Created
September 21, 2014 20:12
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Bresenham line points
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inline std::vector< std::pair<int,int> > getBresenhamLinePoints(int x1, int y1, int x2, int y2) | |
{ | |
std::vector <std::pair<int, int> > out_points; | |
bool steep = (std::abs(y2 - y1) > std::abs(x2 - x1)); | |
if(steep){ | |
std::swap(x1, y1); | |
std::swap(x2, y2); | |
} | |
if(x1 > x2){ | |
std::swap(x1, x2); | |
std::swap(y1, y2); | |
} | |
int dx = x2 - x1; | |
int dy = std::abs(y2 - y1); | |
double err = dx / 2.0f; | |
int ystep = (y1 < y2)? 1 : -1; | |
int y = (y1); | |
for (int x = x1; x <= x2; ++x) { | |
if(steep){ | |
// y,x | |
out_points.push_back(std::make_pair(y,x)); | |
} else { | |
// x, y | |
out_points.push_back(std::make_pair(x, y)); | |
} | |
err = err - dy; | |
if(err < 0){ | |
y = y + ystep; | |
err = err + dx; | |
} | |
} | |
return out_points; | |
} |
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