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require 'nintendo' | |
class Pingu < Nintendo::Character | |
def roll | |
move(:shield, :stick_left) | |
end | |
def attack | |
move(:stick_down, :attack) | |
end | |
def jeee | |
move(:stick_up, :special) | |
end | |
def die! | |
chügeli | |
puts "Nei kes chügeli" | |
super | |
end | |
def whop | |
move(:jump) | |
end | |
def chügeli | |
move(:stick_left, :special) | |
end | |
def hit_by(hit_score) | |
@percentage += hit_score | |
move(:off_platform) | |
end | |
end | |
ganondorf = Nintendo::Character::Ganondorf.new | |
dedede = Pingu.new | |
# FIGHT! | |
dedede.roll | |
dedede.chügeli | |
dedede.roll | |
dedede.attack | |
3.times do | |
dedede.roll | |
end | |
dedede.chügeli | |
dedede.hit_by(ganondorf.warlock_punch.hit_score) | |
5.times do | |
dedede.whop | |
end | |
dedede.die! |
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