Created
February 4, 2020 13:39
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Classic LRU Cache in JavaScript. Goal: Real World Implementation
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function ListNode(key, value) { | |
this.value = value | |
this.key = key | |
this.next = this.prev = null | |
} | |
/** | |
* @param {number} capacity | |
*/ | |
var LRUCache = function(capacity) { | |
this.capacity = capacity | |
this.size = 0 | |
this.head = new ListNode() | |
this.tail = new ListNode() | |
this.cache = new Map() | |
this.head.next = this.tail | |
this.tail.prev = this.head | |
} | |
/** | |
* @param {number} key | |
* @return {number} | |
*/ | |
LRUCache.prototype.get = function(key) { | |
let node = this.cache.get(key) | |
// console.log("===GET", key, this.cache, node) | |
if(node) { | |
this.moveToHead(node) | |
return node.value | |
} else { | |
return -1 | |
} | |
}; | |
LRUCache.prototype.moveToHead = function(node) { | |
this.removeNode(node) | |
this.addNode(node) | |
} | |
LRUCache.prototype.removeNode = function(node) { | |
let prev = node.prev | |
let next = node.next | |
prev.next = next | |
next.prev = prev | |
this.cache.delete(node.key) | |
this.size -- | |
} | |
LRUCache.prototype.addNode = function(node) { | |
let next = this.head.next | |
node.prev = this.head | |
this.head.next = node | |
node.next = next | |
next.prev = node | |
this.cache.set(node.key, node) | |
this.size ++ | |
} | |
LRUCache.prototype.popTail = function() { | |
let node = this.tail.prev | |
this.removeNode(node) | |
} | |
/** | |
* @param {number} key | |
* @param {number} value | |
* @return {void} | |
*/ | |
LRUCache.prototype.put = function(key, value) { | |
let node = this.cache.get(key) | |
if(node) { | |
node.value = value | |
this.moveToHead(node) | |
} else { | |
this.addNode(new ListNode(key, value)) | |
if(this.size > this.capacity) { | |
this.popTail() | |
} | |
} | |
}; | |
/** | |
* Your LRUCache object will be instantiated and called as such: | |
* var obj = new LRUCache(capacity) | |
* var param_1 = obj.get(key) | |
* obj.put(key,value) | |
*/ |
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