles ) { updateParticles(count); } | |
renderer.render( scene, camera ); | |
}; | |
render(); |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r79/three.min.js"></script> | |
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/1.19.0/TweenMax.min.js"></script> | |
<script src="https://threejs.org/examples/js/renderers/CanvasRenderer.js"></script> |
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canvas { display: block; } |
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